Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
RnGxDeadShot
Thor
Level 104
God Stats
2W - 2L
1,458 SR
Queue Stats
107W - 109L
1,328 Elo+
Party 1
Ra
Ra
SladeFH
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 1
Bellona
Bellona
StrickenOrc2759
Bellona
Level 14
God Stats
6W - 10L
1,335 SR
Queue Stats
18W - 34L
1,308 Elo+
Party 1
Geb
Geb
XablauZul
Geb
Level 108
God Stats
20W - 11L
1,852 SR
Queue Stats
184W - 208L
1,492 Elo+
Solo
Team Averages
Level 71
1,529 SR
1,397 Elo+

VS

Team Averages
Level 106
1,555 SR
1,533 Elo+
Poseidon
Poseidon
 
Poseidon
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Lz_CsjG
Baba Yaga
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,471 Elo+
Party 2
Horus
Horus
Mariboy
Horus
Level 108
God Stats
75W - 58L
1,576 SR
Queue Stats
219W - 221L
1,496 Elo+
Solo
Vulcan
Vulcan
acrosYT777
Vulcan
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 13L
1,706 Elo+
Solo
Serqet
Serqet
dimasdih
Serqet
Level 143
God Stats
1W - 0L
1,697 SR
Queue Stats
26W - 28L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 0 / 0
8,884
888
333
931
236
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 8 / 0
11,582
1,158
16,924
24,436
8,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 8 / 1
9,641
964
5,157
13,410
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 12 / 3
10,399
1,040
2,513
23,364
18,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 4 / 1
9,862
986
4,590
16,024
17,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
10 / 0 / 11
12,527
1,253
16,129
4,610
1,901
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Lz_CsjG
Baba Yaga
18
1 / 2 / 22
11,122
1,112
14,463
8,010
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Mariboy
Horus
18
6 / 0 / 21
13,278
1,328
13,527
9,408
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
acrosYT777
Vulcan
18
11 / 2 / 17
12,720
1,272
20,221
7,293
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Serqet
dimasdih
Serqet
17
4 / 2 / 12
11,056
1,106
6,189
6,281
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
115
6
Kills
32
32
Deaths
6
5
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Poseidon
 
Poseidon
10
0
11
15.5
W
Baba Yaga
Lz_CsjG
Baba Yaga
1
2
22
6
W
Horus
Mariboy
Horus
6
0
21
16.5
L
6
8
0
0.75
L
0
8
1
0.06
L
0
12
3
0.13
L
0
4
1
0.13
W
Vulcan
acrosYT777
Vulcan
11
2
17
9.75
W
Serqet
dimasdih
Serqet
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
70,529
78,165
Taken
35,602
47,409
Mitigated
24,077
4,288
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
333
143
0
0
931
236
0
297
634
4,283
0
W
Poseidon
 
Poseidon
16,129
4,809
0
566
4,610
1,901
0
1,808
2,802
48,898
0
W
Baba Yaga
Lz_CsjG
Baba Yaga
14,463
1,903
154
1,473
8,010
3,916
0
1,302
6,708
21,259
0
W
Horus
Mariboy
Horus
13,527
5,945
2,277
3,634
9,408
11,088
0
3,245
6,163
2,402
18,013
L
16,924
2,312
0
286
24,436
8,635
0
15,596
8,446
0
38,170
L
5,157
975
391
1,312
13,410
3,221
0
7,341
5,699
24,943
0
L
2,513
446
949
786
23,364
18,249
0
18,421
4,540
0
8,880
L
4,590
382
0
564
16,024
17,068
0
9,170
6,490
23,897
0
W
Vulcan
acrosYT777
Vulcan
20,221
5,975
183
1,457
7,293
4,445
0
1,828
5,465
52,066
0
W
Serqet
dimasdih
Serqet
6,189
1,264
0
0
6,281
2,727
0
1,897
4,384
0
16,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
60,703
130
Minions Killed
225
3
Camps Cleared
10
703,650
Distance Traveled
1,056,092
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,884
888
8
1
1
36,994
0
W
Poseidon
12,527
1,253
79
8
4
210,876
1
W
Baba Yaga
11,122
1,112
26
3
1
208,706
0
W
Horus
13,278
1,328
7
1
0
224,641
3
L
Thor
11,582
1,158
52
5
1
204,762
0
L
Ra
9,641
964
45
5
1
127,965
1
L
Bellona
10,399
1,040
9
1
0
201,151
0
L
Geb
9,862
986
16
2
0
132,778
2
W
Vulcan
12,720
1,272
86
9
2
224,945
0
W
Serqet
11,056
1,106
27
3
3
186,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role