Player Matchup

Ah Puch
Ah Puch
Fanatyk22
Ah Puch
Level 125
God Stats
3W - 1L
1,709 SR
Queue Stats
77W - 82L
1,461 Elo+
Party 2
Hera
Hera
Jeremia_L_Metio
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,517 Elo+
Solo
Tyr
Tyr
LordcChaos
Tyr
Level 89
God Stats
1W - 1L
1,316 SR
Queue Stats
62W - 68L
1,448 Elo+
Party 2
Olorun
Olorun
Xcmg
Olorun
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
322W - 321L
1,505 Elo+
Solo
Cthulhu
Cthulhu
loulio
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,388 Elo+
Solo
Team Averages
Level 82
1,505 SR
1,464 Elo+

VS

Team Averages
Level 97
1,469 SR
1,430 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DukeHadi
Morgan Le Fay
Level 126
God Stats
8W - 10L
1,498 SR
Queue Stats
635W - 634L
1,546 Elo+
Solo
Hercules
Hercules
Skulllzy
Hercules
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 125L
1,501 Elo+
Solo
Cupid
Cupid
Tokikochan
Cupid
Level 56
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 1
Fenrir
Fenrir
ank1r
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fanatyk22
Ah Puch
19
8 / 1 / 17
11,281
868
20,049
7,911
3,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 6 / 16
9,592
738
7,342
12,454
5,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 16
10,082
776
4,657
18,858
24,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
Xcmg
Olorun
17
6 / 1 / 16
10,566
813
11,548
10,665
5,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
loulio
Cthulhu
17
9 / 2 / 11
10,672
821
8,142
15,817
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
1 / 5 / 4
9,603
739
13,251
10,752
4,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
DukeHadi
Morgan Le Fay
15
5 / 7 / 4
8,678
668
12,368
11,788
5,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Skulllzy
Hercules
14
1 / 4 / 6
8,504
654
7,960
13,934
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
15
2 / 4 / 4
9,009
693
9,495
9,132
4,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
ank1r
Fenrir
14
2 / 8 / 6
8,226
633
5,388
12,148
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
28
Kills
11
12
Deaths
28
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
4
0.6
L
Morgan Le Fay
DukeHadi
Morgan Le Fay
5
7
4
1
W
Ah Puch
Fanatyk22
Ah Puch
8
1
17
16.5
W
2
6
16
1.67
W
3
2
16
5.5
L
Hercules
Skulllzy
Hercules
1
4
6
1
L
Cupid
2
4
4
1
W
Olorun
Xcmg
Olorun
6
1
16
14
L
Fenrir
ank1r
Fenrir
2
8
6
0.63
W
Cthulhu
loulio
Cthulhu
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,738
Damage
48,462
65,705
Taken
57,754
54,265
Mitigated
40,694
28,905
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
13,251
214
622
2,124
10,752
4,501
0
7,982
2,615
41,864
0
L
Morgan Le Fay
DukeHadi
Morgan Le Fay
12,368
743
1,549
1,302
11,788
5,432
0
9,244
2,279
22,170
0
W
Ah Puch
Fanatyk22
Ah Puch
20,049
1,189
1,853
1,685
7,911
3,827
809
3,454
4,389
45,378
0
W
7,342
2,856
939
1,115
12,454
5,402
1,134
6,009
6,185
20,959
0
W
4,657
591
756
3,704
18,858
24,016
731
6,217
12,392
0
8,962
L
Hercules
Skulllzy
Hercules
7,960
1,128
808
4,848
13,934
19,705
0
11,052
2,353
0
11,610
L
Cupid
9,495
3,063
1,613
1,342
9,132
4,107
0
7,170
1,750
0
16,245
W
Olorun
Xcmg
Olorun
11,548
4,789
10,863
5,517
10,665
5,638
3,435
5,003
5,662
19,057
0
L
Fenrir
ank1r
Fenrir
5,388
977
0
802
12,148
6,949
0
10,681
1,111
0
8,584
W
Cthulhu
loulio
Cthulhu
8,142
702
1,114
1,359
15,817
15,382
172
4,936
10,727
14,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,193
Gold Earned
44,020
128
Minions Killed
114
0
Camps Cleared
0
1,188,246
Distance Traveled
1,081,259
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,603
739
56
4
0
216,725
3
L
Morgan Le Fay
8,678
668
19
1
0
201,614
2
W
Ah Puch
11,281
868
59
5
0
240,504
0
W
Hera
9,592
738
32
2
0
196,171
2
W
Tyr
10,082
776
6
0
0
248,253
0
L
Hercules
8,504
654
9
1
0
230,041
2
L
Cupid
9,009
693
25
2
0
205,355
0
W
Olorun
10,566
813
20
2
0
252,444
3
L
Fenrir
8,226
633
5
0
0
227,524
0
W
Cthulhu
10,672
821
11
1
0
250,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role