Player Matchup

Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ELFØ
Mulan
Level 160
God Stats
6W - 3L
1,852 SR
Queue Stats
177W - 74L
1,920 Elo+
Party 2
Ullr
Ullr
rodrigo0
Ullr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 175L
1,532 Elo+
Solo
Team Averages
Level 136
1,617 SR
1,650 Elo+

VS

Team Averages
Level 64
1,497 SR
1,492 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
danillo2603
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,510 Elo+
Party 1
Hercules
Hercules
durajua
Hercules
Level 38
God Stats
1W - 2L
1,491 SR
Queue Stats
8W - 5L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
12 / 3 / 9
10,454
871
11,485
7,597
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
ELFØ
Mulan
16
9 / 2 / 11
10,532
878
12,232
14,540
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
15
2 / 2 / 16
9,483
790
5,041
6,556
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 11 / 4
8,940
745
5,847
14,019
4,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 8 / 2
9,301
775
6,647
10,679
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
durajua
Hercules
7
0 / 4 / 0
6,099
508
1,267
6,500
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
6
7
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
12
3
9
5.5
L
Cupid
 
Cupid
2
11
4
0.36
W
Mulan
ELFØ
Mulan
9
2
11
7.25
L
4
8
2
0.63
L
Hercules
durajua
Hercules
0
4
0
0
W
Ullr
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
13,761
28,693
Taken
31,198
16,204
Mitigated
12,234
7,318
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,485
247
0
404
7,597
2,511
732
1,513
6,084
28,470
0
L
Cupid
 
Cupid
5,847
1,813
0
886
14,019
4,980
0
5,337
7,936
0
26,226
W
Mulan
ELFØ
Mulan
12,232
1,951
0
5,387
14,540
11,398
340
3,508
9,616
0
34,486
L
6,647
663
0
572
10,679
3,102
0
2,427
7,782
21,465
0
L
Hercules
durajua
Hercules
1,267
305
0
1,317
6,500
4,152
0
3,238
2,897
0
2,555
W
Ullr
5,041
1,068
0
1,527
6,556
2,295
944
2,031
4,470
0
34,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
24,340
153
Minions Killed
81
10
Camps Cleared
1
652,327
Distance Traveled
421,550
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,454
871
36
3
3
213,041
0
L
Cupid
8,940
745
55
5
1
147,465
2
W
Mulan
10,532
878
44
4
5
232,534
1
L
Thoth
9,301
775
24
2
0
162,466
1
L
Hercules
6,099
508
2
0
0
111,619
0
W
Ullr
9,483
790
73
6
2
206,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role