Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AncientParty
Izanami
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,548 Elo+
Party 2
Atlas
Atlas
CrossSharks1
Atlas
Level 143
God Stats
22W - 14L
1,690 SR
Queue Stats
166W - 168L
1,582 Elo+
Party 2
Pele
Pele
Heytrax24
Pele
Level 74
God Stats
12W - 5L
1,727 SR
Queue Stats
298W - 280L
1,571 Elo+
Solo
Shiva
Shiva
raudales179
Shiva
Level 114
God Stats
174W - 141L
1,676 SR
Queue Stats
1,044W - 1,032L
1,539 Elo+
Solo
Team Averages
Level 111
1,619 SR
1,548 Elo+

VS

Team Averages
Level 133
1,520 SR
1,545 Elo+
Ravana
Ravana
JJMacriTTV
Ravana
Level 123
God Stats
4W - 3L
1,630 SR
Queue Stats
154W - 128L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
KingKakarat
Cthulhu
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 45L
1,537 Elo+
Party 1
Persephone
Persephone
R34P1N6 D347H
Persephone
Level 146
God Stats
19W - 20L
1,528 SR
Queue Stats
587W - 602L
1,506 Elo+
Solo
Apollo
Apollo
SavageEvolved
Apollo
Level 152
God Stats
7W - 4L
1,222 SR
Queue Stats
333W - 260L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
ShadowReed24
Cabrakan
Level 141
God Stats
0W - 1L
1,720 SR
Queue Stats
202W - 144L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 1 / 4
6,531
653
3,831
4,915
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AncientParty
Izanami
9
0 / 2 / 3
5,473
547
4,560
4,204
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 1 / 7
5,575
558
6,228
7,823
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
9
4 / 2 / 4
5,919
592
3,487
7,263
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 0
7,243
724
5,438
6,776
2,553
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JJMacriTTV
Ravana
9
3 / 1 / 0
5,386
539
4,402
5,270
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KingKakarat
Cthulhu
8
0 / 1 / 1
4,568
457
3,080
6,724
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
R34P1N6 D347H
Persephone
9
1 / 5 / 1
5,560
556
5,301
6,062
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,838
584
4,958
6,805
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ShadowReed24
Cabrakan
6
0 / 4 / 3
4,519
452
2,605
9,291
4,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
4
5
W
Izanami
AncientParty
Izanami
0
2
3
0.75
W
1
1
7
4.5
W
Pele
4
2
4
3
L
Ravana
JJMacriTTV
Ravana
3
1
0
3
L
Cthulhu
KingKakarat
Cthulhu
0
1
1
0.5
L
Persephone
R34P1N6 D347H
Persephone
1
5
1
0.3
L
2
1
2
3
L
Cabrakan
ShadowReed24
Cabrakan
0
4
3
0.38
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,544
Damage
20,346
30,981
Taken
34,152
11,457
Mitigated
14,135
7,320
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,831
693
209
2,180
4,915
1,435
188
2,842
2,073
35,610
0
W
Izanami
AncientParty
Izanami
4,560
3,004
0
100
4,204
892
168
581
3,623
0
31,627
W
6,228
2,751
0
1,872
7,823
4,715
0
2,372
5,451
13,159
836
W
Pele
3,487
1,168
0
1,106
7,263
1,862
0
2,317
4,914
0
30,424
L
Ravana
JJMacriTTV
Ravana
4,402
793
0
810
5,270
1,593
0
993
4,277
0
22,856
L
Cthulhu
KingKakarat
Cthulhu
3,080
704
0
2,206
6,724
4,658
0
1,335
5,389
21,444
0
L
Persephone
R34P1N6 D347H
Persephone
5,301
211
0
470
6,062
1,654
0
3,117
2,940
29,521
0
L
4,958
2,496
0
3,170
6,805
1,631
0
1,830
4,975
0
36,926
L
Cabrakan
ShadowReed24
Cabrakan
2,605
654
267
1,754
9,291
4,599
0
2,469
6,822
11,066
0
W
5,438
1,182
0
1,853
6,776
2,553
202
2,618
3,934
0
50,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
25,871
326
Minions Killed
221
0
Camps Cleared
0
1,045,196
Distance Traveled
933,216
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,531
653
77
8
0
204,723
5
W
Izanami
5,473
547
72
7
0
195,050
2
W
Atlas
5,575
558
5
1
0
209,065
1
W
Pele
5,919
592
58
6
0
218,301
1
L
Ravana
5,386
539
44
4
0
225,283
5
L
Cthulhu
4,568
457
36
4
0
172,581
1
L
Persephone
5,560
556
49
5
0
173,569
1
L
Apollo
5,838
584
70
7
0
180,788
4
L
Cabrakan
4,519
452
22
2
0
180,995
5
W
Shiva
7,243
724
114
11
0
218,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role