Player Matchup

Loki
Loki
Danteraptor
Loki
Level 149
God Stats
3W - 2L
1,302 SR
Queue Stats
306W - 312L
1,403 Elo+
Solo
Sol
Sol
Mjolnirs_Revenge
Sol
Level 53
God Stats
0W - 1L
1,318 SR
Queue Stats
8W - 7L
1,188 Elo+
Solo
Khepri
Khepri
NOSHIRT_JM
Khepri
Level 107
God Stats
1W - 1L
1,750 SR
Queue Stats
161W - 174L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
SoxVanguard
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,186 Elo+
Solo
Skadi
Skadi
X804XBEST
Skadi
Level 145
God Stats
0W - 3L
1,282 SR
Queue Stats
182W - 201L
1,429 Elo+
Solo
Team Averages
Level 100
1,430 SR
1,330 Elo+

VS

Team Averages
Level 83
1,567 SR
1,531 Elo+
Atlas
Atlas
Beanoz4133
Atlas
Level 54
God Stats
4W - 2L
1,725 SR
Queue Stats
118W - 83L
1,514 Elo+
Party 1
Fafnir
Fafnir
GotZombie23
Fafnir
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 76L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
IrLamar
Ah Puch
Level 107
God Stats
6W - 3L
1,608 SR
Queue Stats
147W - 139L
1,519 Elo+
Solo
Danzaburou
Danzaburou
SandyBat242246
Danzaburou
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 100L
1,514 Elo+
Party 1
Serqet
Serqet
Xzirf
Serqet
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 234L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 3
11,990
666
19,496
15,337
7,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 3
10,065
559
22,127
13,885
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
NOSHIRT_JM
Khepri
15
0 / 4 / 8
9,818
545
9,381
17,324
16,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
SoxVanguard
Sun Wukong
17
0 / 4 / 8
10,319
573
11,076
20,158
23,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
X804XBEST
Skadi
19
2 / 2 / 4
11,182
621
14,637
8,244
3,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
3 / 2 / 13
12,736
708
14,144
24,459
26,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
17
1 / 2 / 12
11,946
664
7,387
21,989
31,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
IrLamar
Ah Puch
20
2 / 1 / 11
11,553
642
18,761
13,762
6,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SandyBat242246
Danzaburou
20
7 / 2 / 8
13,063
726
20,343
16,938
8,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Xzirf
Serqet
18
3 / 2 / 10
10,932
607
8,620
16,322
8,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
9
Kills
16
16
Deaths
9
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
13
4.75
L
6
3
3
2.5
W
Fafnir
1
2
12
3.5
W
Ah Puch
IrLamar
Ah Puch
2
1
11
7.5
L
1
3
3
0.83
L
Khepri
NOSHIRT_JM
Khepri
0
4
8
1
W
Danzaburou
SandyBat242246
Danzaburou
7
2
8
5.5
L
Sun Wukong
SoxVanguard
Sun Wukong
0
4
8
1
L
Skadi
X804XBEST
Skadi
2
2
4
2
W
Serqet
Xzirf
Serqet
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,717
Damage
69,255
74,948
Taken
93,470
56,798
Mitigated
81,980
26,453
Healing
38,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
14,144
5,031
4,464
4,145
24,459
26,704
258
8,522
15,491
38,348
0
L
19,496
1,157
2,502
5,783
15,337
7,414
1,527
8,541
6,683
0
42,476
W
Fafnir
7,387
3,529
2,711
6,455
21,989
31,967
648
6,980
14,637
13,319
0
W
Ah Puch
IrLamar
Ah Puch
18,761
119
2,568
3,375
13,762
6,748
834
4,547
9,180
47,684
0
L
22,127
3,281
1,341
4,531
13,885
5,927
412
8,451
5,287
34,513
0
L
Khepri
NOSHIRT_JM
Khepri
9,381
65
2,445
2,692
17,324
16,483
191
7,356
9,761
15,977
0
W
Danzaburou
SandyBat242246
Danzaburou
20,343
3,094
2,293
4,620
16,938
8,376
1,945
5,393
11,425
0
50,699
L
Sun Wukong
SoxVanguard
Sun Wukong
11,076
749
700
3,812
20,158
23,252
484
11,343
8,065
0
16,659
L
Skadi
X804XBEST
Skadi
14,637
3,492
1,430
1,217
8,244
3,722
1,185
4,601
3,643
0
46,310
W
Serqet
Xzirf
Serqet
8,620
1,590
4,943
3,336
16,322
8,185
1,759
6,066
10,054
0
13,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
60,230
191
Minions Killed
186
0
Camps Cleared
0
1,601,808
Distance Traveled
1,554,485
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,736
708
34
2
0
264,304
0
L
Loki
11,990
666
37
2
0
293,603
0
W
Fafnir
11,946
664
17
1
0
324,114
2
W
Ah Puch
11,553
642
63
4
0
314,750
0
L
Sol
10,065
559
39
2
0
336,529
0
L
Khepri
9,818
545
19
1
0
316,426
0
W
Danzaburou
13,063
726
59
3
0
341,901
0
L
Sun Wukong
10,319
573
33
2
0
321,198
0
L
Skadi
11,182
621
63
4
0
334,052
0
W
Serqet
10,932
607
13
1
0
309,416
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role