Player Matchup

Yemoja
Yemoja
BONEDRAGON2197
Yemoja
Level 114
God Stats
3W - 1L
1,953 SR
Queue Stats
249W - 125L
1,667 Elo+
Party 2
Neith
Neith
CaptStank
Neith
Level 26
God Stats
8W - 5L
1,489 SR
Queue Stats
13W - 16L
1,408 Elo+
Party 2
Ao Kuang
Ao Kuang
EmmaWoodhouse
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,237 Elo+
Solo
Poseidon
Poseidon
Kidman566
Poseidon
Level 109
God Stats
8W - 7L
1,429 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 2
Charybdis
Charybdis
YeahIDoDis
Charybdis
Level 35
God Stats
2W - 3L
1,691 SR
Queue Stats
250W - 120L
1,667 Elo+
Party 2
Team Averages
Level 60
1,612 SR
1,485 Elo+

VS

Team Averages
Level 28
1,412 SR
1,460 Elo+
Erlang Shen
Erlang Shen
ALLAHblewMEN
Erlang Shen
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,523 Elo+
Solo
Ares
Ares
BuffBill
Ares
Level 39
God Stats
2W - 2L
1,429 SR
Queue Stats
69W - 63L
1,478 Elo+
Party 1
Freya
Freya
Gilgamesh1008
Freya
Level 46
God Stats
1W - 1L
1,324 SR
Queue Stats
50W - 51L
1,443 Elo+
Solo
Nu Wa
Nu Wa
McMatttt
Nu Wa
Level 28
God Stats
1W - 1L
1,307 SR
Queue Stats
81W - 87L
1,468 Elo+
Solo
Cupid
Cupid
lilWile
Cupid
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 17L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 5
10,245
683
4,617
19,034
9,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
CaptStank
Neith
17
1 / 6 / 9
10,572
705
10,171
13,150
4,936
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
EmmaWoodhouse
Ao Kuang
17
4 / 1 / 4
10,495
700
1,436
5,298
3,083
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Kidman566
Poseidon
17
2 / 7 / 6
10,191
679
11,014
13,335
4,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
YeahIDoDis
Charybdis
17
4 / 6 / 5
10,547
703
22,632
23,636
10,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALLAHblewMEN
Erlang Shen
20
11 / 1 / 6
13,613
908
14,468
18,271
18,059
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
17
3 / 2 / 16
12,020
801
10,758
18,886
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 4 / 5
11,912
794
10,985
13,469
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
McMatttt
Nu Wa
18
3 / 3 / 14
11,139
743
20,322
11,398
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
lilWile
Cupid
17
4 / 2 / 10
12,089
806
8,867
12,376
4,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
11
Kills
24
24
Deaths
12
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ALLAHblewMEN
Erlang Shen
11
1
6
14
L
0
4
5
0.63
W
Ares
3
2
16
5.5
L
Neith
CaptStank
Neith
1
6
9
0.92
L
Ao Kuang
EmmaWoodhouse
Ao Kuang
4
1
4
6
W
3
4
5
1.38
L
Poseidon
Kidman566
Poseidon
2
7
6
0.71
W
Nu Wa
McMatttt
Nu Wa
3
3
14
3.33
L
Charybdis
YeahIDoDis
Charybdis
4
6
5
1.08
W
Cupid
lilWile
Cupid
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,870
Damage
65,400
74,453
Taken
74,400
33,024
Mitigated
56,790
22,490
Healing
27,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ALLAHblewMEN
Erlang Shen
14,468
7,618
0
6,939
18,271
18,059
2,632
3,798
13,846
0
73,046
L
4,617
1,609
8,146
4,881
19,034
9,695
0
13,437
4,933
23,278
0
W
Ares
10,758
1,086
0
2,647
18,886
24,449
412
3,083
15,803
20,367
0
L
Neith
CaptStank
Neith
10,171
5,850
0
1,124
13,150
4,936
74
7,226
5,530
0
37,814
L
Ao Kuang
EmmaWoodhouse
Ao Kuang
1,436
0
0
828
5,298
3,083
0
2,431
2,690
5,548
0
W
10,985
2,268
209
5,515
13,469
5,351
2,719
2,637
10,832
55,178
0
L
Poseidon
Kidman566
Poseidon
11,014
1,683
156
2,448
13,335
4,993
0
5,750
7,171
40,068
0
W
Nu Wa
McMatttt
Nu Wa
20,322
5,240
215
3,487
11,398
4,077
1,297
2,887
8,511
35,763
0
L
Charybdis
YeahIDoDis
Charybdis
22,632
11,342
0
4,907
23,636
10,317
69
11,280
11,864
0
57,969
W
Cupid
lilWile
Cupid
8,867
3,714
3,847
4,578
12,376
4,854
2,781
4,662
7,714
0
33,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,050
Gold Earned
60,773
233
Minions Killed
296
0
Camps Cleared
0
1,346,563
Distance Traveled
1,593,982
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,613
908
92
6
0
354,240
0
L
Yemoja
10,245
683
26
2
0
273,714
1
W
Ares
12,020
801
14
1
0
314,276
4
L
Neith
10,572
705
69
5
0
258,536
1
L
Ao Kuang
10,495
700
8
1
0
293,511
0
W
Freya
11,912
794
100
7
0
272,535
3
L
Poseidon
10,191
679
58
4
0
277,289
1
W
Nu Wa
11,139
743
32
2
0
316,563
0
L
Charybdis
10,547
703
72
5
0
243,513
0
W
Cupid
12,089
806
58
4
0
336,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role