Player Matchup

Mulan
Mulan
Dysangelium
Mulan
Level 98
God Stats
77W - 80L
1,524 SR
Queue Stats
235W - 244L
1,480 Elo+
Party 4
Kali
Kali
Gyinbleid
Kali
Level 141
God Stats
9W - 5L
1,633 SR
Queue Stats
485W - 506L
1,625 Elo+
Party 4
Neith
Neith
Revalhof
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 3
Poseidon
Poseidon
Silmurili
Poseidon
Level 26
God Stats
6W - 11L
1,480 SR
Queue Stats
81W - 114L
1,417 Elo+
Party 4
Ymir
Ymir
XxYmirJunglexX
Ymir
Level 36
God Stats
8W - 19L
1,423 SR
Queue Stats
272W - 275L
1,406 Elo+
Party 3
Team Averages
Level 61
1,512 SR
1,436 Elo+

VS

Team Averages
Level 84
1,480 SR
1,528 Elo+
Bastet
Bastet
BestLoki99
Bastet
Level 41
God Stats
2W - 4L
1,249 SR
Queue Stats
244W - 256L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
CrackDavis
Danzaburou
Level 85
God Stats
13W - 7L
1,706 SR
Queue Stats
197W - 179L
1,557 Elo+
Party 1
Ares
Ares
Ganjasmoke420
Ares
Level 28
God Stats
63W - 49L
1,599 SR
Queue Stats
64W - 52L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
PikeTek
Jormungandr
Level 117
God Stats
2W - 2L
1,344 SR
Queue Stats
223W - 205L
1,558 Elo+
Party 1
Zeus
Zeus
rotkvica
Zeus
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 192L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,698
518
4,130
9,080
4,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
10
1 / 1 / 0
5,707
519
1,139
7,298
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Revalhof
Neith
8
0 / 6 / 1
4,596
418
2,937
6,352
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Silmurili
Poseidon
10
0 / 3 / 0
5,744
522
1,803
5,593
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
5,112
465
2,901
11,099
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BestLoki99
Bastet
11
3 / 1 / 3
6,331
576
4,823
5,980
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
CrackDavis
Danzaburou
10
4 / 0 / 5
6,747
613
8,585
3,907
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 4
6,909
628
6,447
6,532
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
PikeTek
Jormungandr
12
3 / 0 / 1
6,969
634
5,366
6,726
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
12
2 / 0 / 0
6,775
616
1,816
2,364
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
BestLoki99
Bastet
3
1
3
4.5
W
Danzaburou
CrackDavis
Danzaburou
4
0
5
6.5
L
0
4
0
0
W
5
1
4
7
L
Kali
1
1
0
1
W
Jormungandr
PikeTek
Jormungandr
3
0
1
3.5
L
Neith
Revalhof
Neith
0
6
1
0.08
L
Poseidon
Silmurili
Poseidon
0
3
0
0
L
1
3
0
0.33
W
Zeus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
27,037
39,422
Taken
25,509
14,722
Mitigated
12,479
6,660
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BestLoki99
Bastet
4,823
1,362
0
3,860
5,980
1,746
80
464
5,516
0
32,743
W
Danzaburou
CrackDavis
Danzaburou
8,585
3,124
0
1,893
3,907
1,307
1,162
1,819
2,088
0
38,513
L
4,130
780
0
2,063
9,080
4,216
0
5,366
3,714
0
30,750
W
6,447
426
197
2,299
6,532
4,375
261
1,521
5,011
15,537
0
L
Kali
1,139
468
0
1,038
7,298
2,199
0
275
7,007
0
27,360
W
Jormungandr
PikeTek
Jormungandr
5,366
2,309
0
1,000
6,726
4,436
563
0
6,726
38,226
0
L
Neith
Revalhof
Neith
2,937
1,665
0
297
6,352
1,541
160
2,599
3,753
0
18,824
L
Poseidon
Silmurili
Poseidon
1,803
0
0
270
5,593
1,590
0
2,231
3,144
35,097
717
L
2,901
990
36
2,956
11,099
5,176
52
2,924
8,175
12,037
0
W
Zeus
1,816
216
0
500
2,364
615
388
724
1,640
34,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
33,731
259
Minions Killed
315
0
Camps Cleared
0
1,065,386
Distance Traveled
1,093,510
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,331
576
60
5
0
240,688
3
W
Danzaburou
6,747
613
72
7
0
209,913
3
L
Mulan
5,698
518
65
6
0
198,508
2
W
Ares
6,909
628
15
1
0
225,780
0
L
Kali
5,707
519
62
6
0
253,378
1
W
Jormungandr
6,969
634
86
8
0
205,971
0
L
Neith
4,596
418
34
3
0
176,001
0
L
Poseidon
5,744
522
80
7
0
222,111
0
L
Ymir
5,112
465
18
2
0
215,388
0
W
Zeus
6,775
616
82
7
0
211,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role