Player Matchup

Danzaburou
Danzaburou
D-gray-man17
Danzaburou
Level 30
God Stats
31W - 36L
1,545 SR
Queue Stats
243W - 244L
1,513 Elo+
Party 2
Tiamat
Tiamat
Dizzy-Buns
Tiamat
Level 89
God Stats
7W - 20L
1,475 SR
Queue Stats
252W - 238L
1,563 Elo+
Party 2
Yemoja
Yemoja
GildedTeaCup
Yemoja
Level 96
God Stats
3W - 6L
1,762 SR
Queue Stats
344W - 307L
1,589 Elo+
Party 2
King Arthur
King Arthur
KillingJoke3928
King Arthur
Level 46
God Stats
1W - 2L
1,684 SR
Queue Stats
11W - 16L
1,540 Elo+
Solo
Yu Huang
Yu Huang
superMAR7
Yu Huang
Level 121
God Stats
20W - 19L
1,570 SR
Queue Stats
405W - 423L
1,567 Elo+
Solo
Team Averages
Level 76
1,607 SR
1,554 Elo+

VS

Team Averages
Level 79
1,547 SR
1,526 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AkatsukiTies
Da Ji
Level 41
God Stats
4W - 5L
1,495 SR
Queue Stats
34W - 31L
1,654 Elo+
Party 3
Ra
Ra
JZ_5-0
Ra
Level 42
God Stats
4W - 2L
1,793 SR
Queue Stats
217W - 223L
1,487 Elo+
Party 1
Cupid
Cupid
NES Wafflecat
Cupid
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 69L
1,415 Elo+
Solo
Artio
Artio
blastmyshaft
Artio
Level 98
God Stats
8W - 8L
1,447 SR
Queue Stats
52W - 54L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D-gray-man17
Danzaburou
11
0 / 6 / 0
6,486
463
2,441
9,431
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Dizzy-Buns
Tiamat
12
0 / 3 / 0
6,941
496
7,075
10,038
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
12
1 / 5 / 1
7,283
520
6,248
13,368
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
KillingJoke3928
King Arthur
7
0 / 6 / 0
5,196
371
1,146
10,178
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
superMAR7
Yu Huang
12
2 / 7 / 0
7,449
532
6,506
7,990
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 4
7,290
521
6,082
10,735
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 1 / 7
8,677
620
6,625
10,446
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
6 / 2 / 4
8,414
601
7,293
7,268
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 0 / 4
9,007
643
9,904
6,716
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 9
8,444
603
5,033
11,702
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
27
27
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
4
3
W
7
1
7
10.5
L
Danzaburou
D-gray-man17
Danzaburou
0
6
0
0
L
Tiamat
Dizzy-Buns
Tiamat
0
3
0
0
L
Yemoja
1
5
1
0.3
W
Ra
6
2
4
4
L
King Arthur
KillingJoke3928
King Arthur
0
6
0
0
W
8
0
4
10
W
5
0
9
9.5
L
Yu Huang
superMAR7
Yu Huang
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
34,937
51,005
Taken
46,867
21,570
Mitigated
28,873
11,858
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,082
1,284
0
2,914
10,735
8,224
663
7,330
3,405
0
36,393
W
6,625
1,491
0
5,048
10,446
4,536
42
4,141
6,305
0
53,113
L
Danzaburou
D-gray-man17
Danzaburou
2,441
846
0
1,264
9,431
2,237
0
657
8,774
0
37,507
L
Tiamat
Dizzy-Buns
Tiamat
7,075
500
0
3,822
10,038
7,516
0
917
8,547
42,229
0
L
Yemoja
6,248
618
25
4,502
13,368
4,223
0
4,164
9,142
41,799
962
W
Ra
7,293
1,035
779
2,530
7,268
2,881
1,266
4,602
2,666
54,084
0
L
King Arthur
KillingJoke3928
King Arthur
1,146
301
0
1,995
10,178
5,292
19
2,811
7,367
0
9,957
W
9,904
4,955
99
3,323
6,716
2,448
1,114
864
5,852
0
61,514
W
5,033
658
985
4,556
11,702
10,784
0
2,720
8,982
34,273
0
L
Yu Huang
superMAR7
Yu Huang
6,506
849
0
250
7,990
2,302
0
3,777
4,213
36,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
41,832
336
Minions Killed
447
0
Camps Cleared
0
1,170,643
Distance Traveled
1,408,541
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,290
521
83
6
0
291,921
5
W
Da Ji
8,677
620
97
7
0
298,116
4
L
Danzaburou
6,486
463
88
6
0
222,884
1
L
Tiamat
6,941
496
85
6
0
249,370
4
L
Yemoja
7,283
520
81
6
0
251,821
5
W
Ra
8,414
601
106
8
0
267,070
3
L
King Arthur
5,196
371
9
1
0
210,530
4
W
Cupid
9,007
643
119
9
0
266,008
4
W
Artio
8,444
603
42
3
0
285,426
8
L
Yu Huang
7,449
532
73
5
0
236,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role