Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
MUNCHNAVA1
Ah Muzen Cab
Silver I
Level 129
God Stats
15W - 11L
1,633 SR
Queue Stats
291W - 325L
1,258 MMR
Party 1
Fenrir
Fenrir
Gold III
STA1K K1LL3R V2
Fenrir
Gold III
Level 122
God Stats
6W - 8L
1,610 SR
Queue Stats
57W - 52L
1,816 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
ludo97
Ah Puch
Bronze III
Level 89
God Stats
1W - 1L
1,521 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,588 SR
1,525 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,435 SR
1,530 MMR
Merlin
Merlin
Silver II
Tartagleeuh
Merlin
Silver II
Level 103
God Stats
2W - 6L
1,368 SR
Queue Stats
46W - 54L
1,477 MMR
Party 2
Cthulhu
Cthulhu
Gold V
jimbo1202
Cthulhu
Gold V
Level 119
God Stats
5W - 5L
1,352 SR
Queue Stats
50W - 54L
1,680 MMR
Party 2
Cliodhna
Cliodhna
Bronze V
simonerick21
Cliodhna
Bronze V
Level 97
God Stats
0W - 1L
1,584 SR
Queue Stats
2W - 7L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MUNCHNAVA1
Ah Muzen Cab
15
2 / 1 / 9
10,535
702
10,178
12,973
4,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
14 / 0 / 2
12,448
830
18,361
12,231
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ludo97
Ah Puch
14
0 / 3 / 7
9,894
660
6,800
8,924
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasBastetGebGilgameshShiva

VS

Bans
Baron SamediArtioArtemisSobekNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 1
8,321
555
5,641
9,595
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
jimbo1202
Cthulhu
14
3 / 4 / 1
9,408
627
10,273
16,505
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
simonerick21
Cliodhna
13
1 / 7 / 1
8,924
595
7,297
15,879
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
MUNCHNAVA1
Ah Muzen Cab
2
1
9
6.5
W
14
0
2
15
L
Merlin
0
5
1
0.1
L
Cthulhu
jimbo1202
Cthulhu
3
4
1
0.88
W
Ah Puch
ludo97
Ah Puch
0
3
7
1.17
L
Cliodhna
simonerick21
Cliodhna
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,339
Damage
23,211
34,128
Taken
41,979
14,829
Mitigated
30,078
9,909
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
MUNCHNAVA1
Ah Muzen Cab
10,178
4,883
0
5,021
12,973
4,325
1,078
5,737
6,573
0
44,465
W
18,361
3,022
0
2,687
12,231
7,394
1,418
4,769
6,691
325
37,549
L
Merlin
5,641
215
0
110
9,595
3,108
0
1,081
8,255
25,862
0
L
Cthulhu
jimbo1202
Cthulhu
10,273
275
88
2,877
16,505
15,271
0
3,048
13,074
31,739
0
W
Ah Puch
ludo97
Ah Puch
6,800
216
457
1,744
8,924
3,110
673
4,446
3,899
40,310
0
L
Cliodhna
simonerick21
Cliodhna
7,297
487
0
3,250
15,879
11,699
0
3,148
12,279
0
29,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
26,653
181
Minions Killed
146
11
Camps Cleared
3
855,466
Distance Traveled
740,428
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,535
702
78
5
2
277,391
3
W
Fenrir
12,448
830
38
3
4
329,233
4
L
Merlin
8,321
555
52
3
1
216,566
3
L
Cthulhu
9,408
627
40
3
0
256,467
2
W
Ah Puch
9,894
660
65
4
5
248,842
4
L
Cliodhna
8,924
595
54
4
2
267,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role