Player Matchup

Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IT-Todopoderoso
Ymir
Level 29
God Stats
3W - 1L
1,539 SR
Queue Stats
26W - 20L
1,553 Elo+
Party 4
Izanami
Izanami
darkangel_d_31
Izanami
Level 126
God Stats
5W - 4L
1,592 SR
Queue Stats
75W - 74L
1,517 Elo+
Party 4
Cernunnos
Cernunnos
omenamehu62
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,794 Elo+
Party 1
Yu Huang
Yu Huang
popesku
Yu Huang
Level 157
God Stats
7W - 12L
1,553 SR
Queue Stats
134W - 114L
1,564 Elo+
Party 4
Team Averages
Level 89
1,537 SR
1,586 Elo+

VS

Team Averages
Level 75
1,482 SR
1,536 Elo+
Chang'e
Chang'e
CGB08
Chang'e
Level 156
God Stats
3W - 3L
1,570 SR
Queue Stats
12W - 15L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
I Sil3nc3 I6993
Danzaburou
Level 42
God Stats
1W - 2L
1,321 SR
Queue Stats
72W - 46L
1,661 Elo+
Solo
Ra
Ra
LibanesischerSib
Ra
Level 26
God Stats
0W - 1L
1,723 SR
Queue Stats
9W - 7L
1,627 Elo+
Party 3
Bellona
Bellona
kenzo_lejeune_
Bellona
Level 47
God Stats
0W - 2L
1,297 SR
Queue Stats
73W - 72L
1,449 Elo+
Party 2
Kali
Kali
wzababy
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 111L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 0 / 4
6,939
694
5,418
8,366
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 2
4,739
474
1,850
8,210
3,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 2
5,769
577
3,568
6,068
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
omenamehu62
Cernunnos
11
6 / 2 / 2
6,699
670
4,697
6,043
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
popesku
Yu Huang
10
2 / 1 / 5
5,804
580
4,681
4,395
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CGB08
Chang'e
9
2 / 4 / 0
5,368
537
2,724
6,639
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
I Sil3nc3 I6993
Danzaburou
10
4 / 1 / 2
6,277
628
6,813
5,521
1,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 3 / 3
5,375
538
5,547
5,502
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 3 / 0
4,725
473
2,148
6,374
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
wzababy
Kali
9
1 / 3 / 4
5,487
549
3,477
8,445
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
13
Kills
9
9
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
4
6
L
Chang'e
CGB08
Chang'e
2
4
0
0.5
L
Danzaburou
I Sil3nc3 I6993
Danzaburou
4
1
2
5
W
0
3
2
0.33
L
2
3
3
1.17
W
1
3
2
0.67
L
0
3
0
0
W
Cernunnos
omenamehu62
Cernunnos
6
2
2
3.5
W
Yu Huang
popesku
Yu Huang
2
1
5
4.5
L
Kali
wzababy
Kali
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
20,709
33,082
Taken
32,481
14,988
Mitigated
10,371
9,486
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,418
2,541
0
4,387
8,366
7,081
789
1,305
7,061
0
42,546
L
Chang'e
CGB08
Chang'e
2,724
113
412
2,468
6,639
1,763
490
1,407
5,232
23,140
0
L
Danzaburou
I Sil3nc3 I6993
Danzaburou
6,813
3,534
0
2,106
5,521
1,386
180
868
4,653
0
33,641
W
1,850
589
273
1,289
8,210
3,542
0
2,489
5,721
8,314
2,394
L
5,547
898
444
1,402
5,502
1,247
82
2,591
2,911
24,228
0
W
3,568
2,546
0
2,167
6,068
1,394
637
884
5,184
0
36,478
L
2,148
754
0
1,433
6,374
3,167
0
0
6,374
0
17,557
W
Cernunnos
omenamehu62
Cernunnos
4,697
1,609
0
520
6,043
1,724
966
1,424
4,619
0
34,291
W
Yu Huang
popesku
Yu Huang
4,681
559
0
850
4,395
1,247
200
2,169
2,226
30,357
0
L
Kali
wzababy
Kali
3,477
1,602
0
2,226
8,445
2,808
34
1,354
7,091
0
24,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
27,232
318
Minions Killed
251
0
Camps Cleared
0
965,556
Distance Traveled
981,141
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,939
694
91
9
0
189,601
0
L
Chang'e
5,368
537
57
6
0
178,891
3
L
Danzaburou
6,277
628
68
7
0
194,847
3
W
Ymir
4,739
474
20
2
0
193,341
2
L
Ra
5,375
538
40
4
0
189,309
1
W
Izanami
5,769
577
73
7
0
173,077
3
L
Bellona
4,725
473
40
4
0
197,829
1
W
Cernunnos
6,699
670
73
7
0
206,584
2
W
Yu Huang
5,804
580
61
6
0
202,953
3
L
Kali
5,487
549
46
5
0
220,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role