Player Matchup

Apollo
Apollo
Blastaton20
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,207 Elo+
Party 3
Merlin
Merlin
SirCrumpet54
Merlin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,471 Elo+
Party 3
He Bo
He Bo
ThatLegoMan73
He Bo
Level 105
God Stats
6W - 2L
1,926 SR
Queue Stats
168W - 172L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
juicytenderskin
Cthulhu
Level 26
God Stats
3W - 2L
1,548 SR
Queue Stats
7W - 4L
1,608 Elo+
Party 3
Gilgamesh
Gilgamesh
xenudes
Gilgamesh
Level 27
God Stats
7W - 5L
1,690 SR
Queue Stats
115W - 120L
1,574 Elo+
Party 1
Team Averages
Level 61
1,633 SR
1,478 Elo+

VS

Team Averages
Level 77
1,500 SR
1,451 Elo+
Arachne
Arachne
VIGL-ACE
Arachne
Level 109
God Stats
16W - 16L
1,671 SR
Queue Stats
468W - 499L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
ZenAstraea
Kukulkan
Level 102
God Stats
6W - 5L
1,399 SR
Queue Stats
416W - 432L
1,466 Elo+
Party 2
Sobek
Sobek
ZombieKillerzVX
Sobek
Level 25
God Stats
11W - 7L
1,675 SR
Queue Stats
28W - 28L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ximux10
Kumbhakarna
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 85L
1,256 Elo+
Solo
Bellona
Bellona
yngWrld999
Bellona
Level 91
God Stats
14W - 22L
1,257 SR
Queue Stats
277W - 304L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 1 / 0
5,050
459
1,852
4,557
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
3 / 1 / 0
6,854
623
5,557
3,661
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 2
6,060
551
2,718
5,894
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 2 / 0
5,656
514
3,267
6,460
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xenudes
Gilgamesh
12
1 / 0 / 1
6,729
612
4,838
3,161
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
VIGL-ACE
Arachne
11
4 / 0 / 0
6,299
573
3,662
6,102
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ZenAstraea
Kukulkan
11
0 / 3 / 0
6,159
560
989
5,532
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 0 / 3
5,337
485
2,048
7,187
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
ximux10
Kumbhakarna
6
0 / 2 / 0
4,373
398
526
3,967
3,148
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
yngWrld999
Bellona
12
2 / 0 / 3
6,711
610
5,883
8,077
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
1
0
0
W
Merlin
3
1
0
3
W
1
2
2
1
L
Arachne
VIGL-ACE
Arachne
4
0
0
4
L
Kukulkan
ZenAstraea
Kukulkan
0
3
0
0
L
0
0
3
1.5
W
0
2
0
0
W
Gilgamesh
xenudes
Gilgamesh
1
0
1
1.5
L
Kumbhakarna
ximux10
Kumbhakarna
0
2
0
0
L
Bellona
yngWrld999
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
13,108
23,733
Taken
30,865
8,964
Mitigated
16,366
6,771
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
1,852
1,051
0
1,790
4,557
928
0
265
4,292
0
24,722
W
Merlin
5,557
400
0
460
3,661
1,020
0
602
3,059
40,398
0
W
2,718
160
0
2,050
5,894
1,532
152
1,193
4,701
30,232
0
L
Arachne
VIGL-ACE
Arachne
3,662
3,238
0
744
6,102
2,322
0
1,188
4,914
0
32,851
L
Kukulkan
ZenAstraea
Kukulkan
989
285
0
918
5,532
1,791
1,090
3,415
2,117
39,364
0
L
2,048
62
0
2,296
7,187
5,051
0
2,298
4,889
13,924
0
W
3,267
375
312
1,138
6,460
3,079
0
337
6,123
18,514
0
W
Gilgamesh
xenudes
Gilgamesh
4,838
1,623
0
1,021
3,161
2,405
0
1,166
1,995
0
39,059
L
Kumbhakarna
ximux10
Kumbhakarna
526
46
0
288
3,967
3,148
0
1,040
2,927
7,436
0
L
Bellona
yngWrld999
Bellona
5,883
1,793
70
4,422
8,077
4,054
0
3,601
4,476
0
36,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
28,879
326
Minions Killed
254
0
Camps Cleared
0
1,110,782
Distance Traveled
986,937
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,050
459
52
5
0
216,179
2
W
Merlin
6,854
623
91
8
0
206,929
4
W
He Bo
6,060
551
78
7
0
223,186
3
L
Arachne
6,299
573
61
6
0
301,007
1
L
Kukulkan
6,159
560
95
9
0
194,452
5
L
Sobek
5,337
485
25
2
0
169,634
0
W
Cthulhu
5,656
514
24
2
0
236,446
0
W
Gilgamesh
6,729
612
81
7
0
228,042
0
L
Kumbhakarna
4,373
398
14
1
0
101,521
2
L
Bellona
6,711
610
59
5
0
220,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role