Player Matchup

Kukulkan
Kukulkan
Gold V
Brodermax
Kukulkan
Gold V
Level 154
God Stats
9W - 6L
1,648 SR
Queue Stats
129W - 141L
1,310 MMR
Solo
Eset
Eset
Gold V
Dabadabuka
Eset
Gold V
Level 95
God Stats
43W - 46L
1,569 SR
Queue Stats
1,064W - 1,086L
1,270 MMR
Solo
Kali
Kali
Gold V
SaltedLime
Kali
Gold V
Level 118
God Stats
1W - 3L
1,710 SR
Queue Stats
63W - 64L
1,277 MMR
Solo
Guan Yu
Guan Yu
Gold V
SasherGrey
Guan Yu
Gold V
Level 140
God Stats
20W - 26L
1,440 SR
Queue Stats
348W - 363L
1,294 MMR
Solo
Hou Yi
Hou Yi
Silver I
Scyll1234567
Hou Yi
Silver I
Level 127
God Stats
15W - 14L
1,513 SR
Queue Stats
340W - 360L
1,227 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,576 SR
1,276 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,600 SR
1,317 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
AnNILEator
Nox
Silver I
Level 103
God Stats
1W - 2L
1,609 SR
Queue Stats
54W - 53L
1,081 MMR
Party 1
Vulcan
Vulcan
Silver II
MTsSmoke
Vulcan
Silver II
Level 85
God Stats
4W - 4L
1,553 SR
Queue Stats
45W - 52L
1,237 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Rahmaan1
Gilgamesh
Bronze III
Level 55
God Stats
6W - 3L
1,840 SR
Queue Stats
94W - 96L
1,313 MMR
Solo
Achilles
Achilles
Silver II
joshua251234
Achilles
Silver II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brodermax
Kukulkan
15
2 / 5 / 6
9,959
453
9,337
13,659
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 9 / 5
10,654
484
8,774
21,658
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 5
10,167
462
7,603
21,649
8,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
SasherGrey
Guan Yu
17
5 / 3 / 1
10,940
497
13,340
22,184
25,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
16
3 / 5 / 4
10,771
490
14,278
16,035
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LokiArtioBastetCliodhna

VS

Bans
CharybdisThothAtlasAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
10 / 2 / 11
13,916
633
20,200
15,022
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

15
0 / 2 / 14
10,507
478
3,762
15,374
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
MTsSmoke
Vulcan
18
6 / 4 / 9
11,998
545
15,596
9,592
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Rahmaan1
Gilgamesh
17
2 / 3 / 10
11,676
531
12,980
19,503
20,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
joshua251234
Achilles
18
10 / 4 / 5
12,282
558
20,783
22,195
14,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
14
Kills
28
28
Deaths
15
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
2
11
7.75
W
0
2
14
3.5
L
Kukulkan
Brodermax
Kukulkan
2
5
6
1
L
3
9
5
0.61
W
Vulcan
MTsSmoke
Vulcan
6
4
9
2.63
W
Gilgamesh
Rahmaan1
Gilgamesh
2
3
10
2.33
L
1
6
5
0.58
L
Guan Yu
SasherGrey
Guan Yu
5
3
1
1.83
L
Hou Yi
3
5
4
1
W
Achilles
joshua251234
Achilles
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,332
Damage
73,321
95,185
Taken
81,686
58,062
Mitigated
61,624
20,740
Healing
24,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
20,200
12,200
1,056
5,731
15,022
5,408
4,692
2,629
12,393
0
110,704
W
3,762
670
0
1,713
15,374
18,384
208
1,570
13,588
24,590
3,115
L
Kukulkan
Brodermax
Kukulkan
9,337
784
0
1,003
13,659
4,301
0
4,553
9,106
58,891
0
L
8,774
992
875
2,118
21,658
14,690
0
7,122
14,367
32,383
0
W
Vulcan
MTsSmoke
Vulcan
15,596
3,463
0
2,679
9,592
3,263
576
4,426
5,166
77,451
0
W
Gilgamesh
Rahmaan1
Gilgamesh
12,980
5,274
0
4,886
19,503
20,569
404
4,277
15,226
0
72,064
L
7,603
3,705
0
3,079
21,649
8,873
0
3,034
18,615
0
71,810
L
Guan Yu
SasherGrey
Guan Yu
13,340
2,452
2,283
8,300
22,184
25,532
897
2,893
19,291
0
66,903
L
Hou Yi
14,278
7,149
0
3,082
16,035
4,666
0
1,582
14,453
0
71,308
W
Achilles
joshua251234
Achilles
20,783
9,786
0
8,801
22,195
14,000
1,777
5,434
16,761
0
100,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
60,379
523
Minions Killed
559
0
Camps Cleared
0
2,075,638
Distance Traveled
2,173,563
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,916
633
147
7
0
412,189
11
W
Nox
10,507
478
31
1
0
437,298
8
L
Kukulkan
9,959
453
107
5
0
436,981
7
L
Eset
10,654
484
47
2
0
392,814
4
W
Vulcan
11,998
545
121
6
0
444,594
7
W
Gilgamesh
11,676
531
140
6
0
411,667
7
L
Kali
10,167
462
111
5
0
423,943
2
L
Guan Yu
10,940
497
133
6
0
419,709
1
L
Hou Yi
10,771
490
125
6
0
402,191
1
W
Achilles
12,282
558
120
5
0
467,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role