Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brookie983221
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,812 Elo+
Party 1
Bastet
Bastet
GravyCantRead
Bastet
Level 24
God Stats
7W - 2L
1,913 SR
Queue Stats
150W - 73L
1,737 Elo+
Party 3
Atlas
Atlas
MicroCaptainPK
Atlas
Level 123
God Stats
2W - 0L
1,696 SR
Queue Stats
46W - 39L
1,663 Elo+
Party 1
Mulan
Mulan
SaucyBryant
Mulan
Level 125
God Stats
7W - 4L
1,631 SR
Queue Stats
92W - 74L
1,619 Elo+
Party 1
Yu Huang
Yu Huang
TheFunkyPolice
Yu Huang
Level 108
God Stats
9W - 8L
1,600 SR
Queue Stats
293W - 202L
1,694 Elo+
Party 3
Team Averages
Level 79
1,668 SR
1,705 Elo+

VS

Team Averages
Level 72
1,644 SR
1,638 Elo+
Pele
Pele
BliggaJuice
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 13L
1,800 Elo+
Party 2
Agni
Agni
Inarem
Agni
Level 128
God Stats
11W - 14L
1,657 SR
Queue Stats
348W - 270L
1,610 Elo+
Party 2
Sobek
Sobek
LTthaGoaT
Sobek
Level 85
God Stats
27W - 18L
1,565 SR
Queue Stats
244W - 180L
1,568 Elo+
Party 2
Ares
Ares
NotGayLikeMe
Ares
Level 18
God Stats
1W - 2L
1,924 SR
Queue Stats
40W - 24L
1,612 Elo+
Party 2
Neith
Neith
Sloptop698483
Neith
Level 104
God Stats
10W - 8L
1,573 SR
Queue Stats
125W - 107L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brookie983221
Ah Muzen Cab
12
4 / 3 / 0
6,777
616
4,998
5,684
1,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 0 / 4
7,972
725
8,871
7,210
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 5
6,436
585
4,721
8,246
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,401
582
5,399
8,837
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
12
4 / 3 / 6
7,364
669
5,653
5,385
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 6 / 1
6,368
579
6,997
10,456
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Inarem
Agni
2
0 / 1 / 0
3,682
335
38
568
116
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
LTthaGoaT
Sobek
8
0 / 4 / 1
5,117
465
2,188
10,186
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
6,174
561
6,161
10,979
8,460
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
5,658
514
5,226
8,454
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
9
9
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
W
Ah Muzen Cab
Brookie983221
Ah Muzen Cab
4
3
0
1.33
W
7
0
4
9
L
Agni
Inarem
Agni
0
1
0
0
L
Sobek
LTthaGoaT
Sobek
0
4
1
0.13
W
3
1
5
5.5
L
2
2
1
1.25
W
0
2
0
0
L
1
5
1
0.3
W
Yu Huang
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
20,610
35,362
Taken
40,643
15,857
Mitigated
19,028
9,709
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,997
1,595
0
1,348
10,456
2,653
0
3,285
7,171
0
31,175
W
Ah Muzen Cab
Brookie983221
Ah Muzen Cab
4,998
2,690
0
2,117
5,684
1,537
3,209
174
5,510
0
39,422
W
8,871
2,758
0
2,480
7,210
2,160
0
1,038
6,172
0
45,672
L
Agni
Inarem
Agni
38
38
0
30
568
116
0
130
438
770
0
L
Sobek
LTthaGoaT
Sobek
2,188
158
58
1,741
10,186
5,142
29
3,325
6,861
12,110
0
W
4,721
2,222
0
826
8,246
5,214
0
698
7,548
15,286
0
L
6,161
992
0
3,579
10,979
8,460
0
1,198
9,781
27,315
0
W
5,399
1,754
0
3,595
8,837
5,123
0
4,333
4,504
0
33,816
L
5,226
2,084
0
2,780
8,454
2,657
387
2,436
6,018
0
34,323
W
Yu Huang
5,653
782
0
691
5,385
1,823
0
2,144
3,241
37,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
26,999
341
Minions Killed
195
0
Camps Cleared
0
1,137,048
Distance Traveled
877,738
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,368
579
45
4
0
227,881
0
W
Ah Muzen Cab
6,777
616
74
7
0
210,318
0
W
Bastet
7,972
725
85
8
0
263,331
5
L
Agni
3,682
335
4
0
0
29,259
0
L
Sobek
5,117
465
16
1
0
205,122
0
W
Atlas
6,436
585
25
2
0
224,895
6
L
Ares
6,174
561
59
5
0
226,410
2
W
Mulan
6,401
582
79
7
0
215,833
5
L
Neith
5,658
514
71
6
0
189,066
1
W
Yu Huang
7,364
669
78
7
0
222,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role