Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BoltPup
Sylvanus
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,468 Elo+
Party 2
Scylla
Scylla
FunDysfunctional
Scylla
Level 64
God Stats
2W - 6L
1,726 SR
Queue Stats
111W - 133L
1,428 Elo+
Party 3
Hou Yi
Hou Yi
JNSKI
Hou Yi
Level 84
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 14L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bruhmomenthours
Tsukuyomi
Level 33
God Stats
3W - 6L
1,409 SR
Queue Stats
30W - 57L
1,245 Elo+
Party 3
Team Averages
Level 53
1,484 SR
1,417 Elo+

VS

Team Averages
Level 65
1,367 SR
1,452 Elo+
Ymir
Ymir
Andrew2132131
Ymir
Level 3
God Stats
10W - 5L
1,240 SR
Queue Stats
12W - 8L
1,464 Elo+
Party 1
Anhur
Anhur
Shorty1999
Anhur
Level 78
God Stats
4W - 6L
1,170 SR
Queue Stats
191W - 212L
1,481 Elo+
Party 1
Bellona
Bellona
knuckles547
Bellona
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 66L
1,511 Elo+
Party 1
Sol
Sol
spiralvenom
Sol
Level 39
God Stats
21W - 23L
1,467 SR
Queue Stats
236W - 265L
1,404 Elo+
Party 1
Fenrir
Fenrir
uribitoCSJ
Fenrir
Level 122
God Stats
6W - 17L
1,458 SR
Queue Stats
60W - 74L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 5 / 3
8,063
504
2,758
12,411
10,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
BoltPup
Sylvanus
14
1 / 2 / 9
8,638
540
4,571
8,569
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
12 / 2 / 4
10,733
671
11,478
6,305
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
JNSKI
Hou Yi
14
10 / 3 / 1
9,064
567
13,793
11,884
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
bruhmomenthours
Tsukuyomi
15
5 / 4 / 9
9,614
601
11,851
11,983
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
6,451
403
2,263
14,167
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
2 / 6 / 1
7,196
450
4,658
8,534
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
knuckles547
Bellona
14
6 / 3 / 6
9,043
565
11,073
11,494
9,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 5
7,818
489
6,187
9,721
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
uribitoCSJ
Fenrir
14
6 / 6 / 6
9,336
584
8,352
14,402
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
28
Kills
16
16
Deaths
28
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
5
3
0.3
L
1
8
2
0.25
W
Sylvanus
BoltPup
Sylvanus
1
2
9
2.75
W
12
2
4
7
W
Hou Yi
JNSKI
Hou Yi
10
3
1
3.5
L
Anhur
2
6
1
0.42
W
Tsukuyomi
bruhmomenthours
Tsukuyomi
5
4
9
2.38
L
Bellona
knuckles547
Bellona
6
3
6
3
L
1
5
5
0.7
L
Fenrir
uribitoCSJ
Fenrir
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,451
Damage
32,533
51,152
Taken
58,318
30,957
Mitigated
25,172
15,236
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,758
913
0
4,559
12,411
10,789
0
630
11,781
0
40,685
L
2,263
229
244
1,772
14,167
5,174
0
4,149
10,018
7,059
0
W
Sylvanus
BoltPup
Sylvanus
4,571
1,835
943
2,788
8,569
9,375
51
2,301
6,268
14,613
0
W
11,478
1,724
0
404
6,305
1,989
0
1,747
4,558
60,415
3,108
W
Hou Yi
JNSKI
Hou Yi
13,793
7,593
0
3,774
11,884
4,718
285
1,284
10,600
0
80,157
L
Anhur
4,658
1,886
0
1,340
8,534
1,500
0
1,293
7,241
0
42,378
W
Tsukuyomi
bruhmomenthours
Tsukuyomi
11,851
2,436
0
2,768
11,983
4,086
0
2,073
9,725
0
55,017
L
Bellona
knuckles547
Bellona
11,073
2,769
145
3,426
11,494
9,374
694
2,562
8,932
0
46,876
L
6,187
1,252
0
1,707
9,721
4,197
0
3,694
6,027
38,692
3,929
L
Fenrir
uribitoCSJ
Fenrir
8,352
922
0
3,136
14,402
4,927
0
4,311
10,091
0
50,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
39,844
422
Minions Killed
364
0
Camps Cleared
0
1,471,006
Distance Traveled
1,499,063
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,063
504
96
6
0
260,722
7
L
Ymir
6,451
403
19
1
0
298,791
2
W
Sylvanus
8,638
540
27
2
0
272,601
2
W
Scylla
10,733
671
97
6
0
318,086
3
W
Hou Yi
9,064
567
128
8
0
284,868
0
L
Anhur
7,196
450
78
5
0
306,374
4
W
Tsukuyomi
9,614
601
74
5
0
334,729
0
L
Bellona
9,043
565
97
6
0
300,787
4
L
Sol
7,818
489
82
5
0
299,307
2
L
Fenrir
9,336
584
88
6
0
293,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role