Player Matchup

Athena
Athena
IIIGUMBOIII
Athena
Level 155
God Stats
13W - 6L
1,757 SR
Queue Stats
1,197W - 1,227L
1,498 Elo+
Solo
Poseidon
Poseidon
Life_is_Peachy96
Poseidon
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
THEKNOWNMODDER
Sun Wukong
Level 108
God Stats
1W - 1L
1,298 SR
Queue Stats
62W - 64L
1,515 Elo+
Solo
Ah Puch
Ah Puch
ftd5000
Ah Puch
Level 160
God Stats
2W - 0L
1,599 SR
Queue Stats
17W - 19L
1,463 Elo+
Solo
Bastet
Bastet
ΙΙAnthelionΙΙ
Bastet
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,469 Elo+

VS

Team Averages
Level 115
1,498 SR
1,476 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ADamLeprekon
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,494 Elo+
Solo
Atlas
Atlas
TA Giggity
Atlas
Level 142
God Stats
3W - 4L
1,491 SR
Queue Stats
373W - 373L
1,486 Elo+
Solo
Skadi
Skadi
l Insaniam l
Skadi
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 85L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 4 / 16
9,229
923
3,592
17,199
16,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 11
8,677
868
6,634
6,995
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
THEKNOWNMODDER
Sun Wukong
15
5 / 3 / 14
9,503
950
9,625
11,315
10,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ftd5000
Ah Puch
19
13 / 1 / 8
11,777
1,178
15,551
10,181
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 5 / 15
9,159
916
9,769
11,093
4,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 6 / 5
10,282
1,028
15,791
9,466
3,745
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
16
3 / 5 / 7
8,280
828
7,309
8,262
2,843
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 6
7,387
739
3,089
11,166
7,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
9
0 / 3 / 4
6,568
657
2,928
7,479
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 7 / 7
7,901
790
10,908
10,942
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
27
Kills
17
17
Deaths
27
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
9
6
5
1.92
L
Sol
 
Sol
3
5
7
1.3
L
1
6
6
0.67
W
Athena
2
4
16
2.5
W
2
4
11
1.88
L
Atlas
0
3
4
0.67
W
Sun Wukong
THEKNOWNMODDER
Sun Wukong
5
3
14
4
W
Ah Puch
ftd5000
Ah Puch
13
1
8
17
L
4
7
7
1.07
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
40,025
56,783
Taken
47,315
37,338
Mitigated
24,334
21,699
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,791
1,760
500
1,083
9,466
3,745
0
6,783
2,683
26,407
0
L
Sol
 
Sol
7,309
1,662
664
1,894
8,262
2,843
0
3,783
4,479
15,146
0
L
3,089
366
926
1,765
11,166
7,439
0
6,762
4,404
11,154
0
W
Athena
3,592
953
2,125
3,323
17,199
16,367
620
7,430
9,659
7,454
0
W
6,634
684
1,331
1,038
6,995
2,561
581
5,173
1,772
22,614
0
L
Atlas
2,928
1,172
106
1,524
7,479
6,401
0
2,651
4,828
8,241
0
W
Sun Wukong
THEKNOWNMODDER
Sun Wukong
9,625
1,454
1,487
2,131
11,315
10,117
536
4,167
7,055
0
17,153
W
Ah Puch
ftd5000
Ah Puch
15,551
495
288
6,090
10,181
4,230
1,247
5,768
4,317
38,908
0
L
10,908
4,540
0
806
10,942
3,906
0
5,798
5,144
0
19,317
W
9,769
1,743
1,580
2,306
11,093
4,063
1,737
6,045
4,863
0
14,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
40,418
112
Minions Killed
127
0
Camps Cleared
0
1,034,741
Distance Traveled
707,601
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,282
1,028
46
5
0
159,588
2
L
Sol
8,280
828
36
4
0
170,591
2
L
Hades
7,387
739
19
2
0
150,661
2
W
Athena
9,229
923
8
1
0
211,133
0
W
Poseidon
8,677
868
31
3
0
175,997
0
L
Atlas
6,568
657
3
0
0
85,574
0
W
Sun Wukong
9,503
950
5
1
0
210,769
3
W
Ah Puch
11,777
1,178
61
6
0
214,913
0
L
Skadi
7,901
790
23
2
0
141,187
0
W
Bastet
9,159
916
7
1
0
221,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role