Player Matchup

Anubis
Anubis
CuShaggyManent
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,517 Elo+
Party 1
Tiamat
Tiamat
GoodGame2772
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,475 Elo+
Solo
Yemoja
Yemoja
WDalpha
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Sobek
Sobek
XboxingPanda
Sobek
Level 112
God Stats
1W - 2L
1,461 SR
Queue Stats
96W - 106L
1,550 Elo+
Party 1
Vulcan
Vulcan
caze_24
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo
Team Averages
Level 37
1,492 SR
1,486 Elo+

VS

Team Averages
Level 55
1,477 SR
1,487 Elo+
Sun Wukong
Sun Wukong
ChkRaZor155
Sun Wukong
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
100W - 109L
1,473 Elo+
Solo
Fafnir
Fafnir
DeamonHalberd
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 93L
1,476 Elo+
Solo
Heimdallr
Heimdallr
DirtyPotatos
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,783 Elo+
Solo
Aphrodite
Aphrodite
MACDAWGS
Aphrodite
Level 160
God Stats
5W - 5L
1,581 SR
Queue Stats
468W - 480L
1,561 Elo+
Solo
Vamana
Vamana
McTile
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
12,238
644
23,387
23,301
14,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
20
4 / 2 / 8
11,640
613
18,515
18,436
16,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
WDalpha
Yemoja
20
4 / 4 / 10
12,710
669
9,498
27,821
26,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
1 / 4 / 12
10,895
573
13,490
30,289
41,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
caze_24
Vulcan
18
0 / 4 / 12
10,967
577
31,477
14,400
7,617
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChkRaZor155
Sun Wukong
20
4 / 1 / 12
12,752
671
16,175
23,802
9,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 15
13,300
700
17,955
26,310
26,502
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
DirtyPotatos
Heimdallr
19
4 / 4 / 10
12,261
645
30,952
20,528
14,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MACDAWGS
Aphrodite
20
3 / 3 / 11
12,406
653
16,453
21,702
23,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
McTile
Vamana
20
5 / 3 / 13
12,530
659
25,083
35,658
39,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
80
16
Kills
19
19
Deaths
16
50
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChkRaZor155
Sun Wukong
4
1
12
10
L
7
5
8
2.2
W
3
5
15
2.1
W
Heimdallr
DirtyPotatos
Heimdallr
4
4
10
2.25
L
Tiamat
4
2
8
4
W
Aphrodite
MACDAWGS
Aphrodite
3
3
11
2.83
W
Vamana
McTile
Vamana
5
3
13
3.83
L
Yemoja
WDalpha
Yemoja
4
4
10
2.25
L
1
4
12
1.75
L
Vulcan
caze_24
Vulcan
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,367
Damage
106,618
114,247
Taken
128,000
107,068
Mitigated
112,736
45,779
Healing
78,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChkRaZor155
Sun Wukong
16,175
1,808
4,411
11,617
23,802
9,221
184
20,210
3,384
0
37,241
L
23,387
566
1,935
6,752
23,301
14,437
955
5,143
18,158
38,428
0
W
17,955
7,073
985
6,343
26,310
26,502
859
20,998
5,080
26,728
0
W
Heimdallr
DirtyPotatos
Heimdallr
30,952
12,924
532
4,563
20,528
14,426
3,079
16,064
4,122
0
63,672
L
Tiamat
18,515
380
786
2,771
18,436
16,926
355
3,153
15,283
36,757
0
W
Aphrodite
MACDAWGS
Aphrodite
16,453
1,753
22,859
14,280
21,702
23,262
564
18,234
3,083
43,732
0
W
Vamana
McTile
Vamana
25,083
9,904
1,748
11,600
35,658
39,325
483
19,213
15,964
437
48,750
L
Yemoja
WDalpha
Yemoja
9,498
2,736
14,634
7,181
27,821
26,442
552
13,517
14,304
18,210
0
L
13,490
644
1,297
6,707
30,289
41,646
198
8,929
21,360
18,706
0
L
Vulcan
caze_24
Vulcan
31,477
15,018
2,364
1,352
14,400
7,617
890
4,033
10,367
67,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,450
Gold Earned
63,249
173
Minions Killed
234
0
Camps Cleared
0
1,715,859
Distance Traveled
1,877,210
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,752
671
49
3
0
414,111
0
L
Anubis
12,238
644
37
2
0
294,864
0
W
Fafnir
13,300
700
25
1
0
327,651
0
W
Heimdallr
12,261
645
50
3
0
340,256
1
L
Tiamat
11,640
613
39
2
0
349,852
0
W
Aphrodite
12,406
653
70
4
0
378,914
1
W
Vamana
12,530
659
40
2
0
416,278
0
L
Yemoja
12,710
669
19
1
0
297,135
2
L
Sobek
10,895
573
8
0
0
419,967
0
L
Vulcan
10,967
577
70
4
0
354,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role