Player Matchup

Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AttestedRoom732
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,558 Elo+
Solo
Cupid
Cupid
JustTeal
Cupid
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 46L
1,698 Elo+
Party 2
Raijin
Raijin
L0RD BILLY
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,717 Elo+
Solo
Ares
Ares
RDTXNYRK
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,426 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,580 Elo+

VS

Team Averages
Level 98
1,556 SR
1,556 Elo+
Anhur
Anhur
DeathTheKid1256
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,523 Elo+
Party 1
Merlin
Merlin
JVlystery
Merlin
Level 145
God Stats
3W - 1L
1,427 SR
Queue Stats
82W - 63L
1,687 Elo+
Party 1
Rama
Rama
LOCUSTKILLERX10
Rama
Level 116
God Stats
2W - 2L
1,853 SR
Queue Stats
155W - 135L
1,435 Elo+
Solo
Olorun
Olorun
MaddestRussian
Olorun
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 37L
1,575 Elo+
Party 1
Fafnir
Fafnir
NYCCHEF
Fafnir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 3 / 9
9,655
878
5,093
9,122
9,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 5 / 10
8,516
774
8,394
10,604
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
JustTeal
Cupid
12
3 / 5 / 7
7,986
726
8,942
10,594
4,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
L0RD BILLY
Raijin
15
3 / 4 / 9
8,754
796
8,902
8,896
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
14
1 / 5 / 12
8,546
777
3,776
14,218
13,755
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 10
8,141
740
4,603
9,818
4,104
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
JVlystery
Merlin
16
6 / 2 / 7
9,953
905
15,436
5,292
1,893
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 9
9,965
906
10,364
8,597
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 2 / 11
10,639
967
13,995
10,950
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
NYCCHEF
Fafnir
15
2 / 2 / 17
9,438
858
4,532
11,652
13,093
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
76
15
Kills
22
22
Deaths
15
47
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
3
9
3.5
L
2
5
10
1.4
W
0
6
10
0.83
W
Merlin
JVlystery
Merlin
6
2
7
4.75
L
Cupid
JustTeal
Cupid
3
5
7
1.3
L
Raijin
L0RD BILLY
Raijin
3
4
9
1.88
W
6
3
9
3.5
W
8
2
11
6.75
W
Fafnir
NYCCHEF
Fafnir
2
2
17
5.25
L
Ares
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
48,930
53,434
Taken
46,309
36,297
Mitigated
27,731
15,656
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,093
683
963
1,100
9,122
9,496
346
4,874
4,248
0
12,590
L
8,394
2,148
1,812
1,688
10,604
4,524
42
7,148
3,456
0
22,199
W
4,603
2,341
0
1,579
9,818
4,104
982
3,473
6,277
0
7,741
W
Merlin
JVlystery
Merlin
15,436
1,189
634
884
5,292
1,893
1,134
1,055
4,194
34,245
0
L
Cupid
JustTeal
Cupid
8,942
4,302
2,602
2,576
10,594
4,419
480
6,764
3,830
0
17,805
L
Raijin
L0RD BILLY
Raijin
8,902
415
1,581
1,530
8,896
4,103
429
6,487
2,409
23,381
0
W
10,364
6,846
1,461
2,559
8,597
3,173
1,458
2,011
6,495
0
26,068
W
13,995
6,648
2,779
5,453
10,950
5,468
1,712
3,238
7,599
29,687
3,072
W
Fafnir
NYCCHEF
Fafnir
4,532
1,735
1,116
2,296
11,652
13,093
278
2,901
8,641
8,707
0
L
Ares
3,776
362
0
1,804
14,218
13,755
0
6,908
7,310
5,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
48,136
93
Minions Killed
112
0
Camps Cleared
0
996,148
Distance Traveled
997,781
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,655
878
12
1
0
221,615
0
L
Anhur
8,516
774
32
3
0
190,208
1
W
Anhur
8,141
740
7
1
0
197,972
0
W
Merlin
9,953
905
51
5
0
213,107
1
L
Cupid
7,986
726
20
2
0
196,328
0
L
Raijin
8,754
796
29
3
0
197,334
0
W
Rama
9,965
906
18
2
0
183,850
1
W
Olorun
10,639
967
33
3
0
188,418
0
W
Fafnir
9,438
858
3
0
0
214,434
0
L
Ares
8,546
777
0
0
0
190,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role