Player Matchup

Jing Wei
Jing Wei
Ivanchino14
Jing Wei
Level 148
God Stats
1W - 0L
1,872 SR
Queue Stats
150W - 153L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
LIZCASTLEE
Danzaburou
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 181L
1,503 Elo+
Party 1
Shiva
Shiva
Starsailervex
Shiva
Level 102
God Stats
4W - 6L
1,037 SR
Queue Stats
378W - 363L
1,508 Elo+
Solo
The Morrigan
The Morrigan
sharkhunter997
The Morrigan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,673 Elo+
Solo
Jormungandr
Jormungandr
xHauntedDreaMz
Jormungandr
Level 124
God Stats
3W - 2L
1,452 SR
Queue Stats
191W - 174L
1,482 Elo+
Solo
Team Averages
Level 129
1,472 SR
1,536 Elo+

VS

Team Averages
Level 75
1,516 SR
1,459 Elo+
Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IIIGUMBOIII
Cerberus
Level 155
God Stats
15W - 18L
1,580 SR
Queue Stats
1,197W - 1,227L
1,507 Elo+
Solo
Charybdis
Charybdis
Isma1124
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,537 Elo+
Solo
Olorun
Olorun
lTwiTchl717
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
laccca0202
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ivanchino14
Jing Wei
17
10 / 3 / 13
10,398
945
15,886
9,441
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
LIZCASTLEE
Danzaburou
17
7 / 2 / 14
10,180
925
13,424
7,339
2,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 18
10,620
965
10,858
19,989
15,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
sharkhunter997
The Morrigan
17
9 / 5 / 12
10,481
953
12,920
9,369
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
xHauntedDreaMz
Jormungandr
16
4 / 3 / 17
10,069
915
8,921
10,622
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 7 / 4
9,145
831
11,311
17,482
19,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
IIIGUMBOIII
Cerberus
16
2 / 8 / 7
9,197
836
11,668
20,091
19,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Isma1124
Charybdis
15
4 / 8 / 5
8,187
744
9,834
14,170
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
2 / 10 / 4
8,478
771
3,985
16,142
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
laccca0202
Sun Wukong
5
0 / 2 / 0
5,668
515
0
1,815
368

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
35
Kills
14
15
Deaths
35
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
6
7
4
1.14
L
Cerberus
IIIGUMBOIII
Cerberus
2
8
7
0.69
L
Charybdis
Isma1124
Charybdis
4
8
5
0.81
W
Jing Wei
Ivanchino14
Jing Wei
10
3
13
5.5
W
Danzaburou
LIZCASTLEE
Danzaburou
7
2
14
7
W
5
2
18
7
L
Olorun
2
10
4
0.4
L
Sun Wukong
laccca0202
Sun Wukong
0
2
0
0
W
The Morrigan
sharkhunter997
The Morrigan
9
5
12
3
W
Jormungandr
xHauntedDreaMz
Jormungandr
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,009
Damage
36,798
56,760
Taken
69,700
34,118
Mitigated
51,131
22,437
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,311
460
26
1,119
17,482
19,486
0
5,487
11,995
20,098
0
L
Cerberus
IIIGUMBOIII
Cerberus
11,668
348
0
5,226
20,091
19,041
0
6,409
13,682
27,191
0
L
Charybdis
Isma1124
Charybdis
9,834
4,352
355
2,240
14,170
4,999
0
5,288
8,882
0
19,698
W
Jing Wei
Ivanchino14
Jing Wei
15,886
9,086
849
2,987
9,441
3,118
1,906
4,550
4,746
0
26,903
W
Danzaburou
LIZCASTLEE
Danzaburou
13,424
6,463
852
2,643
7,339
2,404
2,279
4,767
2,435
0
23,829
W
10,858
1,491
3,160
7,417
19,989
15,785
451
7,107
12,640
0
23,913
L
Olorun
3,985
2,811
431
2,114
16,142
7,237
0
3,751
12,391
14,326
0
L
Sun Wukong
laccca0202
Sun Wukong
0
0
0
0
1,815
368
0
906
909
0
0
W
The Morrigan
sharkhunter997
The Morrigan
12,920
3,451
776
1,384
9,369
3,132
468
4,927
4,262
23,608
0
W
Jormungandr
xHauntedDreaMz
Jormungandr
8,921
2,589
1,146
1,223
10,622
9,679
807
4,719
5,713
19,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
40,675
99
Minions Killed
81
0
Camps Cleared
0
954,927
Distance Traveled
595,351
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,145
831
12
1
0
169,311
2
L
Cerberus
9,197
836
27
2
0
164,851
1
L
Charybdis
8,187
744
25
2
0
126,200
0
W
Jing Wei
10,398
945
16
1
0
192,889
0
W
Danzaburou
10,180
925
31
3
0
199,554
0
W
Shiva
10,620
965
23
2
0
216,117
0
L
Olorun
8,478
771
17
2
0
128,866
0
L
Sun Wukong
5,668
515
0
0
0
6,123
0
W
The Morrigan
10,481
953
14
1
0
168,908
0
W
Jormungandr
10,069
915
15
1
0
177,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role