Player Matchup

Morgan Le Fay
Morgan Le Fay
Falacor
Morgan Le Fay
Level 143
God Stats
11W - 9L
1,388 SR
Queue Stats
250W - 310L
1,359 Elo+
Party 1
Bastet
Bastet
IQ Ender7390
Bastet
Level 68
God Stats
9W - 5L
1,443 SR
Queue Stats
48W - 72L
1,329 Elo+
Party 1
Gilgamesh
Gilgamesh
dude smitty bro
Gilgamesh
Level 142
God Stats
20W - 18L
1,490 SR
Queue Stats
551W - 607L
1,436 Elo+
Party 1
Team Averages
Level 118
1,440 SR
1,375 Elo+

VS

Team Averages
Level 63
1,630 SR
1,389 Elo+
Hel
Hel
KimmyJoe8210
Hel
Level 31
God Stats
13W - 12L
1,466 SR
Queue Stats
41W - 37L
1,434 Elo+
Solo
Athena
Athena
elramyomg
Athena
Level 104
God Stats
1W - 2L
1,773 SR
Queue Stats
115W - 151L
1,390 Elo+
Solo
Bastet
Bastet
fedex112345
Bastet
Level 53
God Stats
1W - 3L
1,652 SR
Queue Stats
87W - 130L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Falacor
Morgan Le Fay
20
5 / 7 / 9
16,126
733
26,188
17,868
5,393
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
19
7 / 10 / 9
16,723
760
20,998
23,490
8,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
dude smitty bro
Gilgamesh
20
7 / 9 / 9
16,787
763
28,090
33,923
34,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 6
16,526
751
26,238
24,465
8,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
elramyomg
Athena
19
3 / 4 / 17
15,120
687
13,405
35,970
52,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
20
7 / 9 / 11
15,449
702
16,136
30,396
10,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
19
Kills
25
26
Deaths
19
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Falacor
Morgan Le Fay
5
7
9
1.36
W
Bastet
7
10
9
1.15
L
15
6
6
3
W
Gilgamesh
dude smitty bro
Gilgamesh
7
9
9
1.28
L
Athena
elramyomg
Athena
3
4
17
2.88
L
Bastet
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,276
Damage
55,779
75,281
Taken
90,831
48,056
Mitigated
71,179
10,859
Healing
22,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Falacor
Morgan Le Fay
26,188
2,999
504
2,634
17,868
5,393
1,250
13,968
3,900
65,941
0
W
Bastet
20,998
5,382
562
3,302
23,490
8,000
1,204
9,652
13,838
0
43,990
L
26,238
758
4,959
10,877
24,465
8,950
951
6,958
17,507
89,249
0
W
Gilgamesh
dude smitty bro
Gilgamesh
28,090
9,318
301
3,556
33,923
34,663
1,069
16,470
17,283
0
63,351
L
Athena
elramyomg
Athena
13,405
3,843
0
868
35,970
52,086
336
10,369
25,601
36,218
0
L
Bastet
16,136
4,789
184
5,504
30,396
10,143
328
9,358
21,038
0
58,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,636
Gold Earned
47,095
175
Minions Killed
208
6
Camps Cleared
10
1,082,075
Distance Traveled
1,133,140
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,126
733
71
3
3
343,802
4
W
Bastet
16,723
760
37
2
1
368,894
1
L
Hel
16,526
751
122
6
4
359,039
7
W
Gilgamesh
16,787
763
67
3
2
369,379
1
L
Athena
15,120
687
26
1
0
393,739
2
L
Bastet
15,449
702
60
3
6
380,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role