Player Matchup

Ganesha
Ganesha
Ezerado
Ganesha
Level 116
God Stats
6W - 0L
1,602 SR
Queue Stats
15W - 6L
1,585 Elo+
Solo
Merlin
Merlin
Pranasrave
Merlin
Level 105
God Stats
9W - 12L
1,285 SR
Queue Stats
80W - 89L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
yakovgluzman
Gilgamesh
Level 41
God Stats
20W - 19L
1,461 SR
Queue Stats
58W - 78L
1,408 Elo+
Solo
Team Averages
Level 87
1,449 SR
1,484 Elo+

VS

Team Averages
Level 43
1,470 SR
1,293 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Galavias
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,165 Elo+
Party 1
Anubis
Anubis
Hlavy
Anubis
Level 36
God Stats
1W - 4L
1,411 SR
Queue Stats
1W - 9L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ezerado
Ganesha
16
0 / 2 / 17
10,615
663
8,426
15,437
14,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Pranasrave
Merlin
17
6 / 4 / 9
12,036
752
17,507
11,119
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
yakovgluzman
Gilgamesh
17
11 / 3 / 4
12,404
775
17,629
17,510
12,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 4 / 4
12,092
756
9,405
21,834
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
14
1 / 8 / 7
9,994
625
10,505
14,141
4,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Hlavy
Anubis
15
3 / 5 / 4
10,179
636
14,456
13,432
6,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
17
Kills
9
9
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
4
4
1.75
W
Ganesha
Ezerado
Ganesha
0
2
17
4.25
L
Loki
1
8
7
0.56
L
Anubis
Hlavy
Anubis
3
5
4
1
W
Merlin
Pranasrave
Merlin
6
4
9
2.63
W
Gilgamesh
yakovgluzman
Gilgamesh
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
34,366
44,066
Taken
49,407
31,306
Mitigated
28,846
5,291
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,405
1,697
1,324
6,300
21,834
18,582
0
9,037
12,797
24,763
0
W
Ganesha
Ezerado
Ganesha
8,426
1,017
644
1,455
15,437
14,789
549
8,909
6,528
31,312
0
L
Loki
10,505
1,080
0
1,629
14,141
4,095
0
8,932
5,209
0
26,608
L
Anubis
Hlavy
Anubis
14,456
170
0
3,345
13,432
6,169
183
8,470
4,962
46,918
0
W
Merlin
Pranasrave
Merlin
17,507
2,166
0
493
11,119
3,774
1,415
5,848
5,271
58,664
0
W
Gilgamesh
yakovgluzman
Gilgamesh
17,629
7,244
0
2,699
17,510
12,743
640
9,484
8,026
0
34,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
32,265
183
Minions Killed
147
8
Camps Cleared
5
825,445
Distance Traveled
720,463
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,092
756
34
2
0
236,669
2
W
Ganesha
10,615
663
1
0
0
301,615
7
L
Loki
9,994
625
29
2
1
259,890
0
L
Anubis
10,179
636
84
5
4
223,904
1
W
Merlin
12,036
752
113
7
6
262,478
2
W
Gilgamesh
12,404
775
69
4
2
261,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role