Player Matchup

Hercules
Hercules
BlueDahlia09
Hercules
Level 86
God Stats
2W - 2L
1,193 SR
Queue Stats
400W - 500L
1,348 Elo+
Party 3
Horus
Horus
Mellyy
Horus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,357 Elo+
Party 2
Jing Wei
Jing Wei
NotCeli
Jing Wei
Level 53
God Stats
1W - 0L
1,270 SR
Queue Stats
70W - 63L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Purplasuras Rex
Jormungandr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,479 Elo+
Party 2
Merlin
Merlin
wolfieshadow98
Merlin
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
278W - 369L
1,324 Elo+
Party 3
Team Averages
Level 59
1,393 SR
1,392 Elo+

VS

Team Averages
Level 105
1,483 SR
1,410 Elo+
Ra
Ra
AITAMA
Ra
Level 129
God Stats
4W - 5L
1,518 SR
Queue Stats
601W - 686L
1,366 Elo+
Solo
Hou Yi
Hou Yi
SAVAGE453
Hou Yi
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
458W - 494L
1,402 Elo+
Party 1
Anubis
Anubis
TRILLV
Anubis
Level 124
God Stats
16W - 27L
1,423 SR
Queue Stats
577W - 658L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
XxithachiX
Cliodhna
Level 66
God Stats
1W - 1L
1,732 SR
Queue Stats
83W - 83L
1,474 Elo+
Solo
Atlas
Atlas
chrisynevermissy
Atlas
Level 102
God Stats
0W - 2L
1,243 SR
Queue Stats
56W - 67L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueDahlia09
Hercules
17
2 / 11 / 10
11,578
643
9,245
26,225
30,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Mellyy
Horus
18
0 / 10 / 12
11,561
642
2,953
23,082
26,699
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
NotCeli
Jing Wei
20
16 / 6 / 4
16,223
901
32,567
25,232
12,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Jormungandr
Purplasuras Rex
Jormungandr
19
1 / 8 / 11
11,883
660
9,515
23,772
23,770
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 8 / 7
12,368
687
8,294
17,846
10,522
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 3 / 26
12,701
706
15,784
15,321
6,552
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
SAVAGE453
Hou Yi
20
11 / 7 / 23
13,698
761
25,632
17,354
7,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
TRILLV
Anubis
20
21 / 5 / 14
16,642
925
35,062
14,115
7,924
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
XxithachiX
Cliodhna
10
1 / 4 / 14
9,338
519
4,825
6,725
2,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 4 / 28
12,764
709
15,891
22,274
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
146
23
Kills
41
43
Deaths
23
44
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ra
6
3
26
6.33
W
Hercules
BlueDahlia09
Hercules
2
11
10
0.64
W
Horus
Mellyy
Horus
0
10
12
0.6
W
Jing Wei
NotCeli
Jing Wei
16
6
4
3
W
Jormungandr
Purplasuras Rex
Jormungandr
1
8
11
0.81
L
Hou Yi
SAVAGE453
Hou Yi
11
7
23
3.21
L
Anubis
TRILLV
Anubis
21
5
14
5.6
L
Cliodhna
XxithachiX
Cliodhna
1
4
14
2
L
2
4
28
4
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,574
Damage
97,194
116,157
Taken
75,789
103,618
Mitigated
41,889
34,725
Healing
28,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
15,784
1,566
8,291
6,496
15,321
6,552
1,100
3,205
12,116
34,481
0
W
Hercules
BlueDahlia09
Hercules
9,245
1,505
1,425
6,167
26,225
30,339
447
13,725
12,500
0
21,218
W
Horus
Mellyy
Horus
2,953
964
3,029
4,915
23,082
26,699
374
15,054
8,028
0
5,835
W
Jing Wei
NotCeli
Jing Wei
32,567
17,078
1,104
9,924
25,232
12,288
4,450
12,688
12,544
0
71,625
W
Jormungandr
Purplasuras Rex
Jormungandr
9,515
1,026
0
500
23,772
23,770
422
13,170
10,602
21,110
0
L
Hou Yi
SAVAGE453
Hou Yi
25,632
11,421
1,536
1,699
17,354
7,493
982
5,027
12,327
0
37,833
L
Anubis
TRILLV
Anubis
35,062
771
1,525
1,199
14,115
7,924
466
4,503
9,612
77,501
0
L
Cliodhna
XxithachiX
Cliodhna
4,825
742
424
617
6,725
2,308
548
1,963
4,762
0
9,359
L
15,891
5,461
1,662
4,643
22,274
17,612
210
3,111
19,163
21,960
0
W
8,294
892
3,632
4,029
17,846
10,522
1,172
12,100
5,746
36,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,613
Gold Earned
65,143
185
Minions Killed
184
0
Camps Cleared
0
1,455,065
Distance Traveled
1,339,564
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,701
706
39
2
0
369,339
1
W
Hercules
11,578
643
24
1
0
270,365
0
W
Horus
11,561
642
6
0
0
283,756
1
W
Jing Wei
16,223
901
77
4
0
323,819
0
W
Jormungandr
11,883
660
28
2
0
275,189
1
L
Hou Yi
13,698
761
22
1
0
268,466
2
L
Anubis
16,642
925
101
6
0
270,480
0
L
Cliodhna
9,338
519
16
1
0
122,432
0
L
Atlas
12,764
709
6
0
0
308,847
0
W
Merlin
12,368
687
50
3
0
301,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role