Player Matchup

Thanatos
Thanatos
JpStrikerX
Thanatos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 43L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
casualbalance
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,418 Elo+
Party 1
Janus
Janus
tsunrin
Janus
Level 78
God Stats
3W - 1L
1,690 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,437 Elo+

VS

Team Averages
Level 70
1,449 SR
1,442 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Arkan7os17
Morgan Le Fay
Level 66
God Stats
5W - 13L
1,466 SR
Queue Stats
325W - 284L
1,470 Elo+
Party 2
Apollo
Apollo
FuriaCañetina
Apollo
Level 15
God Stats
20W - 24L
1,381 SR
Queue Stats
121W - 118L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JpStrikerX
Thanatos
15
10 / 3 / 6
10,272
790
12,269
10,507
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
casualbalance
Xing Tian
15
8 / 4 / 7
10,285
791
12,811
13,679
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
tsunrin
Janus
14
2 / 0 / 13
9,423
725
11,096
6,312
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 5 / 3
9,705
747
7,567
16,309
14,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Arkan7os17
Morgan Le Fay
13
2 / 8 / 3
8,701
669
10,919
11,580
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 3
8,512
655
4,388
13,246
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
7
7
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
3
1.1
L
Morgan Le Fay
Arkan7os17
Morgan Le Fay
2
8
3
0.44
L
1
7
3
0.36
W
Thanatos
JpStrikerX
Thanatos
10
3
6
4.33
W
Xing Tian
casualbalance
Xing Tian
8
4
7
2.88
W
Janus
tsunrin
Janus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
22,874
30,498
Taken
41,135
13,150
Mitigated
21,098
10,770
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,567
1,569
239
2,185
16,309
14,529
0
9,784
5,774
0
21,805
L
Morgan Le Fay
Arkan7os17
Morgan Le Fay
10,919
491
0
924
11,580
3,219
0
6,047
5,144
32,915
0
L
4,388
3,494
0
1,394
13,246
3,350
0
7,653
5,252
0
23,539
W
Thanatos
JpStrikerX
Thanatos
12,269
2,895
0
7,811
10,507
4,997
0
3,487
7,020
0
29,244
W
Xing Tian
casualbalance
Xing Tian
12,811
1,037
70
1,811
13,679
6,346
0
5,165
8,514
27,559
0
W
Janus
tsunrin
Janus
11,096
913
101
977
6,312
1,807
35
2,608
3,704
31,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
26,918
126
Minions Killed
131
4
Camps Cleared
7
725,172
Distance Traveled
665,363
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,705
747
39
3
3
257,528
5
L
Morgan Le Fay
8,701
669
41
3
2
210,776
3
L
Apollo
8,512
655
51
4
2
197,059
0
W
Thanatos
10,272
790
40
3
2
240,059
4
W
Xing Tian
10,285
791
32
2
1
235,724
3
W
Janus
9,423
725
54
4
1
249,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role