Player Matchup

Bakasura
Bakasura
Brrzerko
Bakasura
Level 106
God Stats
14W - 14L
1,818 SR
Queue Stats
264W - 224L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
CHiRiPA-HAKASE
Nu Wa
Level 64
God Stats
7W - 5L
1,818 SR
Queue Stats
141W - 115L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
Gxrrms
Kukulkan
Level 124
God Stats
7W - 4L
1,394 SR
Queue Stats
146W - 136L
1,541 Elo+
Party 2
Athena
Athena
I0 Khaos I0
Athena
Level 89
God Stats
10W - 21L
1,154 SR
Queue Stats
717W - 665L
1,555 Elo+
Party 1
Hachiman
Hachiman
tmickeyd29
Hachiman
Level 78
God Stats
14W - 22L
1,436 SR
Queue Stats
567W - 522L
1,547 Elo+
Party 1
Team Averages
Level 92
1,524 SR
1,554 Elo+

VS

Team Averages
Level 89
1,665 SR
1,479 Elo+
Shiva
Shiva
AkatsukiTies
Shiva
Level 41
God Stats
11W - 5L
1,823 SR
Queue Stats
34W - 31L
1,626 Elo+
Party 4
Chaac
Chaac
XGN Redpanda104
Chaac
Level 87
God Stats
1W - 0L
1,584 SR
Queue Stats
22W - 27L
1,397 Elo+
Party 3
Amaterasu
Amaterasu
blastmyshaft
Amaterasu
Level 98
God Stats
4W - 2L
1,758 SR
Queue Stats
52W - 54L
1,552 Elo+
Party 4
Ra
Ra
grimre4per1331
Ra
Level 129
God Stats
6W - 2L
1,371 SR
Queue Stats
90W - 99L
1,414 Elo+
Party 3
Sol
Sol
mar3d
Sol
Level 88
God Stats
2W - 3L
1,790 SR
Queue Stats
160W - 170L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brrzerko
Bakasura
18
8 / 3 / 2
10,664
561
14,847
18,310
12,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 3
9,884
520
9,814
10,845
4,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Gxrrms
Kukulkan
15
1 / 4 / 4
9,011
474
9,129
10,928
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
0 / 4 / 5
7,969
419
5,763
19,737
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
tmickeyd29
Hachiman
16
0 / 1 / 0
9,214
485
5,841
9,112
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 0
10,427
549
9,156
12,737
8,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 2 / 1
11,603
611
10,705
17,312
18,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
blastmyshaft
Amaterasu
14
2 / 3 / 6
9,689
510
6,310
19,258
15,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 1
10,592
557
8,973
11,030
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
mar3d
Sol
17
3 / 0 / 3
10,835
570
12,737
12,174
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
16
16
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
Bakasura
Brrzerko
Bakasura
8
3
2
3
L
1
4
3
0.63
L
Kukulkan
Gxrrms
Kukulkan
1
4
4
0.75
L
Athena
0
4
5
0.63
W
4
2
1
2.25
W
Amaterasu
blastmyshaft
Amaterasu
2
3
6
1.67
W
2
3
1
0.83
W
Sol
mar3d
Sol
3
0
3
4.5
L
Hachiman
tmickeyd29
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,394
Damage
47,881
68,932
Taken
72,511
38,639
Mitigated
51,080
20,300
Healing
27,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,156
3,006
475
6,036
12,737
8,514
0
3,946
8,125
0
70,829
L
Bakasura
Brrzerko
Bakasura
14,847
8,914
0
4,754
18,310
12,602
522
6,733
11,577
0
72,838
L
9,814
2,354
189
1,408
10,845
4,385
166
0
10,845
70,695
0
L
Kukulkan
Gxrrms
Kukulkan
9,129
505
0
1,738
10,928
4,121
133
3,178
7,750
67,853
0
L
Athena
5,763
1,497
917
4,990
19,737
14,614
68
6,862
12,875
28,413
7,060
W
10,705
1,332
0
6,518
17,312
18,623
266
7,571
9,240
0
99,667
W
Amaterasu
blastmyshaft
Amaterasu
6,310
2,858
385
4,811
19,258
15,317
0
5,866
12,423
0
33,119
W
8,973
1,125
626
3,176
11,030
3,895
1,326
3,991
6,497
82,655
0
W
Sol
mar3d
Sol
12,737
4,293
0
5,037
12,174
4,731
1,574
2,414
9,130
82,740
12,353
L
Hachiman
tmickeyd29
Hachiman
5,841
3,349
0
6,304
9,112
2,917
626
3,404
5,708
0
60,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,742
Gold Earned
53,146
565
Minions Killed
679
0
Camps Cleared
0
1,841,300
Distance Traveled
1,953,731
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,427
549
112
6
0
412,999
4
L
Bakasura
10,664
561
130
7
0
437,895
2
L
Nu Wa
9,884
520
133
7
0
323,673
5
L
Kukulkan
9,011
474
122
6
0
326,207
5
L
Athena
7,969
419
49
3
0
408,211
6
W
Chaac
11,603
611
213
11
0
392,573
3
W
Amaterasu
9,689
510
35
2
0
394,511
9
W
Ra
10,592
557
160
8
0
380,441
3
W
Sol
10,835
570
159
8
0
373,207
4
L
Hachiman
9,214
485
131
7
0
345,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role