Player Matchup

Janus
Janus
HungoverGoat
Janus
Level 76
God Stats
3W - 4L
1,532 SR
Queue Stats
174W - 151L
1,478 Elo+
Solo
Ganesha
Ganesha
Millo255585
Ganesha
Level 28
God Stats
4W - 3L
1,549 SR
Queue Stats
115W - 85L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
THG Paranoia
Gilgamesh
Level 113
God Stats
11W - 7L
1,534 SR
Queue Stats
177W - 155L
1,544 Elo+
Party 1
Poseidon
Poseidon
dilstr4p12
Poseidon
Level 46
God Stats
34W - 31L
1,512 SR
Queue Stats
95W - 102L
1,368 Elo+
Solo
Izanami
Izanami
n3zt0r8382
Izanami
Level 29
God Stats
23W - 19L
1,643 SR
Queue Stats
171W - 171L
1,488 Elo+
Party 1
Team Averages
Level 58
1,554 SR
1,476 Elo+

VS

Team Averages
Level 57
1,486 SR
1,372 Elo+
Aphrodite
Aphrodite
AWES0M3 ichu
Aphrodite
Level 89
God Stats
5W - 5L
1,601 SR
Queue Stats
225W - 220L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
Blissr
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,130 Elo+
Party 2
Ganesha
Ganesha
Enmie
Ganesha
Level 49
God Stats
0W - 2L
1,237 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
Suvts
Danzaburou
Level 84
God Stats
1W - 2L
1,623 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 3
Loki
Loki
Xx SonD Jei xX
Loki
Level 48
God Stats
57W - 54L
1,467 SR
Queue Stats
143W - 151L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 11
11,979
521
16,539
14,640
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Millo255585
Ganesha
18
0 / 2 / 9
11,735
510
7,451
31,594
27,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
THG Paranoia
Gilgamesh
19
8 / 0 / 8
12,795
556
12,697
15,058
11,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
dilstr4p12
Poseidon
19
4 / 1 / 6
11,873
516
11,887
11,790
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
n3zt0r8382
Izanami
18
4 / 2 / 1
11,815
514
8,332
13,205
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AWES0M3 ichu
Aphrodite
19
1 / 2 / 3
12,069
525
10,398
16,570
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Blissr
Jormungandr
18
0 / 3 / 0
11,085
482
3,791
9,552
7,832
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Enmie
Ganesha
15
0 / 3 / 5
9,297
404
9,616
17,571
14,029
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Suvts
Danzaburou
18
3 / 4 / 0
11,447
498
14,611
15,505
4,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 9 / 0
10,143
441
11,891
18,500
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
7
9
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AWES0M3 ichu
Aphrodite
1
2
3
1.25
L
Jormungandr
Blissr
Jormungandr
0
3
0
0
L
Ganesha
Enmie
Ganesha
0
3
5
0.83
W
5
4
11
2.63
W
Ganesha
Millo255585
Ganesha
0
2
9
2.25
L
Danzaburou
Suvts
Danzaburou
3
4
0
0.75
W
Gilgamesh
THG Paranoia
Gilgamesh
8
0
8
12
L
3
9
0
0.33
W
Poseidon
dilstr4p12
Poseidon
4
1
6
7
W
Izanami
n3zt0r8382
Izanami
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,906
Damage
50,307
86,287
Taken
77,698
49,377
Mitigated
38,291
33,469
Healing
22,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AWES0M3 ichu
Aphrodite
10,398
281
2,763
10,153
16,570
6,382
0
10,525
6,045
95,964
0
L
Jormungandr
Blissr
Jormungandr
3,791
463
0
1,804
9,552
7,832
2,062
3,774
5,778
69,175
0
L
Ganesha
Enmie
Ganesha
9,616
561
359
1,423
17,571
14,029
76
7,546
10,025
40,384
0
W
16,539
1,755
0
4,764
14,640
3,807
1,526
5,561
9,079
85,604
0
W
Ganesha
Millo255585
Ganesha
7,451
436
396
13,626
31,594
27,406
1,215
4,720
26,874
54,214
0
L
Danzaburou
Suvts
Danzaburou
14,611
6,242
0
4,247
15,505
4,815
1,089
5,278
10,227
0
89,712
W
Gilgamesh
THG Paranoia
Gilgamesh
12,697
4,457
0
5,691
15,058
11,019
1,143
6,669
8,389
0
67,226
L
11,891
3,248
0
1,576
18,500
5,233
690
8,754
9,746
0
62,842
W
Poseidon
dilstr4p12
Poseidon
11,887
2,761
0
3,077
11,790
3,106
2,530
4,549
7,241
84,048
0
W
Izanami
n3zt0r8382
Izanami
8,332
4,052
0
5,915
13,205
4,039
3,380
2,306
10,899
0
94,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,197
Gold Earned
54,041
625
Minions Killed
638
0
Camps Cleared
0
2,193,630
Distance Traveled
2,124,716
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,069
525
197
9
0
452,327
1
L
Jormungandr
11,085
482
155
7
0
418,510
1
L
Ganesha
9,297
404
10
0
0
425,104
1
W
Janus
11,979
521
124
5
0
409,125
2
W
Ganesha
11,735
510
42
2
0
469,611
5
L
Danzaburou
11,447
498
185
8
0
375,789
1
W
Gilgamesh
12,795
556
131
6
0
428,456
1
L
Loki
10,143
441
91
4
0
452,986
0
W
Poseidon
11,873
516
133
6
0
449,785
3
W
Izanami
11,815
514
195
8
0
436,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role