Player Matchup

Ares
Ares
DSharp1
Ares
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
HolyManJuice
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Sassy Bison8888
Tiamat
Level 107
God Stats
23W - 15L
1,557 SR
Queue Stats
118W - 101L
1,551 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,517 Elo+

VS

Team Averages
Level 99
1,530 SR
1,648 Elo+
Yu Huang
Yu Huang
Cannon257
Yu Huang
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
164W - 76L
1,658 Elo+
Party 1
Sobek
Sobek
Dragonitefb
Sobek
Level 27
God Stats
47W - 20L
1,695 SR
Queue Stats
170W - 75L
1,656 Elo+
Party 1
Fenrir
Fenrir
Orangulas
Fenrir
Level 123
God Stats
1W - 2L
1,395 SR
Queue Stats
206W - 102L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DSharp1
Ares
11
1 / 5 / 1
7,829
652
3,173
12,063
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
0 / 6 / 1
7,177
598
5,670
8,055
3,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 4 / 0
7,475
623
7,614
7,733
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cannon257
Yu Huang
15
9 / 0 / 6
9,986
832
10,286
6,067
2,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 10
8,713
726
5,561
10,738
12,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Orangulas
Fenrir
13
2 / 2 / 10
8,126
677
8,334
8,723
4,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Cannon257
Yu Huang
9
0
6
12
L
Ares
DSharp1
Ares
1
5
1
0.3
W
4
0
10
9
L
0
6
1
0.08
W
Fenrir
Orangulas
Fenrir
2
2
10
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,457
Damage
24,181
27,851
Taken
25,528
19,574
Mitigated
19,091
3,333
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Cannon257
Yu Huang
10,286
1,287
0
1,785
6,067
2,187
355
2,372
3,695
44,397
0
L
Ares
DSharp1
Ares
3,173
133
0
740
12,063
10,797
0
7,349
4,714
8,775
0
W
5,561
111
0
5,630
10,738
12,385
84
4,182
6,556
18,276
0
L
5,670
1,221
317
1,214
8,055
3,370
0
4,290
3,765
0
26,900
W
Fenrir
Orangulas
Fenrir
8,334
2,444
0
1,661
8,723
4,519
725
4,410
4,313
0
16,684
L
7,614
730
0
1,062
7,733
5,407
0
4,649
3,084
26,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
26,825
107
Minions Killed
142
3
Camps Cleared
7
568,159
Distance Traveled
683,334
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,986
832
97
8
5
213,409
1
L
Ares
7,829
652
8
1
0
188,893
0
W
Sobek
8,713
726
28
2
1
248,183
2
L
Neith
7,177
598
53
4
0
176,531
0
W
Fenrir
8,126
677
17
1
1
221,742
1
L
Tiamat
7,475
623
46
4
3
202,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role