Player Matchup

Skadi
Skadi
BloomerBlood
Skadi
Level 37
God Stats
4W - 3L
1,482 SR
Queue Stats
42W - 34L
1,561 Elo+
Solo
Da Ji
Da Ji
VIGL-ACE
Da Ji
Level 109
God Stats
2W - 6L
1,517 SR
Queue Stats
468W - 499L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ZenAstraea
Cthulhu
Level 102
God Stats
1W - 3L
1,185 SR
Queue Stats
416W - 432L
1,454 Elo+
Party 1
Geb
Geb
ZombieKillerzVX
Geb
Level 25
God Stats
7W - 6L
1,684 SR
Queue Stats
28W - 28L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
yngWrld999
Yu Huang
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 304L
1,443 Elo+
Party 1
Team Averages
Level 73
1,474 SR
1,500 Elo+

VS

Team Averages
Level 108
1,601 SR
1,504 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
EnterDeadMeme
Kuzenbo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
Harlod Mckoozie
Hou Yi
Level 125
God Stats
0W - 2L
1,757 SR
Queue Stats
154W - 119L
1,589 Elo+
Party 2
Ah Puch
Ah Puch
Saara_Gaara
Ah Puch
Level 120
God Stats
1W - 2L
1,751 SR
Queue Stats
42W - 42L
1,463 Elo+
Solo
Yu Huang
Yu Huang
Solomonpeace
Yu Huang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 109L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,112
511
3,206
5,065
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
VIGL-ACE
Da Ji
10
8 / 3 / 2
6,879
688
8,434
7,425
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ZenAstraea
Cthulhu
10
3 / 2 / 2
5,813
581
3,480
4,885
2,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 3 / 2
5,455
546
2,197
7,263
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
yngWrld999
Yu Huang
9
0 / 5 / 2
5,483
548
1,909
5,763
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
6 / 5 / 2
6,146
615
5,912
10,459
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
8
4 / 1 / 4
5,905
591
2,667
6,213
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 1 / 1
6,006
601
4,145
4,587
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Saara_Gaara
Ah Puch
9
2 / 4 / 2
5,763
576
4,552
5,301
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Solomonpeace
Yu Huang
7
0 / 2 / 0
4,613
461
1,726
3,192
958
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
13
Kills
16
16
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
5
2
1.4
W
0
3
0
0
L
Kuzenbo
4
1
4
6
L
4
1
1
4.5
L
Ah Puch
Saara_Gaara
Ah Puch
2
4
2
0.75
L
Yu Huang
Solomonpeace
Yu Huang
0
2
0
0
W
Da Ji
VIGL-ACE
Da Ji
8
3
2
3
W
Cthulhu
ZenAstraea
Cthulhu
3
2
2
2
W
2
3
2
1
W
Yu Huang
yngWrld999
Yu Huang
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
19,002
30,401
Taken
29,752
11,786
Mitigated
10,615
5,895
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,912
2,794
0
1,155
10,459
3,627
0
2,413
8,046
0
22,645
W
3,206
1,541
0
1,356
5,065
894
0
502
4,563
0
31,467
L
Kuzenbo
2,667
1,346
223
1,630
6,213
3,800
56
1,206
5,007
9,411
0
L
4,145
1,935
0
1,610
4,587
968
0
629
3,958
0
30,902
L
Ah Puch
Saara_Gaara
Ah Puch
4,552
131
0
1,066
5,301
1,262
895
1,996
3,305
26,365
0
L
Yu Huang
Solomonpeace
Yu Huang
1,726
487
0
982
3,192
958
0
1,342
1,850
14,546
0
W
Da Ji
VIGL-ACE
Da Ji
8,434
1,650
0
2,511
7,425
2,209
0
2,726
4,699
0
27,857
W
Cthulhu
ZenAstraea
Cthulhu
3,480
378
0
820
4,885
2,632
909
1,602
3,283
20,054
0
W
2,197
200
0
850
7,263
4,399
684
1,304
5,959
8,489
0
W
Yu Huang
yngWrld999
Yu Huang
1,909
249
0
358
5,763
1,652
86
2,811
2,952
26,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
28,433
229
Minions Killed
192
0
Camps Cleared
0
921,415
Distance Traveled
886,749
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,146
615
30
3
0
232,134
1
W
Skadi
5,112
511
65
7
0
186,249
0
L
Kuzenbo
5,905
591
20
2
0
205,816
1
L
Hou Yi
6,006
601
46
5
0
166,865
2
L
Ah Puch
5,763
576
57
6
0
170,133
5
L
Yu Huang
4,613
461
39
4
0
111,801
0
W
Da Ji
6,879
688
45
5
0
212,139
0
W
Cthulhu
5,813
581
43
4
0
180,604
4
W
Geb
5,455
546
18
2
0
168,425
0
W
Yu Huang
5,483
548
58
6
0
173,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role