Player Matchup

Hou Yi
Hou Yi
Enrico9431
Hou Yi
Level 41
God Stats
13W - 8L
1,624 SR
Queue Stats
27W - 32L
1,387 Elo+
Party 1
Discordia
Discordia
NoSkillsInMe
Discordia
Level 23
God Stats
2W - 2L
1,361 SR
Queue Stats
26W - 31L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
palaOis
Guan Yu
Level 104
God Stats
12W - 14L
1,588 SR
Queue Stats
57W - 63L
1,441 Elo+
Solo
Team Averages
Level 56
1,525 SR
1,411 Elo+

VS

Team Averages
Level 64
1,441 SR
1,272 Elo+
Baron Samedi
Baron Samedi
Heïnous
Baron Samedi
Level 108
God Stats
7W - 5L
1,703 SR
Queue Stats
133W - 133L
1,513 Elo+
Solo
Neith
Neith
Jlucenok111
Neith
Level 45
God Stats
14W - 36L
1,363 SR
Queue Stats
147W - 285L
1,153 Elo+
Party 2
Chaac
Chaac
makerruss
Chaac
Level 39
God Stats
10W - 14L
1,258 SR
Queue Stats
237W - 438L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Enrico9431
Hou Yi
16
3 / 0 / 6
11,769
654
4,810
6,909
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
NoSkillsInMe
Discordia
20
3 / 1 / 10
13,286
738
21,557
9,678
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
palaOis
Guan Yu
17
7 / 4 / 5
12,866
715
14,256
19,744
18,904
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heïnous
Baron Samedi
15
0 / 6 / 2
10,352
575
10,492
16,981
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 2
11,225
624
6,013
14,700
4,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
makerruss
Chaac
15
1 / 3 / 3
11,195
622
9,185
13,751
9,825
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
3
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Enrico9431
Hou Yi
3
0
6
6
L
Baron Samedi
Heïnous
Baron Samedi
0
6
2
0.17
L
2
4
2
0.75
W
Discordia
NoSkillsInMe
Discordia
3
1
10
8
L
Chaac
makerruss
Chaac
1
3
3
0.83
W
Guan Yu
palaOis
Guan Yu
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
25,690
36,331
Taken
45,432
23,916
Mitigated
21,253
8,328
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Enrico9431
Hou Yi
4,810
1,526
0
1,714
6,909
2,184
1,629
2,219
4,690
0
39,686
L
Baron Samedi
Heïnous
Baron Samedi
10,492
462
1,437
4,054
16,981
6,605
0
8,817
8,164
55,927
0
L
6,013
1,845
0
1,496
14,700
4,823
84
6,053
8,647
0
37,466
W
Discordia
NoSkillsInMe
Discordia
21,557
414
0
1,426
9,678
2,828
956
3,537
6,141
80,768
0
L
Chaac
makerruss
Chaac
9,185
1,386
373
3,420
13,751
9,825
0
6,990
6,761
0
32,665
W
Guan Yu
palaOis
Guan Yu
14,256
1,762
1,811
3,377
19,744
18,904
723
5,395
14,349
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,921
Gold Earned
32,772
200
Minions Killed
193
11
Camps Cleared
7
947,343
Distance Traveled
965,736
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,769
654
46
3
2
297,402
4
L
Baron Samedi
10,352
575
106
6
4
300,867
1
L
Neith
11,225
624
57
3
2
310,149
2
W
Discordia
13,286
738
128
7
6
314,126
2
L
Chaac
11,195
622
30
2
1
354,720
3
W
Guan Yu
12,866
715
26
1
3
335,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role