Player Matchup

Neith
Neith
EddRM
Neith
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 175L
1,495 Elo+
Solo
Ymir
Ymir
Lykanroc
Ymir
Level 121
God Stats
3W - 5L
1,709 SR
Queue Stats
46W - 34L
1,525 Elo+
Solo
Bellona
Bellona
MltplScoregasms
Bellona
Level 66
God Stats
35W - 35L
1,544 SR
Queue Stats
218W - 243L
1,449 Elo+
Party 2
Persephone
Persephone
TheCopterDr
Persephone
Level 85
God Stats
4W - 1L
1,756 SR
Queue Stats
499W - 499L
1,453 Elo+
Party 2
Loki
Loki
verpi10
Loki
Level 95
God Stats
3W - 11L
1,349 SR
Queue Stats
255W - 285L
1,450 Elo+
Solo
Team Averages
Level 95
1,572 SR
1,474 Elo+

VS

Team Averages
Level 98
1,583 SR
1,500 Elo+
Ares
Ares
Dartopz
Ares
Level 80
God Stats
25W - 13L
1,689 SR
Queue Stats
399W - 443L
1,512 Elo+
Party 1
Fenrir
Fenrir
Goober2k14
Fenrir
Level 76
God Stats
17W - 11L
1,580 SR
Queue Stats
167W - 177L
1,513 Elo+
Solo
Tiamat
Tiamat
Vesariah
Tiamat
Level 102
God Stats
3W - 3L
1,443 SR
Queue Stats
19W - 26L
1,420 Elo+
Solo
He Bo
He Bo
doctortobar
He Bo
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
396W - 387L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
jtobarr29
Cernunnos
Level 104
God Stats
6W - 1L
1,703 SR
Queue Stats
146W - 150L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EddRM
Neith
11
0 / 2 / 1
6,230
519
6,137
5,239
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
0 / 4 / 0
4,757
396
2,812
11,152
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 7 / 0
5,494
458
3,590
10,789
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
TheCopterDr
Persephone
10
0 / 2 / 1
6,217
518
2,980
5,086
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
verpi10
Loki
9
2 / 3 / 0
5,623
469
4,375
8,063
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dartopz
Ares
9
2 / 0 / 8
6,383
532
4,771
7,375
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Goober2k14
Fenrir
12
6 / 0 / 3
7,418
618
6,090
5,213
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Vesariah
Tiamat
10
1 / 1 / 5
6,006
501
5,595
5,286
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 5
7,318
610
5,623
6,754
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
jtobarr29
Cernunnos
11
3 / 1 / 3
6,908
576
5,421
6,905
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
18
18
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
Dartopz
Ares
2
0
8
6
L
Neith
EddRM
Neith
0
2
1
0.25
W
Fenrir
Goober2k14
Fenrir
6
0
3
7.5
L
Ymir
0
4
0
0
L
0
7
0
0
L
Persephone
TheCopterDr
Persephone
0
2
1
0.25
W
Tiamat
Vesariah
Tiamat
1
1
5
3.5
W
6
0
5
8.5
W
Cernunnos
jtobarr29
Cernunnos
3
1
3
4.5
L
Loki
verpi10
Loki
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
27,500
40,329
Taken
31,533
15,736
Mitigated
16,750
8,401
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dartopz
Ares
4,771
384
158
2,233
7,375
5,991
0
1,480
5,895
13,775
0
L
Neith
EddRM
Neith
6,137
1,745
0
1,337
5,239
1,263
810
1,631
3,608
0
44,193
W
Fenrir
Goober2k14
Fenrir
6,090
1,361
0
2,385
5,213
3,183
1,050
535
4,678
0
31,099
L
Ymir
2,812
555
0
1,668
11,152
4,704
0
5,330
5,822
10,117
0
L
3,590
1,030
0
1,455
10,789
6,140
292
2,643
8,146
0
25,633
L
Persephone
TheCopterDr
Persephone
2,980
0
0
1,075
5,086
1,538
64
2,913
2,171
32,489
0
W
Tiamat
Vesariah
Tiamat
5,595
110
0
1,530
5,286
3,147
20
1,812
3,474
26,278
0
W
5,623
407
0
3,329
6,754
2,269
0
1,130
5,624
40,546
0
W
Cernunnos
jtobarr29
Cernunnos
5,421
2,321
0
2,571
6,905
2,160
0
835
6,070
0
41,525
L
Loki
verpi10
Loki
4,375
1,335
0
2,866
8,063
2,091
0
3,471
4,592
0
28,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
34,033
255
Minions Killed
305
0
Camps Cleared
0
1,114,173
Distance Traveled
1,214,609
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,383
532
12
1
0
238,803
5
L
Neith
6,230
519
84
7
0
206,888
6
W
Fenrir
7,418
618
74
6
0
239,482
5
L
Ymir
4,757
396
11
1
0
203,821
2
L
Bellona
5,494
458
45
4
0
213,592
1
L
Persephone
6,217
518
60
5
0
221,304
3
W
Tiamat
6,006
501
47
4
0
238,586
0
W
He Bo
7,318
610
88
7
0
284,716
0
W
Cernunnos
6,908
576
84
7
0
213,022
3
L
Loki
5,623
469
55
5
0
268,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role