Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Im BDE
Cthulhu
Level 122
God Stats
5W - 5L
1,549 SR
Queue Stats
302W - 293L
1,630 Elo+
Party 1
Vulcan
Vulcan
RoxenZoux
Vulcan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 143L
1,558 Elo+
Party 2
Nemesis
Nemesis
UND3NI4BLE
Nemesis
Level 119
God Stats
1W - 2L
1,328 SR
Queue Stats
212W - 217L
1,516 Elo+
Party 2
Team Averages
Level 129
1,475 SR
1,541 Elo+

VS

Team Averages
Level 144
1,498 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
LukNotSkill
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,549 Elo+
Party 4
Ullr
Ullr
Murderous WOODS
Ullr
Level 160
God Stats
2W - 3L
1,482 SR
Queue Stats
88W - 103L
1,523 Elo+
Solo
Persephone
Persephone
ProShekels
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,434 Elo+
Party 4
Pele
Pele
XxVoidKingxX
Pele
Level 159
God Stats
7W - 12L
1,508 SR
Queue Stats
1,144W - 1,155L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 2 / 12
9,176
834
7,296
9,700
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
14
3 / 3 / 14
8,800
800
7,901
11,618
11,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
Im BDE
Cthulhu
17
5 / 2 / 16
9,819
893
13,174
9,922
10,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
RoxenZoux
Vulcan
16
4 / 3 / 10
9,431
857
16,271
7,672
3,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
UND3NI4BLE
Nemesis
17
8 / 2 / 8
9,906
901
6,575
9,420
5,664
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 5 / 6
9,164
833
7,807
11,180
4,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
LukNotSkill
Yu Huang
15
3 / 4 / 8
9,112
828
9,678
9,236
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 6
8,634
785
7,560
12,925
5,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Persephone
ProShekels
Persephone
13
0 / 4 / 7
7,764
706
8,085
9,052
3,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 8
8,831
803
7,532
18,265
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
23
Kills
12
12
Deaths
23
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
12
4.5
W
Gilgamesh
 
Gilgamesh
3
3
14
3.33
L
Da Ji
 
Da Ji
4
5
6
1.4
W
Cthulhu
Im BDE
Cthulhu
5
2
16
6.5
L
Yu Huang
LukNotSkill
Yu Huang
3
4
8
1.75
L
3
5
6
1.2
L
Persephone
ProShekels
Persephone
0
4
7
0.88
W
Vulcan
RoxenZoux
Vulcan
4
3
10
3
W
Nemesis
UND3NI4BLE
Nemesis
8
2
8
6
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,217
Damage
40,662
48,332
Taken
60,658
38,437
Mitigated
34,066
12,173
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,296
1,863
1,375
2,405
9,700
7,732
1,658
4,764
4,936
0
25,817
W
Gilgamesh
 
Gilgamesh
7,901
1,144
1,265
2,041
11,618
11,583
567
3,703
7,915
0
10,126
L
Da Ji
 
Da Ji
7,807
1,489
0
1,346
11,180
4,634
215
5,339
5,630
0
9,990
W
Cthulhu
Im BDE
Cthulhu
13,174
692
1,302
1,693
9,922
10,056
983
3,572
6,350
26,669
0
L
Yu Huang
LukNotSkill
Yu Huang
9,678
794
2,577
1,122
9,236
3,721
1,070
3,563
5,451
18,847
0
L
7,560
2,074
410
1,871
12,925
5,307
1,326
7,987
4,759
0
24,050
L
Persephone
ProShekels
Persephone
8,085
621
430
1,556
9,052
3,348
693
5,270
3,618
21,723
0
W
Vulcan
RoxenZoux
Vulcan
16,271
6,728
267
221
7,672
3,402
1,347
1,517
6,155
35,019
0
W
Nemesis
UND3NI4BLE
Nemesis
6,575
2,322
332
1,272
9,420
5,664
1,108
4,207
5,213
0
11,967
L
7,532
1,171
725
3,999
18,265
17,056
313
7,285
10,710
0
21,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
43,505
126
Minions Killed
109
0
Camps Cleared
0
1,102,918
Distance Traveled
990,307
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,176
834
41
4
0
242,530
1
W
Gilgamesh
8,800
800
5
0
0
216,907
0
L
Da Ji
9,164
833
6
1
0
192,738
1
W
Cthulhu
9,819
893
29
3
0
212,101
1
L
Yu Huang
9,112
828
29
3
0
210,452
1
L
Ullr
8,634
785
39
4
0
156,952
0
L
Persephone
7,764
706
22
2
0
216,514
0
W
Vulcan
9,431
857
29
3
0
211,778
0
W
Nemesis
9,906
901
22
2
0
219,602
0
L
Pele
8,831
803
13
1
0
213,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role