Player Matchup

Izanami
Izanami
Avult
Izanami
Level 121
God Stats
827W - 809L
1,539 SR
Queue Stats
1,424W - 1,449L
1,530 Elo+
Solo
Cernunnos
Cernunnos
DieKirbye
Cernunnos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1
Jormungandr
Jormungandr
LaTequila
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1
Nu Wa
Nu Wa
VinidiAngelo
Nu Wa
Level 34
God Stats
4W - 10L
1,219 SR
Queue Stats
4W - 15L
1,039 Elo+
Party 1
Merlin
Merlin
zigurati
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,201 Elo+
Party 1
Team Averages
Level 47
1,452 SR
1,208 Elo+

VS

Team Averages
Level 79
1,472 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Abetz75
Gilgamesh
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 19L
1,420 Elo+
Party 2
King Arthur
King Arthur
Hades3579
King Arthur
Level 101
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 2
Thoth
Thoth
IvoS2
Thoth
Level 106
God Stats
3W - 2L
1,553 SR
Queue Stats
189W - 214L
1,518 Elo+
Solo
Ares
Ares
JustaBirb
Ares
Level 107
God Stats
2W - 0L
1,711 SR
Queue Stats
9W - 8L
1,662 Elo+
Party 3
Chiron
Chiron
ProbablyBurst
Chiron
Level 18
God Stats
1W - 0L
1,278 SR
Queue Stats
10W - 12L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avult
Izanami
20
16 / 13 / 13
18,684
1,335
55,410
31,186
8,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
DieKirbye
Cernunnos
20
5 / 3 / 12
15,109
1,079
13,609
16,937
5,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
LaTequila
Jormungandr
20
3 / 7 / 22
15,620
1,116
10,351
30,752
36,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 9 / 17
14,293
1,021
17,617
22,694
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
zigurati
Merlin
20
4 / 7 / 14
14,961
1,069
23,424
16,090
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abetz75
Gilgamesh
20
3 / 5 / 11
13,819
987
15,660
24,332
10,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Hades3579
King Arthur
20
11 / 7 / 15
15,806
1,129
19,004
30,493
37,349
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
IvoS2
Thoth
20
9 / 6 / 25
17,042
1,217
33,557
23,494
8,074
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
20
5 / 5 / 21
16,294
1,164
19,481
27,568
41,092
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
11 / 7 / 15
16,621
1,187
25,926
24,088
10,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
126
30
Kills
39
39
Deaths
30
78
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abetz75
Gilgamesh
3
5
11
1.7
L
Izanami
Avult
Izanami
16
13
13
1.73
L
Cernunnos
DieKirbye
Cernunnos
5
3
12
3.67
W
King Arthur
Hades3579
King Arthur
11
7
15
2.64
W
Thoth
IvoS2
Thoth
9
6
25
3.58
W
Ares
5
5
21
3.1
L
Jormungandr
LaTequila
Jormungandr
3
7
22
2
W
11
7
15
2.64
L
2
9
17
1.17
L
Merlin
zigurati
Merlin
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,411
Damage
113,628
117,659
Taken
129,975
63,575
Mitigated
107,857
6,210
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abetz75
Gilgamesh
15,660
6,628
0
2,506
24,332
10,643
0
12,556
11,776
0
50,055
L
Izanami
Avult
Izanami
55,410
30,524
0
3,520
31,186
8,868
0
14,999
16,187
222
90,427
L
Cernunnos
DieKirbye
Cernunnos
13,609
7,822
0
2,281
16,937
5,835
0
9,412
7,525
0
34,667
W
King Arthur
Hades3579
King Arthur
19,004
1,424
0
2,039
30,493
37,349
0
9,524
20,651
154
46,580
W
Thoth
IvoS2
Thoth
33,557
1,007
0
2,578
23,494
8,074
0
7,382
16,112
63,607
0
W
Ares
19,481
418
0
2,765
27,568
41,092
0
11,752
15,816
31,473
0
L
Jormungandr
LaTequila
Jormungandr
10,351
2,190
0
0
30,752
36,800
0
8,853
21,899
29,423
0
W
25,926
11,580
1,944
3,631
24,088
10,699
0
10,400
13,634
0
71,679
L
17,617
5,546
82
327
22,694
6,385
0
11,733
10,961
26,819
0
L
Merlin
zigurati
Merlin
23,424
2,071
0
0
16,090
5,687
0
8,156
7,934
58,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,667
Gold Earned
79,582
266
Minions Killed
312
7
Camps Cleared
10
1,249,860
Distance Traveled
1,286,716
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,819
987
70
5
4
226,622
0
L
Izanami
18,684
1,335
83
6
1
228,617
0
L
Cernunnos
15,109
1,079
41
3
4
233,858
1
W
King Arthur
15,806
1,129
49
4
0
271,884
0
W
Thoth
17,042
1,217
61
4
2
270,618
0
W
Ares
16,294
1,164
25
2
0
275,539
1
L
Jormungandr
15,620
1,116
34
2
0
289,439
1
W
Chiron
16,621
1,187
107
8
4
242,053
0
L
Nu Wa
14,293
1,021
20
1
0
260,668
0
L
Merlin
14,961
1,069
88
6
2
237,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role