Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
i-Azee
Bastet
Level 132
God Stats
3W - 2L
1,750 SR
Queue Stats
196W - 126L
1,650 Elo+
Party 1
Bacchus
Bacchus
i-Genrall
Bacchus
Level 94
God Stats
44W - 25L
1,546 SR
Queue Stats
65W - 43L
1,589 Elo+
Party 1
Team Averages
Level 124
1,598 SR
1,580 Elo+

VS

Team Averages
Level 36
1,583 SR
1,488 Elo+
Skadi
Skadi
BIGBRAIN-NOA1M
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,675 Elo+
Party 2
Jormungandr
Jormungandr
Big-A1697
Jormungandr
Level 45
God Stats
5W - 9L
1,500 SR
Queue Stats
9W - 20L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
J-O-S-E-1992
Kukulkan
Level 46
God Stats
0W - 2L
1,749 SR
Queue Stats
35W - 67L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
14 / 2 / 15
12,333
881
19,866
14,920
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
i-Azee
Bastet
16
13 / 2 / 13
11,477
820
20,348
18,506
7,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
i-Genrall
Bacchus
14
4 / 2 / 20
10,289
735
9,262
11,823
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 13 / 1
8,970
641
6,704
15,911
4,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Jormungandr
Big-A1697
Jormungandr
15
4 / 6 / 2
11,554
825
10,599
26,965
25,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
J-O-S-E-1992
Kukulkan
12
0 / 12 / 5
9,005
643
6,646
13,222
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
31
Kills
6
6
Deaths
31
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
2
15
10.75
L
2
13
1
0.19
L
Jormungandr
Big-A1697
Jormungandr
4
6
2
0.83
L
Kukulkan
J-O-S-E-1992
Kukulkan
0
12
5
0.21
W
Bastet
i-Azee
Bastet
13
2
13
9.75
W
Bacchus
i-Genrall
Bacchus
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,476
Damage
23,949
45,249
Taken
56,098
22,081
Mitigated
34,640
21,553
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,866
1,720
3,429
8,352
14,920
7,216
1,301
7,922
6,998
67,520
0
L
6,704
2,209
0
150
15,911
4,647
0
7,680
8,231
0
23,121
L
Jormungandr
Big-A1697
Jormungandr
10,599
2,019
309
1,710
26,965
25,847
0
15,413
11,552
31,228
0
L
Kukulkan
J-O-S-E-1992
Kukulkan
6,646
37
0
117
13,222
4,146
0
6,035
7,187
23,459
0
W
Bastet
i-Azee
Bastet
20,348
5,668
0
6,726
18,506
7,981
384
4,631
13,875
0
35,815
W
Bacchus
i-Genrall
Bacchus
9,262
194
404
2,642
11,823
6,884
313
5,261
6,562
20,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
29,529
163
Minions Killed
110
9
Camps Cleared
1
786,235
Distance Traveled
556,141
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,333
881
111
8
4
239,534
1
L
Skadi
8,970
641
35
3
0
167,970
4
L
Jormungandr
11,554
825
33
2
1
202,983
4
L
Kukulkan
9,005
643
42
3
0
185,188
2
W
Bastet
11,477
820
25
2
3
275,386
4
W
Bacchus
10,289
735
27
2
2
271,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role