Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MrFkgInvincible
Raijin
Level 105
God Stats
1W - 2L
1,305 SR
Queue Stats
126W - 116L
1,502 Elo+
Solo
Poseidon
Poseidon
Nephthus
Poseidon
Level 78
God Stats
2W - 4L
1,281 SR
Queue Stats
148W - 156L
1,493 Elo+
Solo
Da Ji
Da Ji
WannaMe
Da Ji
Level 118
God Stats
1W - 2L
1,147 SR
Queue Stats
164W - 184L
1,453 Elo+
Solo
Amaterasu
Amaterasu
halawat
Amaterasu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 29L
1,483 Elo+
Solo
Team Averages
Level 103
1,347 SR
1,486 Elo+

VS

Team Averages
Level 95
1,461 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JUST A STIG
Kukulkan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,397 Elo+
Party 1
Fenrir
Fenrir
Szefpolek
Fenrir
Level 124
God Stats
6W - 8L
1,303 SR
Queue Stats
479W - 460L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elissandersonrj
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
para1111
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
8 / 1 / 10
10,247
1,025
12,313
7,270
3,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 2 / 15
9,275
928
8,079
7,938
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Nephthus
Poseidon
15
4 / 3 / 16
8,948
895
9,395
8,347
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
WannaMe
Da Ji
15
8 / 1 / 13
9,177
918
11,310
6,814
3,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
halawat
Amaterasu
14
1 / 1 / 22
8,989
899
5,600
12,022
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 7 / 4
7,146
715
2,955
11,505
9,685
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
JUST A STIG
Kukulkan
16
3 / 3 / 2
8,279
828
10,819
7,676
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Szefpolek
Fenrir
11
1 / 6 / 1
7,089
709
7,640
17,767
5,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
elissandersonrj
Morgan Le Fay
12
0 / 7 / 2
6,992
699
3,802
8,622
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
para1111
Merlin
13
2 / 4 / 2
7,285
729
6,840
6,468
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
27
Kills
6
8
Deaths
27
76
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
10
13
L
Cu Chulainn
 
Cu Chulainn
0
7
4
0.29
L
Kukulkan
JUST A STIG
Kukulkan
3
3
2
1.33
W
6
2
15
6.75
W
Poseidon
Nephthus
Poseidon
4
3
16
4
L
Fenrir
Szefpolek
Fenrir
1
6
1
0.25
W
Da Ji
WannaMe
Da Ji
8
1
13
14.5
L
Morgan Le Fay
elissandersonrj
Morgan Le Fay
0
7
2
0.14
W
Amaterasu
halawat
Amaterasu
1
1
22
12
L
Merlin
para1111
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,697
Damage
32,056
42,391
Taken
52,038
24,119
Mitigated
22,246
12,648
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,313
2,133
0
2,481
7,270
3,724
1,890
2,084
5,186
0
31,129
L
Cu Chulainn
 
Cu Chulainn
2,955
502
423
1,817
11,505
9,685
0
5,736
5,769
187
8,630
L
Kukulkan
JUST A STIG
Kukulkan
10,819
397
0
1,958
7,676
2,782
0
1,539
6,137
29,581
0
W
8,079
897
774
1,131
7,938
3,086
1,223
4,994
2,944
19,822
0
W
Poseidon
Nephthus
Poseidon
9,395
1,219
860
363
8,347
3,167
988
6,751
1,596
27,848
0
L
Fenrir
Szefpolek
Fenrir
7,640
990
1,024
5,286
17,767
5,284
0
5,015
12,752
0
9,149
W
Da Ji
WannaMe
Da Ji
11,310
2,625
585
579
6,814
3,839
156
1,967
4,847
0
11,431
L
Morgan Le Fay
elissandersonrj
Morgan Le Fay
3,802
583
0
301
8,622
2,716
0
2,952
5,670
13,469
0
W
Amaterasu
halawat
Amaterasu
5,600
1,029
1,442
4,433
12,022
10,303
643
5,852
6,170
0
7,858
L
Merlin
para1111
Merlin
6,840
464
364
749
6,468
1,779
0
2,232
4,236
16,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
36,791
123
Minions Killed
110
0
Camps Cleared
0
1,073,484
Distance Traveled
874,144
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,247
1,025
41
4
0
230,367
5
L
Cu Chulainn
7,146
715
14
1
0
158,388
3
L
Kukulkan
8,279
828
33
3
0
195,597
0
W
Raijin
9,275
928
33
3
0
210,002
1
W
Poseidon
8,948
895
43
4
0
193,532
2
L
Fenrir
7,089
709
9
1
0
194,986
1
W
Da Ji
9,177
918
1
0
0
217,492
3
L
Morgan Le Fay
6,992
699
29
3
0
152,372
0
W
Amaterasu
8,989
899
5
1
0
222,091
2
L
Merlin
7,285
729
25
3
0
172,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role