Player Matchup

Scylla
Scylla
FixingOsprey825
Scylla
Level 119
God Stats
11W - 8L
1,505 SR
Queue Stats
405W - 398L
1,458 Elo+
Solo
Yu Huang
Yu Huang
Jinwin
Yu Huang
Level 83
God Stats
3W - 2L
1,486 SR
Queue Stats
54W - 56L
1,433 Elo+
Solo
Jormungandr
Jormungandr
PandaMan69000
Jormungandr
Level 119
God Stats
13W - 9L
1,655 SR
Queue Stats
227W - 225L
1,551 Elo+
Party 1
Mercury
Mercury
Themilkman1826
Mercury
Level 116
God Stats
16W - 10L
1,641 SR
Queue Stats
267W - 254L
1,477 Elo+
Party 1
Anhur
Anhur
hulkas12
Anhur
Level 107
God Stats
3W - 5L
1,312 SR
Queue Stats
145W - 132L
1,518 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,487 Elo+

VS

Team Averages
Level 121
1,603 SR
1,495 Elo+
Cliodhna
Cliodhna
FaeBlood
Cliodhna
Level 125
God Stats
2W - 5L
1,382 SR
Queue Stats
64W - 71L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
LonelyDarness
Erlang Shen
Level 118
God Stats
9W - 11L
1,739 SR
Queue Stats
257W - 298L
1,536 Elo+
Solo
Izanami
Izanami
Spindaaa
Izanami
Level 88
God Stats
2W - 1L
1,896 SR
Queue Stats
38W - 48L
1,510 Elo+
Solo
Nox
Nox
pointlesstarge
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,441 Elo+
Solo
Yemoja
Yemoja
voidblack9000
Yemoja
Level 146
God Stats
6W - 9L
1,500 SR
Queue Stats
453W - 473L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
9,613
506
8,986
9,900
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
Jinwin
Yu Huang
13
1 / 7 / 9
8,274
435
11,671
9,965
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
PandaMan69000
Jormungandr
18
3 / 0 / 5
11,450
603
13,638
14,318
16,228
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 3 / 4
10,444
550
12,266
13,708
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
hulkas12
Anhur
17
5 / 4 / 1
10,358
545
5,777
14,971
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FaeBlood
Cliodhna
15
4 / 3 / 6
9,577
504
8,322
15,051
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
LonelyDarness
Erlang Shen
12
0 / 5 / 0
7,896
416
7,179
16,390
12,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Spindaaa
Izanami
17
10 / 4 / 4
11,313
595
12,817
16,283
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 8
10,153
534
10,654
14,265
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 3 / 7
8,574
451
7,210
13,946
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
21
Kills
18
18
Deaths
21
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
FaeBlood
Cliodhna
4
3
6
2.33
W
4
4
5
1.63
W
Yu Huang
Jinwin
Yu Huang
1
7
9
0.79
L
Erlang Shen
LonelyDarness
Erlang Shen
0
5
0
0
W
Jormungandr
PandaMan69000
Jormungandr
3
0
5
5.5
L
Izanami
Spindaaa
Izanami
10
4
4
3
W
8
3
4
3.33
W
Anhur
hulkas12
Anhur
5
4
1
1.38
L
4
6
8
1.33
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,338
Damage
46,182
62,862
Taken
75,935
29,438
Mitigated
36,171
11,755
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
FaeBlood
Cliodhna
8,322
1,201
1
4,999
15,051
4,821
114
5,222
9,621
0
60,008
W
8,986
416
0
1,120
9,900
2,761
54
4,009
5,553
56,327
0
W
Yu Huang
Jinwin
Yu Huang
11,671
839
11
727
9,965
2,136
0
2,007
7,918
32,977
0
L
Erlang Shen
LonelyDarness
Erlang Shen
7,179
4,921
0
6,853
16,390
12,978
0
10,078
6,248
0
42,845
W
Jormungandr
PandaMan69000
Jormungandr
13,638
4,710
0
4,105
14,318
16,228
0
3,734
10,466
83,593
0
L
Izanami
Spindaaa
Izanami
12,817
8,889
0
4,925
16,283
4,684
1,989
5,048
10,869
0
75,975
W
12,266
8,067
0
779
13,708
4,605
0
2,957
10,529
0
72,574
W
Anhur
hulkas12
Anhur
5,777
2,470
0
5,013
14,971
3,708
3,008
4,369
10,532
0
63,263
L
10,654
1,523
1,319
2,084
14,265
8,544
0
6,020
7,810
39,255
0
L
7,210
733
1,210
1,719
13,946
5,144
198
6,704
7,092
46,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,139
Gold Earned
47,513
552
Minions Killed
428
0
Camps Cleared
0
1,784,870
Distance Traveled
1,711,130
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,577
504
92
5
0
373,911
4
W
Scylla
9,613
506
92
5
0
345,922
6
W
Yu Huang
8,274
435
59
3
0
327,517
1
L
Erlang Shen
7,896
416
86
5
0
291,423
1
W
Jormungandr
11,450
603
171
9
0
374,937
5
L
Izanami
11,313
595
127
7
0
339,964
4
W
Mercury
10,444
550
117
6
0
440,958
8
W
Anhur
10,358
545
113
6
0
295,536
3
L
Nox
10,153
534
40
2
0
335,224
7
L
Yemoja
8,574
451
83
4
0
370,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role