Player Matchup

Fenrir
Fenrir
ConnHD
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 55L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Zskyi
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,563 Elo+
Party 1
Ratatoskr
Ratatoskr
crelj
Ratatoskr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 211L
1,437 Elo+
Solo
Osiris
Osiris
miancuco1963
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
whosJuses
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,700 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,526 Elo+

VS

Team Averages
Level 104
1,400 SR
1,472 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ElSukador9644
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 44L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Narde
Morgan Le Fay
Level 147
God Stats
4W - 7L
1,210 SR
Queue Stats
531W - 468L
1,558 Elo+
Party 2
Thoth
Thoth
dog111best
Thoth
Level 88
God Stats
2W - 4L
1,290 SR
Queue Stats
111W - 105L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ConnHD
Fenrir
12
4 / 9 / 1
6,995
874
4,960
11,573
3,992
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Zskyi
Kukulkan
12
0 / 6 / 3
6,151
769
8,154
9,063
3,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
crelj
Ratatoskr
12
2 / 1 / 2
6,570
821
4,518
6,529
3,202
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Osiris
9
0 / 6 / 0
5,311
664
1,202
9,264
7,429
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
whosJuses
Merlin
11
0 / 7 / 3
5,888
736
4,890
8,099
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
7 / 2 / 19
9,006
1,126
8,009
9,721
9,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
 
Skadi
13
8 / 1 / 10
8,192
1,024
7,319
6,545
2,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 17
8,252
1,032
7,753
6,228
2,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Narde
Morgan Le Fay
15
6 / 1 / 17
8,465
1,058
11,475
5,512
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
13
4 / 2 / 9
7,840
980
6,578
4,349
1,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
6
Kills
29
29
Deaths
7
9
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
2
19
8.25
W
Skadi
 
Skadi
8
1
10
13
L
Fenrir
ConnHD
Fenrir
4
9
1
0.5
W
4
1
17
12.5
W
Morgan Le Fay
Narde
Morgan Le Fay
6
1
17
14.5
L
Kukulkan
Zskyi
Kukulkan
0
6
3
0.25
L
Ratatoskr
crelj
Ratatoskr
2
1
2
3
W
Thoth
4
2
9
4.25
L
Osiris
0
6
0
0
L
Merlin
whosJuses
Merlin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
41,134
44,528
Taken
32,355
20,269
Mitigated
18,690
7,439
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,009
1,820
925
1,366
9,721
9,146
503
2,063
7,360
16,965
0
W
Skadi
 
Skadi
7,319
2,935
853
2,389
6,545
2,632
1,897
3,724
2,821
0
17,010
L
Fenrir
ConnHD
Fenrir
4,960
1,711
0
460
11,573
3,992
0
7,015
4,364
0
7,601
W
7,753
869
1,373
1,526
6,228
2,750
466
3,647
2,581
0
16,405
W
Morgan Le Fay
Narde
Morgan Le Fay
11,475
571
334
1,460
5,512
2,440
1,267
1,767
3,710
18,266
0
L
Kukulkan
Zskyi
Kukulkan
8,154
276
470
1,131
9,063
3,092
0
5,028
3,951
18,496
0
L
Ratatoskr
crelj
Ratatoskr
4,518
322
449
2,943
6,529
3,202
0
4,785
1,580
0
5,938
W
Thoth
6,578
664
899
748
4,349
1,722
900
1,843
2,434
14,282
0
L
Osiris
1,202
376
163
681
9,264
7,429
0
4,497
4,695
0
2,342
L
Merlin
whosJuses
Merlin
4,890
126
211
931
8,099
2,554
0
4,141
3,876
12,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
41,755
51
Minions Killed
80
0
Camps Cleared
0
695,623
Distance Traveled
772,031
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,006
1,126
17
2
0
152,132
0
W
Skadi
8,192
1,024
17
2
0
153,011
0
L
Fenrir
6,995
874
4
1
0
124,592
1
W
Chiron
8,252
1,032
20
3
0
174,700
0
W
Morgan Le Fay
8,465
1,058
8
1
0
158,127
0
L
Kukulkan
6,151
769
31
4
0
134,510
0
L
Ratatoskr
6,570
821
3
0
0
176,475
0
W
Thoth
7,840
980
18
2
0
134,061
0
L
Osiris
5,311
664
1
0
0
135,319
3
L
Merlin
5,888
736
12
2
0
124,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role