Player Matchup

He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
 
Yemoja
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
NTayzoh
Bellona
Silver I
Level 87
God Stats
44W - 42L
1,613 SR
Queue Stats
495W - 503L
1,134 MMR
Solo
Fenrir
Fenrir
Silver II
TreCole2Cold
Fenrir
Silver II
Level 119
God Stats
3W - 3L
1,607 SR
Queue Stats
144W - 126L
993 MMR
Solo
Artemis
Artemis
Silver II
halleberry34
Artemis
Silver II
Level 99
God Stats
4W - 3L
1,593 SR
Queue Stats
30W - 40L
1,008 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,563 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,480 SR
1,116 MMR
Susano
Susano
Silver I
 
Susano
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Ihatedeavon
Skadi
Silver III
Level 84
God Stats
46W - 36L
1,628 SR
Queue Stats
114W - 128L
984 MMR
Solo
Thoth
Thoth
Bronze I
JiHeaDshoTG
Thoth
Bronze I
Level 128
God Stats
0W - 2L
1,225 SR
Queue Stats
154W - 171L
1,093 MMR
Solo
Geb
Geb
Silver III
King Tom XP
Geb
Silver III
Level 124
God Stats
11W - 10L
1,229 SR
Queue Stats
100W - 102L
1,002 MMR
Solo
Chaac
Chaac
Silver IV
bnd-th8t
Chaac
Silver IV
Level 54
God Stats
5W - 7L
1,816 SR
Queue Stats
77W - 108L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 4 / 3
13,334
606
9,618
12,210
4,102
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
 
Yemoja
14
0 / 0 / 7
10,015
455
2,332
8,789
6,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
NTayzoh
Bellona
19
6 / 2 / 6
12,703
577
15,286
19,413
20,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
18
6 / 6 / 9
12,027
547
14,610
19,798
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
halleberry34
Artemis
19
4 / 2 / 4
12,069
549
13,547
15,198
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetAtlasAgniShiva

VS

Bans
AwilixOlorunGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
5 / 8 / 2
10,694
486
9,523
18,780
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 1
10,951
498
8,943
14,125
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 7 / 2
10,014
455
5,162
11,559
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 7
9,891
450
8,134
13,871
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
bnd-th8t
Chaac
15
2 / 2 / 4
10,175
463
7,611
20,943
12,504
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
24
Kills
13
14
Deaths
24
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
4
3
2.38
W
Yemoja
 
Yemoja
0
0
7
3.5
L
Susano
 
Susano
5
8
2
0.75
L
2
6
1
0.42
L
3
7
2
0.57
L
1
1
7
4.5
W
Bellona
NTayzoh
Bellona
6
2
6
4.5
W
Fenrir
6
6
9
1.75
L
Chaac
bnd-th8t
Chaac
2
2
4
2
W
Artemis
halleberry34
Artemis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,393
Damage
39,373
75,408
Taken
79,278
45,554
Mitigated
43,703
30,373
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,618
334
0
3,258
12,210
4,102
1,336
3,173
9,037
94,086
0
W
Yemoja
 
Yemoja
2,332
1,043
4,706
2,910
8,789
6,889
692
1,551
6,893
16,746
0
L
Susano
 
Susano
9,523
2,424
0
40
18,780
7,346
373
2,997
15,783
0
54,618
L
8,943
3,429
0
1,882
14,125
5,201
0
1,706
12,419
0
90,467
L
5,162
342
0
2,056
11,559
3,401
392
4,318
7,241
55,008
0
L
8,134
1,024
488
1,757
13,871
15,251
45
2,213
11,658
22,746
0
W
Bellona
NTayzoh
Bellona
15,286
6,132
0
5,941
19,413
20,439
2,447
3,656
15,463
0
79,823
W
Fenrir
14,610
3,364
0
6,131
19,798
8,279
1,363
2,544
17,254
0
71,981
L
Chaac
bnd-th8t
Chaac
7,611
1,338
112
6,083
20,943
12,504
65
716
20,227
0
49,851
W
Artemis
halleberry34
Artemis
13,547
6,276
0
7,427
15,198
5,845
3,030
2,372
12,534
0
98,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
51,725
570
Minions Killed
484
0
Camps Cleared
0
1,987,884
Distance Traveled
1,998,845
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,334
606
149
7
0
440,581
4
W
Yemoja
10,015
455
32
1
0
264,472
3
L
Susano
10,694
486
89
4
0
391,697
1
L
Skadi
10,951
498
163
7
0
382,351
3
L
Thoth
10,014
455
93
4
0
372,200
5
L
Geb
9,891
450
32
1
0
430,843
5
W
Bellona
12,703
577
139
6
0
479,568
6
W
Fenrir
12,027
547
95
4
0
442,352
1
L
Chaac
10,175
463
107
5
0
421,754
2
W
Artemis
12,069
549
155
7
0
360,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role