Player Matchup

Anhur
Anhur
ChrisManiack
Anhur
Level 118
God Stats
2W - 0L
1,376 SR
Queue Stats
31W - 20L
1,599 Elo+
Party 1
Chronos
Chronos
Joswea
Chronos
Level 67
God Stats
1W - 1L
1,198 SR
Queue Stats
25W - 21L
1,490 Elo+
Party 1
Zeus
Zeus
StankyPeu
Zeus
Level 105
God Stats
6W - 3L
1,556 SR
Queue Stats
46W - 36L
1,478 Elo+
Party 1
Ymir
Ymir
justcarl47
Ymir
Level 87
God Stats
4W - 5L
1,576 SR
Queue Stats
46W - 38L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
m0nster200
Amaterasu
Level 88
God Stats
2W - 1L
1,093 SR
Queue Stats
35W - 35L
1,454 Elo+
Party 1
Team Averages
Level 93
1,360 SR
1,505 Elo+

VS

Team Averages
Level 70
1,442 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Doughdin
Freya
Level 12
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
Dravaen
Ravana
Level 69
God Stats
0W - 2L
1,400 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 2
Pele
Pele
Starsetts
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,108 Elo+
Party 2
Kukulkan
Kukulkan
dennisvallejo
Kukulkan
Level 125
God Stats
21W - 14L
1,456 SR
Queue Stats
233W - 248L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 14
12,790
1,163
11,517
6,692
2,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Joswea
Chronos
18
3 / 0 / 16
11,196
1,018
7,382
3,619
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
19
8 / 0 / 19
12,625
1,148
22,971
4,340
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 0 / 15
12,384
1,126
8,628
13,544
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
m0nster200
Amaterasu
18
6 / 0 / 17
11,573
1,052
8,665
10,010
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

280

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 4 / 0
10,717
974
13,381
10,749
3,378
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Doughdin
Freya
15
0 / 11 / 0
9,493
863
4,900
17,818
5,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Dravaen
Ravana
15
0 / 5 / 0
9,814
892
5,405
11,094
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
15
0 / 10 / 0
9,704
882
4,702
17,797
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
dennisvallejo
Kukulkan
15
0 / 1 / 0
9,666
879
5,258
4,554
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
0
31
Kills
0
0
Deaths
31
81
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
W
9
0
14
16
L
Freya
Doughdin
Freya
0
11
0
0
L
Ravana
Dravaen
Ravana
0
5
0
0
W
Chronos
Joswea
Chronos
3
0
16
11
W
Zeus
8
0
19
17.5
L
Pele
0
10
0
0
L
Kukulkan
dennisvallejo
Kukulkan
0
1
0
0
W
5
0
15
12.5
W
Amaterasu
m0nster200
Amaterasu
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,163
Damage
33,646
38,205
Taken
62,012
26,852
Mitigated
20,373
7,202
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,381
497
145
528
10,749
3,378
0
6,981
3,711
63,069
0
W
11,517
5,658
0
0
6,692
2,509
0
4,099
2,496
0
43,925
L
Freya
Doughdin
Freya
4,900
1,998
184
1,210
17,818
5,362
0
10,999
6,634
14,706
0
L
Ravana
Dravaen
Ravana
5,405
327
0
976
11,094
4,593
0
5,940
5,040
0
14,354
W
Chronos
Joswea
Chronos
7,382
2,012
0
228
3,619
1,609
0
2,183
1,400
19,725
0
W
Zeus
22,971
1,737
0
376
4,340
1,882
0
3,032
1,239
53,660
0
L
Pele
4,702
477
287
600
17,797
5,706
0
13,067
4,687
0
10,866
L
Kukulkan
dennisvallejo
Kukulkan
5,258
171
0
0
4,554
1,334
0
1,994
2,451
18,461
0
W
8,628
1,883
0
2,800
13,544
12,849
0
6,849
6,349
18,358
0
W
Amaterasu
m0nster200
Amaterasu
8,665
4,325
0
3,798
10,010
8,003
0
7,376
2,523
0
19,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,568
Gold Earned
49,394
221
Minions Killed
207
13
Camps Cleared
5
1,104,222
Distance Traveled
947,324
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,717
974
107
10
0
200,207
0
W
Anhur
12,790
1,163
79
7
8
222,286
3
L
Freya
9,493
863
30
3
0
177,565
1
L
Ravana
9,814
892
17
2
3
249,262
3
W
Chronos
11,196
1,018
31
3
2
227,497
0
W
Zeus
12,625
1,148
69
6
2
215,309
0
L
Pele
9,704
882
14
1
0
201,124
0
L
Kukulkan
9,666
879
39
4
2
119,166
0
W
Ymir
12,384
1,126
17
2
1
205,415
2
W
Amaterasu
11,573
1,052
25
2
0
233,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role