Player Matchup

Charybdis
Charybdis
MangekyouBoss
Charybdis
Level 89
God Stats
1W - 5L
1,389 SR
Queue Stats
142W - 148L
1,541 Elo+
Party 2
Scylla
Scylla
OshieSama
Scylla
Level 52
God Stats
5W - 2L
1,614 SR
Queue Stats
36W - 33L
1,514 Elo+
Solo
Nu Wa
Nu Wa
PantruALenda
Nu Wa
Level 41
God Stats
4W - 5L
1,296 SR
Queue Stats
228W - 278L
1,387 Elo+
Party 4
Geb
Geb
RenatoJSilva
Geb
Level 154
God Stats
3W - 3L
1,746 SR
Queue Stats
105W - 114L
1,477 Elo+
Party 4
Tyr
Tyr
Trico738
Tyr
Level 87
God Stats
4W - 8L
1,324 SR
Queue Stats
102W - 117L
1,515 Elo+
Party 2
Team Averages
Level 85
1,474 SR
1,487 Elo+

VS

Team Averages
Level 106
1,512 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Aqua_MyBestial
Khepri
Level 83
God Stats
1W - 1L
1,322 SR
Queue Stats
125W - 127L
1,580 Elo+
Party 1
Pele
Pele
sjatoba
Pele
Level 124
God Stats
11W - 12L
1,738 SR
Queue Stats
300W - 309L
1,362 Elo+
Solo
Bellona
Bellona
xSuperSaiyan
Bellona
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 91L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MangekyouBoss
Charybdis
9
5 / 3 / 4
6,038
604
8,279
7,663
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
OshieSama
Scylla
5
0 / 3 / 0
4,020
402
271
2,854
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 1
5,212
521
2,330
4,504
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 4 / 1
4,999
500
2,857
9,898
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
5 / 1 / 5
6,029
603
5,883
10,608
5,151
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 2
6,189
619
5,848
4,698
1,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
9
4 / 5 / 1
5,901
590
5,381
7,637
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 4
5,005
501
1,564
7,592
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
sjatoba
Pele
9
2 / 2 / 3
5,600
560
2,763
6,633
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
xSuperSaiyan
Bellona
11
6 / 0 / 1
6,483
648
8,374
7,854
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
14
14
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Artemis
 
Artemis
4
5
1
0.9
W
0
4
4
0.5
L
Charybdis
MangekyouBoss
Charybdis
5
3
4
2.33
L
Scylla
OshieSama
Scylla
0
3
0
0
L
0
3
1
0.17
L
1
4
1
0.38
L
5
1
5
7.5
W
Pele
sjatoba
Pele
2
2
3
1.75
W
Bellona
xSuperSaiyan
Bellona
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
23,930
35,527
Taken
34,414
12,610
Mitigated
16,565
8,300
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,848
1,381
0
1,406
4,698
1,666
1,035
1,075
3,623
45,227
0
W
Artemis
 
Artemis
5,381
2,538
0
2,368
7,637
1,552
0
585
7,052
0
23,972
W
1,564
247
0
617
7,592
3,421
269
611
6,981
9,984
0
L
Charybdis
MangekyouBoss
Charybdis
8,279
4,227
0
2,814
7,663
2,161
151
1,054
6,609
0
30,523
L
Scylla
OshieSama
Scylla
271
32
0
0
2,854
576
0
287
2,567
7,465
0
L
2,330
304
0
0
4,504
1,189
0
2,852
1,652
33,737
0
L
2,857
475
0
2,587
9,898
3,533
0
788
9,110
20,085
0
L
5,883
1,095
66
2,833
10,608
5,151
0
2,431
8,177
0
18,216
W
Pele
sjatoba
Pele
2,763
974
0
2,647
6,633
1,924
0
846
5,787
0
24,098
W
Bellona
xSuperSaiyan
Bellona
8,374
2,848
0
2,467
7,854
8,002
963
2,341
5,513
0
34,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,298
Gold Earned
29,178
196
Minions Killed
255
0
Camps Cleared
0
892,328
Distance Traveled
1,020,499
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,189
619
78
8
0
197,443
2
W
Artemis
5,901
590
42
4
0
180,097
4
W
Khepri
5,005
501
14
1
0
209,172
2
L
Charybdis
6,038
604
50
5
0
176,528
3
L
Scylla
4,020
402
18
2
0
115,675
2
L
Nu Wa
5,212
521
56
6
0
184,684
1
L
Geb
4,999
500
42
4
0
202,416
2
L
Tyr
6,029
603
30
3
0
213,025
3
W
Pele
5,600
560
44
4
0
196,816
1
W
Bellona
6,483
648
77
8
0
236,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role