Player Matchup

Bacchus
Bacchus
Arthiix
Bacchus
Level 41
God Stats
2W - 2L
1,476 SR
Queue Stats
8W - 24L
1,294 Elo+
Party 2
Ra
Ra
Gravity7152
Ra
Level 39
God Stats
7W - 4L
1,669 SR
Queue Stats
20W - 43L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
Kiuzeo
Heimdallr
Level 18
God Stats
2W - 1L
1,824 SR
Queue Stats
6W - 12L
1,363 Elo+
Party 2
Team Averages
Level 33
1,656 SR
1,333 Elo+

VS

Team Averages
Level 71
1,436 SR
1,374 Elo+
Medusa
Medusa
PisKoNuT
Medusa
Level 88
God Stats
32W - 25L
1,544 SR
Queue Stats
157W - 165L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
TornadoTim
Baron Samedi
Level 29
God Stats
8W - 10L
1,504 SR
Queue Stats
24W - 45L
1,275 Elo+
Party 1
Odin
Odin
Valhalla1993
Odin
Level 97
God Stats
3W - 6L
1,260 SR
Queue Stats
34W - 61L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arthiix
Bacchus
10
0 / 3 / 4
6,939
694
4,667
9,219
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 2
6,976
698
6,477
4,453
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Kiuzeo
Heimdallr
10
2 / 6 / 2
7,184
718
5,296
7,373
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PisKoNuT
Medusa
14
8 / 0 / 3
8,708
871
8,778
6,024
2,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
TornadoTim
Baron Samedi
11
2 / 3 / 7
7,404
740
3,966
7,864
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 10
7,649
765
5,550
9,641
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arthiix
Bacchus
0
3
4
0.67
L
2
3
2
1
L
Heimdallr
Kiuzeo
Heimdallr
2
6
2
0.5
W
Medusa
PisKoNuT
Medusa
8
0
3
9.5
W
Baron Samedi
TornadoTim
Baron Samedi
2
3
7
1.83
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
18,294
21,045
Taken
23,529
13,161
Mitigated
11,103
3,001
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arthiix
Bacchus
4,667
577
0
870
9,219
9,046
135
1,864
7,126
12,200
0
L
6,477
17
621
1,035
4,453
1,382
0
1,102
3,286
19,164
0
L
Heimdallr
Kiuzeo
Heimdallr
5,296
2,161
0
475
7,373
2,733
254
1,289
5,965
0
17,570
W
Medusa
PisKoNuT
Medusa
8,778
3,129
0
3,531
6,024
2,154
1,881
3,109
2,915
0
41,201
W
Baron Samedi
TornadoTim
Baron Samedi
3,966
509
309
2,884
7,864
2,827
595
5,490
2,374
16,112
0
W
5,550
1,792
391
3,778
9,641
6,122
446
2,862
6,779
0
12,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,099
Gold Earned
23,761
86
Minions Killed
106
2
Camps Cleared
7
528,891
Distance Traveled
663,679
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,939
694
14
1
1
198,799
4
L
Ra
6,976
698
34
3
1
183,302
1
L
Heimdallr
7,184
718
38
4
0
146,790
2
W
Medusa
8,708
871
60
6
3
222,294
2
W
Baron Samedi
7,404
740
34
3
3
187,940
4
W
Odin
7,649
765
12
1
1
253,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role