Player Matchup

Ymir
Ymir
 
Ymir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KARC7W7
Ullr
Level 69
God Stats
26W - 14L
1,500 SR
Queue Stats
596W - 556L
1,549 Elo+
Solo
Tyr
Tyr
dev-_-soap
Tyr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 71L
1,581 Elo+
Solo
Shiva
Shiva
ringlerx500x
Shiva
Level 145
God Stats
12W - 7L
1,554 SR
Queue Stats
599W - 563L
1,544 Elo+
Solo
Hera
Hera
wantedbrando
Hera
Level 88
God Stats
3W - 1L
1,889 SR
Queue Stats
56W - 51L
1,598 Elo+
Solo
Team Averages
Level 96
1,589 SR
1,554 Elo+

VS

Team Averages
Level 116
1,392 SR
1,507 Elo+
Chang'e
Chang'e
AlmightyKingL15
Chang'e
Level 85
God Stats
14W - 11L
1,653 SR
Queue Stats
232W - 237L
1,566 Elo+
Solo
Thor
Thor
DingleChalk9169
Thor
Level 94
God Stats
0W - 2L
1,327 SR
Queue Stats
45W - 41L
1,552 Elo+
Party 1
Anhur
Anhur
Sawyurp
Anhur
Level 127
God Stats
1W - 3L
1,177 SR
Queue Stats
110W - 100L
1,585 Elo+
Party 1
Chaac
Chaac
Schmevy
Chaac
Level 114
God Stats
81W - 68L
1,543 SR
Queue Stats
310W - 272L
1,454 Elo+
Solo
Atlas
Atlas
Xx P4D xX
Atlas
Level 158
God Stats
1W - 1L
1,261 SR
Queue Stats
69W - 68L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 3
4,392
627
1,740
5,117
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
KARC7W7
Ullr
7
0 / 2 / 3
4,216
602
3,552
5,061
969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 2
4,960
709
2,472
3,445
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,999
714
2,066
5,360
2,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 0 / 1
5,939
848
2,989
2,529
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,556
508
1,161
3,277
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 0
4,698
671
1,893
5,264
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Sawyurp
Anhur
7
1 / 1 / 1
4,325
618
2,938
3,668
695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Schmevy
Chaac
9
1 / 0 / 0
4,996
714
3,487
4,233
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Xx P4D xX
Atlas
6
0 / 2 / 3
4,199
600
3,092
5,021
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
3
1.5
L
0
3
0
0
L
2
2
0
1
W
Ullr
KARC7W7
Ullr
0
2
3
0.75
L
Anhur
Sawyurp
Anhur
1
1
1
1.5
L
Chaac
Schmevy
Chaac
1
0
0
1
L
Atlas
Xx P4D xX
Atlas
0
2
3
0.75
W
2
0
2
3
W
0
1
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,819
Damage
12,571
21,512
Taken
21,463
6,668
Mitigated
8,827
5,115
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,740
56
180
1,846
5,117
1,959
0
1,435
3,682
7,901
3,672
L
1,161
41
114
791
3,277
701
0
1,642
1,475
10,889
0
L
1,893
422
0
1,977
5,264
1,431
0
882
4,330
0
21,917
W
Ullr
KARC7W7
Ullr
3,552
1,203
0
504
5,061
969
0
1,515
3,546
0
20,831
L
Anhur
Sawyurp
Anhur
2,938
1,546
0
1,418
3,668
695
0
358
3,310
0
20,422
L
Chaac
Schmevy
Chaac
3,487
687
0
2,714
4,233
2,962
0
0
4,233
0
27,919
L
Atlas
Xx P4D xX
Atlas
3,092
1,394
0
1,607
5,021
3,038
0
1,037
3,984
8,945
0
W
2,472
509
0
723
3,445
1,033
0
528
2,393
0
18,975
W
2,066
497
0
750
5,360
2,055
0
0
5,078
0
27,004
W
2,989
487
0
1,112
2,529
652
283
775
1,754
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,506
Gold Earned
21,774
241
Minions Killed
187
0
Camps Cleared
0
798,333
Distance Traveled
686,442
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,392
627
23
3
0
151,398
1
L
Chang'e
3,556
508
17
2
0
102,377
1
L
Thor
4,698
671
53
8
0
162,063
2
W
Ullr
4,216
602
40
6
0
137,918
2
L
Anhur
4,325
618
39
6
0
135,339
3
L
Chaac
4,996
714
68
10
0
142,921
0
L
Atlas
4,199
600
10
1
0
143,742
1
W
Tyr
4,960
709
39
6
0
179,510
1
W
Shiva
4,999
714
73
10
0
158,552
2
W
Hera
5,939
848
66
9
0
170,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role