Player Matchup

Cliodhna
Cliodhna
Im TruuMoo
Cliodhna
Level 55
God Stats
8W - 10L
1,273 SR
Queue Stats
392W - 419L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
Ka6zix
Baron Samedi
Level 6
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,089 Elo+
Party 3
King Arthur
King Arthur
Mr Azire
King Arthur
Level 51
God Stats
23W - 22L
1,305 SR
Queue Stats
187W - 205L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
SoH_DarkSky
Danzaburou
Level 18
God Stats
15W - 29L
1,338 SR
Queue Stats
21W - 54L
1,206 Elo+
Party 3
Yemoja
Yemoja
pombo_esperto7
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 226L
1,290 Elo+
Party 3
Team Averages
Level 34
1,330 SR
1,265 Elo+

VS

Team Averages
Level 64
1,453 SR
1,333 Elo+
Anubis
Anubis
BARTERSNARE
Anubis
Level 85
God Stats
12W - 4L
1,770 SR
Queue Stats
84W - 90L
1,309 Elo+
Party 1
Hades
Hades
DarthDionysusXI
Hades
Level 61
God Stats
5W - 1L
1,290 SR
Queue Stats
40W - 47L
1,255 Elo+
Solo
Bakasura
Bakasura
Izero02
Bakasura
Level 59
God Stats
4W - 1L
1,356 SR
Queue Stats
240W - 225L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
VIP3R7709
Sun Wukong
Level 27
God Stats
1W - 3L
1,142 SR
Queue Stats
62W - 76L
1,297 Elo+
Party 1
Nox
Nox
XObubblyBoyOX
Nox
Level 88
God Stats
5W - 1L
1,705 SR
Queue Stats
34W - 29L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Im TruuMoo
Cliodhna
20
12 / 9 / 3
13,363
581
15,078
25,839
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Ka6zix
Baron Samedi
17
5 / 11 / 4
11,202
487
13,893
21,374
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Mr Azire
King Arthur
20
3 / 1 / 6
12,513
544
14,017
14,369
16,249
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SoH_DarkSky
Danzaburou
15
7 / 9 / 4
10,721
466
14,221
20,272
4,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 8
10,571
460
6,067
21,948
21,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 4 / 4
14,605
635
26,588
16,269
6,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 7 / 9
11,508
500
21,597
18,349
8,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Izero02
Bakasura
20
7 / 6 / 6
13,135
571
13,842
18,810
10,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
VIP3R7709
Sun Wukong
16
1 / 6 / 0
9,749
424
2,725
18,118
16,726
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 6 / 5
11,538
502
14,430
21,398
9,878
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
61
29
Kills
37
39
Deaths
29
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
4
4
4
W
7
7
9
1.64
L
Cliodhna
Im TruuMoo
Cliodhna
12
9
3
1.5
W
Bakasura
Izero02
Bakasura
7
6
6
1.67
L
Baron Samedi
Ka6zix
Baron Samedi
5
11
4
0.64
L
King Arthur
Mr Azire
King Arthur
3
1
6
6
L
Danzaburou
SoH_DarkSky
Danzaburou
7
9
4
1
W
Sun Wukong
VIP3R7709
Sun Wukong
1
6
0
0.17
W
8
6
5
1.75
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,276
Damage
79,182
103,802
Taken
92,944
57,195
Mitigated
52,520
24,362
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
26,588
622
0
8,400
16,269
6,644
2,063
7,093
8,712
104,254
0
W
21,597
1,779
315
2,893
18,349
8,766
2,289
5,499
12,748
48,998
0
L
Cliodhna
Im TruuMoo
Cliodhna
15,078
1,554
0
8,641
25,839
10,087
0
10,271
15,312
0
96,283
W
Bakasura
Izero02
Bakasura
13,842
8,419
0
6,853
18,810
10,506
432
1,892
16,770
0
86,314
L
Baron Samedi
Ka6zix
Baron Samedi
13,893
1,051
344
4,466
21,374
4,823
819
14,384
6,825
63,780
0
L
King Arthur
Mr Azire
King Arthur
14,017
1,359
0
917
14,369
16,249
399
3,774
10,113
0
87,758
L
Danzaburou
SoH_DarkSky
Danzaburou
14,221
7,507
605
4,918
20,272
4,742
845
16,522
3,725
0
54,024
W
Sun Wukong
VIP3R7709
Sun Wukong
2,725
683
0
1,969
18,118
16,726
192
224
17,886
0
47,065
W
14,430
1,426
198
5,624
21,398
9,878
809
4,373
16,868
51,407
0
L
6,067
1,184
1,382
3,089
21,948
21,294
144
17,664
4,214
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,370
Gold Earned
60,535
534
Minions Killed
505
0
Camps Cleared
0
1,995,205
Distance Traveled
2,154,928
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,605
635
153
7
0
378,880
1
W
Hades
11,508
500
66
3
0
390,048
4
L
Cliodhna
13,363
581
141
6
0
454,488
0
W
Bakasura
13,135
571
145
6
0
504,357
0
L
Baron Samedi
11,202
487
110
5
0
367,613
3
L
King Arthur
12,513
544
155
7
0
459,860
2
L
Danzaburou
10,721
466
91
4
0
367,074
0
W
Sun Wukong
9,749
424
75
3
0
435,553
0
W
Nox
11,538
502
66
3
0
446,090
0
L
Yemoja
10,571
460
37
2
0
346,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role