Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FERGANATOR77
Ymir
Level 63
God Stats
16W - 17L
1,493 SR
Queue Stats
279W - 444L
1,289 Elo+
Solo
Horus
Horus
Nanashi MTW
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,665 Elo+
Party 2
Team Averages
Level 44
1,498 SR
1,485 Elo+

VS

Team Averages
Level 117
1,499 SR
1,657 Elo+
Bacchus
Bacchus
JAMY6116
Bacchus
Level 114
God Stats
5W - 1L
1,767 SR
Queue Stats
18W - 11L
1,596 Elo+
Party 1
Rama
Rama
Jiddle1999
Rama
Level 128
God Stats
2W - 1L
1,229 SR
Queue Stats
27W - 18L
1,618 Elo+
Party 1
Hel
Hel
XxSmithyxX18999
Hel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 6 / 1
6,043
604
1,538
11,566
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 0
7,207
721
4,506
11,700
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 1
5,990
599
1,808
9,866
4,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JAMY6116
Bacchus
13
3 / 0 / 13
8,667
867
4,481
6,537
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
13 / 1 / 4
9,305
931
16,112
7,818
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 15
7,804
780
10,595
4,736
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
17
17
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
1
0.08
L
1
6
0
0.17
W
Bacchus
JAMY6116
Bacchus
3
0
13
9.5
W
13
1
4
15
L
0
5
1
0.1
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,852
Damage
31,188
33,132
Taken
19,091
17,164
Mitigated
11,845
3,828
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,538
216
1,374
1,519
11,566
4,834
0
4,806
6,760
12,161
0
L
4,506
268
0
295
11,700
7,387
0
5,519
6,181
10,806
0
W
Bacchus
JAMY6116
Bacchus
4,481
1,112
0
2,700
6,537
6,633
547
2,674
3,863
10,826
0
W
16,112
12,203
0
2,615
7,818
3,450
1,472
2,551
5,267
0
43,714
L
1,808
1,125
348
292
9,866
4,943
0
4,751
5,115
0
6,696
W
10,595
347
2,449
3,206
4,736
1,762
382
1,598
3,138
31,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,240
Gold Earned
25,776
58
Minions Killed
110
0
Camps Cleared
8
376,362
Distance Traveled
532,942
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,043
604
27
3
0
110,112
2
L
Ymir
7,207
721
15
2
0
161,448
5
W
Bacchus
8,667
867
18
2
2
188,531
1
W
Rama
9,305
931
48
5
3
157,034
1
L
Horus
5,990
599
16
2
0
104,802
2
W
Hel
7,804
780
44
4
3
187,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role