Player Matchup

Aphrodite
Aphrodite
Edelways
Aphrodite
Level 34
God Stats
0W - 2L
1,243 SR
Queue Stats
80W - 124L
1,193 Elo+
Party 1
Thanatos
Thanatos
GrumpyWooks
Thanatos
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 246L
1,193 Elo+
Party 3
Bellona
Bellona
In a bizzal 101
Bellona
Level 65
God Stats
4W - 14L
1,237 SR
Queue Stats
122W - 178L
1,297 Elo+
Party 3
Olorun
Olorun
JoyD39
Olorun
Level 39
God Stats
6W - 11L
1,344 SR
Queue Stats
73W - 103L
1,318 Elo+
Solo
Hou Yi
Hou Yi
ХранительПивка
Hou Yi
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 127L
1,243 Elo+
Party 1
Team Averages
Level 40
1,365 SR
1,249 Elo+

VS

Team Averages
Level 57
1,500 SR
1,353 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
EyalWp
Apollo
Level 60
God Stats
8W - 3L
1,756 SR
Queue Stats
176W - 199L
1,310 Elo+
Solo
Tyr
Tyr
Raptorekbezek
Tyr
Level 89
God Stats
19W - 15L
1,457 SR
Queue Stats
439W - 482L
1,321 Elo+
Solo
Shiva
Shiva
SADES_Neon
Shiva
Level 57
God Stats
6W - 5L
1,386 SR
Queue Stats
381W - 408L
1,368 Elo+
Party 2
Ymir
Ymir
mysthralll
Ymir
Level 63
God Stats
39W - 42L
1,400 SR
Queue Stats
98W - 114L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Edelways
Aphrodite
11
0 / 3 / 0
5,929
424
505
4,854
1,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
GrumpyWooks
Thanatos
11
2 / 1 / 1
6,807
486
1,678
8,597
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 1
6,594
471
3,681
11,714
11,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
JoyD39
Olorun
13
1 / 2 / 1
7,272
519
5,956
8,379
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 1
6,146
439
7,128
10,372
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 2
7,323
523
3,425
2,724
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
EyalWp
Apollo
14
5 / 1 / 0
8,485
606
4,820
7,057
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 2
8,258
590
8,805
9,054
9,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shiva
13
2 / 1 / 4
7,531
538
7,285
9,562
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 4
6,908
493
1,824
3,740
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
12
12
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
L
Aphrodite
Edelways
Aphrodite
0
3
0
0
W
Apollo
EyalWp
Apollo
5
1
0
5
L
Thanatos
GrumpyWooks
Thanatos
2
1
1
2.5
L
0
2
1
0.25
L
Olorun
JoyD39
Olorun
1
2
1
0.75
W
2
1
2
3
W
Shiva
2
1
4
4
W
2
0
4
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
26,159
43,916
Taken
32,137
21,284
Mitigated
18,467
21,183
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,425
260
633
1,185
2,724
921
116
1,833
891
44,807
0
L
Aphrodite
Edelways
Aphrodite
505
432
695
1,550
4,854
1,428
304
1,822
3,032
16,074
980
W
Apollo
EyalWp
Apollo
4,820
3,226
0
1,696
7,057
1,793
776
1,420
5,637
0
52,744
L
Thanatos
GrumpyWooks
Thanatos
1,678
704
0
7,456
8,597
3,427
0
100
8,497
0
38,969
L
3,681
1,750
0
4,369
11,714
11,409
0
182
11,532
0
33,309
L
Olorun
JoyD39
Olorun
5,956
2,012
185
4,290
8,379
2,488
232
960
7,419
43,050
0
W
8,805
2,465
0
3,246
9,054
9,968
734
691
8,363
0
50,572
W
Shiva
7,285
1,569
252
4,370
9,562
3,668
538
1,880
7,682
0
48,756
W
1,824
550
0
1,245
3,740
2,117
318
637
3,103
6,406
0
L
7,128
3,719
0
2,638
10,372
2,532
704
2,185
8,187
0
39,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
38,505
335
Minions Killed
405
0
Camps Cleared
0
1,339,391
Distance Traveled
1,331,222
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,323
523
98
7
0
292,693
2
L
Aphrodite
5,929
424
40
3
0
250,748
1
W
Apollo
8,485
606
106
8
0
280,724
1
L
Thanatos
6,807
486
71
5
0
316,688
0
L
Bellona
6,594
471
74
5
0
250,956
0
L
Olorun
7,272
519
84
6
0
267,945
4
W
Tyr
8,258
590
110
8
0
246,000
3
W
Shiva
7,531
538
85
6
0
265,408
0
W
Ymir
6,908
493
6
0
0
246,397
6
L
Hou Yi
6,146
439
66
5
0
253,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role