Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LiBlunk
Ra
Level 65
God Stats
3W - 4L
1,098 SR
Queue Stats
92W - 101L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
Nju r6
Erlang Shen
Level 95
God Stats
7W - 3L
1,559 SR
Queue Stats
88W - 87L
1,475 Elo+
Solo
Team Averages
Level 115
1,431 SR
1,488 Elo+

VS

Team Averages
Level 122
1,470 SR
1,517 Elo+
Sobek
Sobek
CrankDinosaur19
Sobek
Level 104
God Stats
5W - 10L
1,408 SR
Queue Stats
139W - 147L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
Enfyrnx
Erlang Shen
Level 126
God Stats
6W - 4L
1,560 SR
Queue Stats
447W - 460L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mystik_108
Cu Chulainn
Level 160
God Stats
4W - 10L
1,335 SR
Queue Stats
644W - 681L
1,517 Elo+
Solo
Scylla
Scylla
champagne_gamer4
Scylla
Level 108
God Stats
5W - 4L
1,578 SR
Queue Stats
82W - 83L
1,459 Elo+
Solo
Neith
Neith
xXSABRIIEXx
Neith
Level 111
God Stats
1W - 2L
1,471 SR
Queue Stats
82W - 75L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 1 / 3
6,371
637
5,088
5,680
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
 
Athena
8
1 / 3 / 2
5,394
539
2,583
10,006
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
 
Discordia
8
0 / 1 / 3
5,054
505
3,583
4,406
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 1 / 1
7,029
703
4,314
4,464
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Nju r6
Erlang Shen
10
1 / 0 / 0
6,062
606
4,918
6,274
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,387
539
2,205
8,393
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Enfyrnx
Erlang Shen
11
1 / 2 / 0
5,940
594
2,185
8,881
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Mystik_108
Cu Chulainn
8
0 / 1 / 0
4,994
499
3,136
6,002
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 1
5,177
518
1,633
5,534
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 1
5,535
554
5,699
3,938
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
5
6
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
3
5.5
W
Athena
 
Athena
1
3
2
0.67
W
Discordia
 
Discordia
0
1
3
1.5
L
1
1
4
3
L
Erlang Shen
Enfyrnx
Erlang Shen
1
2
0
0.5
W
5
1
1
5.5
L
Cu Chulainn
Mystik_108
Cu Chulainn
0
1
0
0
W
Erlang Shen
Nju r6
Erlang Shen
1
0
0
1
L
0
5
1
0.1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,486
Damage
14,858
30,830
Taken
32,748
13,496
Mitigated
14,849
9,854
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,088
946
0
1,956
5,680
1,542
20
622
5,002
0
23,898
W
Athena
 
Athena
2,583
692
276
1,676
10,006
5,007
0
1,006
9,000
15,346
0
W
Discordia
 
Discordia
3,583
823
386
859
4,406
761
640
399
4,007
18,433
0
L
2,205
519
12
2,998
8,393
4,737
0
4,594
3,667
12,499
0
L
Erlang Shen
Enfyrnx
Erlang Shen
2,185
1,031
0
3,168
8,881
3,166
0
1,486
7,144
0
40,666
W
4,314
232
249
1,216
4,464
1,385
732
1,811
2,653
33,299
0
L
Cu Chulainn
Mystik_108
Cu Chulainn
3,136
1,107
0
2,257
6,002
4,457
669
0
5,628
0
21,535
W
Erlang Shen
Nju r6
Erlang Shen
4,918
2,705
0
3,236
6,274
4,801
940
0
5,950
0
33,572
L
1,633
311
0
961
5,534
1,343
276
3,021
2,288
24,478
0
L
5,699
2,669
0
1,163
3,938
1,146
0
982
2,640
0
30,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
27,033
253
Minions Killed
256
0
Camps Cleared
0
1,125,269
Distance Traveled
1,032,734
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,371
637
48
5
0
260,981
0
W
Athena
5,394
539
21
2
0
207,103
2
W
Discordia
5,054
505
34
3
0
191,216
2
L
Sobek
5,387
539
17
2
0
202,878
0
L
Erlang Shen
5,940
594
78
8
0
228,169
0
W
Ra
7,029
703
77
8
0
236,558
6
L
Cu Chulainn
4,994
499
50
5
0
207,486
0
W
Erlang Shen
6,062
606
73
7
0
229,411
3
L
Scylla
5,177
518
52
5
0
200,468
6
L
Neith
5,535
554
59
6
0
193,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role