Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SstarFoxx_21
Cernunnos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Sumbuddyz
Cthulhu
Level 120
God Stats
5W - 1L
1,718 SR
Queue Stats
340W - 340L
1,581 Elo+
Solo
Sobek
Sobek
TiKaLaKaTiKa
Sobek
Level 160
God Stats
6W - 4L
1,406 SR
Queue Stats
624W - 642L
1,575 Elo+
Solo
Atlas
Atlas
lagorda66
Atlas
Level 46
God Stats
3W - 3L
1,359 SR
Queue Stats
166W - 161L
1,498 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,542 Elo+

VS

Team Averages
Level 122
1,509 SR
1,595 Elo+
Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Levi_Goldn_Fox
Eset
Level 146
God Stats
3W - 1L
1,498 SR
Queue Stats
375W - 352L
1,589 Elo+
Party 1
Izanami
Izanami
Skeletalion
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,643 Elo+
Party 2
Atlas
Atlas
Speck_mea
Atlas
Level 152
God Stats
4W - 3L
1,539 SR
Queue Stats
424W - 413L
1,583 Elo+
Party 1
Apollo
Apollo
Yellvis
Apollo
Level 127
God Stats
1W - 0L
1,509 SR
Queue Stats
22W - 20L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 5 / 9
9,706
882
10,029
11,418
4,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
SstarFoxx_21
Cernunnos
18
8 / 4 / 11
10,776
980
15,225
9,972
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Sumbuddyz
Cthulhu
14
3 / 4 / 10
8,908
810
12,330
12,612
9,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 10 / 5
7,649
695
4,979
16,063
8,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
lagorda66
Atlas
18
7 / 2 / 12
10,311
937
15,105
21,691
15,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 4 / 12
9,906
901
12,740
12,229
4,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 13
8,552
777
6,853
8,076
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Skeletalion
Izanami
16
4 / 4 / 12
9,546
868
7,972
11,063
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Speck_mea
Atlas
16
1 / 5 / 19
9,745
886
9,055
20,903
21,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Yellvis
Apollo
18
11 / 4 / 10
10,689
972
24,300
14,828
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
21
Kills
24
25
Deaths
21
47
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
9
1.5
W
Chiron
 
Chiron
6
4
12
3
W
2
4
13
2.13
W
Izanami
Skeletalion
Izanami
4
4
12
2.5
W
Atlas
Speck_mea
Atlas
1
5
19
2.1
L
Cernunnos
SstarFoxx_21
Cernunnos
8
4
11
3.38
L
Cthulhu
Sumbuddyz
Cthulhu
3
4
10
2
L
0
10
5
0.25
W
Apollo
Yellvis
Apollo
11
4
10
4
L
Atlas
lagorda66
Atlas
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,668
Damage
60,920
71,756
Taken
67,099
41,733
Mitigated
43,456
25,203
Healing
21,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,029
746
1,291
3,841
11,418
4,940
1,284
2,146
9,272
0
18,336
W
Chiron
 
Chiron
12,740
3,696
2,101
2,096
12,229
4,273
366
5,430
6,416
0
22,023
W
6,853
656
1,555
799
8,076
6,514
845
4,550
3,299
14,812
0
W
Izanami
Skeletalion
Izanami
7,972
3,978
1,199
962
11,063
4,271
1,785
6,181
4,606
0
18,689
W
Atlas
Speck_mea
Atlas
9,055
2,522
2,590
4,297
20,903
21,959
123
9,472
10,798
21,957
0
L
Cernunnos
SstarFoxx_21
Cernunnos
15,225
6,485
504
1,323
9,972
3,710
2,576
2,169
7,803
0
27,933
L
Cthulhu
Sumbuddyz
Cthulhu
12,330
703
1,123
2,890
12,612
9,192
216
4,280
8,332
20,814
0
L
4,979
409
448
1,629
16,063
8,490
138
3,853
12,210
8,707
0
W
Apollo
Yellvis
Apollo
24,300
13,450
2,126
4,217
14,828
6,439
2,346
5,568
8,874
0
43,939
L
Atlas
lagorda66
Atlas
15,105
4,113
1,692
10,462
21,691
15,401
738
3,460
18,231
29,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
48,438
113
Minions Killed
111
0
Camps Cleared
0
909,245
Distance Traveled
989,510
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,706
882
29
3
0
199,592
1
W
Chiron
9,906
901
19
2
0
206,650
0
W
Eset
8,552
777
10
1
0
168,372
1
W
Izanami
9,546
868
20
2
0
190,615
1
W
Atlas
9,745
886
19
2
0
227,771
1
L
Cernunnos
10,776
980
40
4
0
173,924
0
L
Cthulhu
8,908
810
14
1
0
173,901
1
L
Sobek
7,649
695
7
1
0
156,868
0
W
Apollo
10,689
972
43
4
0
196,102
2
L
Atlas
10,311
937
23
2
0
204,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role