Player Matchup

Tiamat
Tiamat
Grandmaster
Dovahsejer
Tiamat
Grandmaster
Level 159
God Stats
47W - 42L
1,703 SR
Queue Stats
126W - 94L
2,871 MMR
Solo
Cabrakan
Cabrakan
Masters
Mangekyou F4
Cabrakan
Masters
Level 146
God Stats
86W - 45L
1,826 SR
Queue Stats
300W - 286L
2,527 MMR
Solo
Anhur
Anhur
Diamond II
Minibihn
Anhur
Diamond II
Level 145
God Stats
16W - 11L
1,671 SR
Queue Stats
158W - 137L
2,496 MMR
Solo
Mercury
Mercury
Masters
VíoletEvergarden
Mercury
Masters
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
225W - 179L
2,604 MMR
Solo
Ganesha
Ganesha
Masters
Vυlcσh
Ganesha
Masters
Level 156
God Stats
4W - 0L
1,924 SR
Queue Stats
586W - 537L
2,628 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,725 SR
2,625 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,659 SR
2,429 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
Ficsation
Geb
Masters
Level 155
God Stats
1W - 3L
1,757 SR
Queue Stats
402W - 352L
2,770 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Keestone
Gilgamesh
Masters
Level 116
God Stats
11W - 15L
1,747 SR
Queue Stats
134W - 116L
2,826 MMR
Party 1
Zeus
Zeus
Masters
SaucyLoki
Zeus
Masters
Level 96
God Stats
24W - 12L
1,788 SR
Queue Stats
223W - 210L
2,635 MMR
Solo
Achilles
Achilles
Diamond III
Soleror
Achilles
Diamond III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
2,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dovahsejer
Tiamat
20
13 / 2 / 2
16,616
665
24,291
15,507
14,174
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Mangekyou F4
Cabrakan
20
5 / 4 / 7
15,129
605
16,223
27,111
28,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Minibihn
Anhur
20
2 / 6 / 6
14,197
568
17,031
20,587
8,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 4 / 14
16,199
648
21,208
25,940
10,434
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Vυlcσh
Ganesha
20
0 / 1 / 16
14,250
570
6,758
21,318
35,229
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LokiCliodhnaHe Bo

VS

Bans
ShivaArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 4 / 5
13,677
547
17,655
19,781
7,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 2 / 6
11,995
480
11,168
23,056
26,435
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Keestone
Gilgamesh
18
1 / 3 / 10
11,044
442
15,748
20,241
13,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
19
6 / 12 / 5
12,602
504
14,180
20,877
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Soleror
Achilles
18
3 / 9 / 7
10,915
437
9,288
23,551
23,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
30
Kills
17
17
Deaths
30
45
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
4
5
2.13
W
Tiamat
Dovahsejer
Tiamat
13
2
2
7
L
1
2
6
2
L
Gilgamesh
Keestone
Gilgamesh
1
3
10
2
W
Cabrakan
Mangekyou F4
Cabrakan
5
4
7
2.13
W
Anhur
Minibihn
Anhur
2
6
6
0.83
L
Zeus
6
12
5
0.71
L
Achilles
Soleror
Achilles
3
9
7
0.72
W
10
4
14
4.25
W
Ganesha
Vυlcσh
Ganesha
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,511
Damage
68,039
110,463
Taken
107,506
96,686
Mitigated
78,048
43,603
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
17,655
5,622
0
1,709
19,781
7,223
0
6,071
13,622
0
116,731
W
Tiamat
Dovahsejer
Tiamat
24,291
3,105
241
7,222
15,507
14,174
5,977
4,389
11,118
121,290
0
L
11,168
2,163
0
4,912
23,056
26,435
0
9,358
13,652
77,991
0
L
Gilgamesh
Keestone
Gilgamesh
15,748
5,448
0
1,325
20,241
13,613
0
10,749
9,380
0
83,040
W
Cabrakan
Mangekyou F4
Cabrakan
16,223
843
0
10,838
27,111
28,763
256
9,929
17,182
96,325
0
W
Anhur
Minibihn
Anhur
17,031
7,147
0
9,551
20,587
8,086
9,191
2,353
18,234
0
104,125
L
Zeus
14,180
2,174
0
2,419
20,877
6,959
0
9,508
11,091
86,413
0
L
Achilles
Soleror
Achilles
9,288
2,163
0
1,400
23,551
23,818
0
10,240
13,079
0
46,845
W
21,208
13,615
0
8,474
25,940
10,434
766
10,729
15,211
0
149,124
W
Ganesha
Vυlcσh
Ganesha
6,758
513
0
7,277
21,318
35,229
710
3,236
18,082
29,916
4,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,391
Gold Earned
60,233
710
Minions Killed
746
0
Camps Cleared
0
2,434,846
Distance Traveled
2,373,316
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,677
547
207
8
0
486,584
6
W
Tiamat
16,616
665
227
9
0
538,478
8
L
Geb
11,995
480
157
6
0
482,876
3
L
Gilgamesh
11,044
442
130
5
0
557,365
1
W
Cabrakan
15,129
605
159
6
0
393,234
7
W
Anhur
14,197
568
159
6
0
424,971
6
L
Zeus
12,602
504
174
7
0
412,713
6
L
Achilles
10,915
437
78
3
0
433,778
6
W
Mercury
16,199
648
155
6
0
560,626
7
W
Ganesha
14,250
570
10
0
0
517,537
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role