Player Matchup

The Morrigan
The Morrigan
Precursor BH
The Morrigan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,428 Elo+
Party 3
He Bo
He Bo
T0RM3NT0RX
He Bo
Level 108
God Stats
13W - 3L
1,774 SR
Queue Stats
270W - 248L
1,542 Elo+
Party 3
Fenrir
Fenrir
iamp173
Fenrir
Level 86
God Stats
12W - 10L
1,404 SR
Queue Stats
150W - 174L
1,334 Elo+
Party 1
Sobek
Sobek
smilnirk
Sobek
Level 62
God Stats
31W - 38L
1,474 SR
Queue Stats
152W - 173L
1,370 Elo+
Party 1
Izanami
Izanami
t995ob
Izanami
Level 60
God Stats
8W - 5L
1,603 SR
Queue Stats
103W - 137L
1,340 Elo+
Party 1
Team Averages
Level 84
1,551 SR
1,403 Elo+

VS

Team Averages
Level 88
1,550 SR
1,388 Elo+
Yu Huang
Yu Huang
JibbleJub
Yu Huang
Level 136
God Stats
6W - 11L
1,764 SR
Queue Stats
642W - 609L
1,621 Elo+
Party 2
Atlas
Atlas
Jumpe_Yumm74
Atlas
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 59L
1,293 Elo+
Party 4
Charybdis
Charybdis
Neon8090
Charybdis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,133 Elo+
Party 4
Merlin
Merlin
Shadow_Kill29
Merlin
Level 56
God Stats
14W - 21L
1,472 SR
Queue Stats
26W - 41L
1,348 Elo+
Solo
Achilles
Achilles
TheBigWunk
Achilles
Level 106
God Stats
24W - 29L
1,512 SR
Queue Stats
260W - 233L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Precursor BH
The Morrigan
9
2 / 2 / 0
5,676
568
579
3,349
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
12
2 / 0 / 2
6,589
659
4,428
4,566
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iamp173
Fenrir
10
0 / 1 / 0
5,702
570
534
4,786
2,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
smilnirk
Sobek
10
3 / 3 / 3
5,997
600
3,492
9,867
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
t995ob
Izanami
9
4 / 2 / 2
5,768
577
6,589
6,407
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JibbleJub
Yu Huang
9
1 / 2 / 0
5,209
521
2,606
4,947
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 3
5,657
566
5,596
9,289
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Neon8090
Charybdis
9
2 / 4 / 1
5,282
528
4,033
5,735
1,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 1
4,485
449
1,887
2,546
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TheBigWunk
Achilles
10
3 / 0 / 1
6,002
600
1,280
5,336
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
7
8
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
JibbleJub
Yu Huang
1
2
0
0.5
L
1
3
3
0.83
L
Charybdis
Neon8090
Charybdis
2
4
1
0.63
W
The Morrigan
Precursor BH
The Morrigan
2
2
0
1
L
0
2
1
0.25
W
He Bo
2
0
2
3
L
Achilles
TheBigWunk
Achilles
3
0
1
3.5
W
Fenrir
iamp173
Fenrir
0
1
0
0
W
Sobek
smilnirk
Sobek
3
3
3
1.5
W
Izanami
t995ob
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,622
Damage
15,402
28,975
Taken
27,853
13,015
Mitigated
10,196
10,357
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
JibbleJub
Yu Huang
2,606
451
0
1,230
4,947
1,445
0
2,898
2,049
28,432
0
L
5,596
2,809
251
1,865
9,289
4,942
0
1,439
7,850
19,754
0
L
Charybdis
Neon8090
Charybdis
4,033
2,289
0
677
5,735
1,366
26
1,207
4,528
0
28,152
W
The Morrigan
Precursor BH
The Morrigan
579
185
0
623
3,349
973
0
1,331
1,801
24,708
0
L
1,887
210
0
230
2,546
687
32
1,649
897
12,905
0
W
He Bo
4,428
148
0
2,407
4,566
1,240
0
1,427
3,025
39,859
0
L
Achilles
TheBigWunk
Achilles
1,280
293
0
2,845
5,336
1,756
0
683
4,653
0
31,280
W
Fenrir
iamp173
Fenrir
534
0
45
1,314
4,786
2,917
893
458
4,284
3,253
20,981
W
Sobek
smilnirk
Sobek
3,492
467
270
3,826
9,867
6,028
0
3,489
6,378
10,528
4,320
W
Izanami
t995ob
Izanami
6,589
5,186
0
1,872
6,407
1,857
0
3,009
3,398
0
30,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
26,635
272
Minions Killed
238
0
Camps Cleared
0
1,036,466
Distance Traveled
965,984
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,209
521
59
6
0
183,228
5
L
Atlas
5,657
566
34
3
0
186,849
3
L
Charybdis
5,282
528
56
6
0
164,078
4
W
The Morrigan
5,676
568
51
5
0
178,362
2
L
Merlin
4,485
449
21
2
0
195,120
1
W
He Bo
6,589
659
85
9
0
232,956
4
L
Achilles
6,002
600
68
7
0
236,709
3
W
Fenrir
5,702
570
58
6
0
218,385
0
W
Sobek
5,997
600
18
2
0
214,977
0
W
Izanami
5,768
577
60
6
0
191,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role