Player Matchup

Mulan
Mulan
AwesomeSalsin
Mulan
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 61L
1,575 Elo+
Solo
Neith
Neith
MindbIower
Neith
Level 145
God Stats
1W - 0L
1,557 SR
Queue Stats
19W - 20L
1,556 Elo+
Party 2
Nemesis
Nemesis
Soto006
Nemesis
Level 159
God Stats
12W - 7L
1,329 SR
Queue Stats
164W - 122L
1,623 Elo+
Party 3
Yu Huang
Yu Huang
duduhqp
Yu Huang
Level 158
God Stats
6W - 4L
1,592 SR
Queue Stats
145W - 124L
1,574 Elo+
Party 3
Geb
Geb
oAguss
Geb
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,550 Elo+
Party 2
Team Averages
Level 143
1,496 SR
1,576 Elo+

VS

Team Averages
Level 144
1,487 SR
1,542 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CarlosPaiano
Horus
Level 135
God Stats
3W - 11L
1,375 SR
Queue Stats
32W - 38L
1,522 Elo+
Solo
King Arthur
King Arthur
DrakenQ
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 110L
1,626 Elo+
Party 1
Arachne
Arachne
MikeTk
Arachne
Level 144
God Stats
3W - 4L
1,559 SR
Queue Stats
209W - 199L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
9,481
593
10,848
11,640
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
15
2 / 4 / 3
8,706
544
9,047
11,259
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Soto006
Nemesis
17
7 / 0 / 5
9,365
585
8,942
9,204
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
duduhqp
Yu Huang
16
6 / 1 / 7
9,432
590
9,391
4,617
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
oAguss
Geb
12
0 / 2 / 6
7,355
460
4,332
10,020
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 3 / 1
9,420
589
11,958
13,488
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
 
Ra
15
2 / 5 / 0
9,106
569
5,377
9,782
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 4
7,352
460
4,464
16,256
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
DrakenQ
King Arthur
16
0 / 3 / 0
9,028
564
2,695
13,251
5,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
MikeTk
Arachne
12
1 / 5 / 1
7,502
469
3,490
12,187
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
7
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
1
1.17
L
Ra
 
Ra
2
5
0
0.4
W
6
0
5
8.5
L
1
5
4
0.6
L
King Arthur
DrakenQ
King Arthur
0
3
0
0
L
Arachne
MikeTk
Arachne
1
5
1
0.3
W
Neith
2
4
3
0.88
W
Nemesis
Soto006
Nemesis
7
0
5
9.5
W
Yu Huang
duduhqp
Yu Huang
6
1
7
9.5
W
Geb
oAguss
Geb
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
27,984
46,740
Taken
64,964
29,099
Mitigated
29,387
13,367
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,958
6,846
0
4,710
13,488
4,260
276
2,124
11,294
0
74,939
L
Ra
 
Ra
5,377
665
286
2,910
9,782
2,769
0
4,947
4,759
71,752
0
W
10,848
1,132
0
5,838
11,640
12,768
1,390
289
11,036
0
60,869
L
4,464
2,421
1,181
4,024
16,256
12,525
0
3,113
12,983
0
17,038
L
King Arthur
DrakenQ
King Arthur
2,695
419
40
5,113
13,251
5,746
0
1,043
11,780
0
63,144
L
Arachne
MikeTk
Arachne
3,490
2,320
0
3,384
12,187
4,087
0
2,496
9,337
0
48,114
W
Neith
9,047
3,671
0
2,113
11,259
3,075
1,712
0
11,259
0
66,995
W
Nemesis
Soto006
Nemesis
8,942
3,001
0
2,384
9,204
4,232
592
1,668
7,536
0
77,571
W
Yu Huang
duduhqp
Yu Huang
9,391
729
109
1,309
4,617
1,899
928
1,549
3,068
64,714
0
W
Geb
oAguss
Geb
4,332
656
0
1,614
10,020
7,125
162
1,871
8,149
16,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
42,408
533
Minions Killed
552
0
Camps Cleared
0
1,723,246
Distance Traveled
1,614,980
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,420
589
139
9
0
303,750
6
L
Ra
9,106
569
154
10
0
314,014
12
W
Mulan
9,481
593
121
8
0
354,473
3
L
Horus
7,352
460
27
2
0
286,389
2
L
King Arthur
9,028
564
153
10
0
341,937
4
L
Arachne
7,502
469
79
5
0
368,890
7
W
Neith
8,706
544
126
8
0
289,011
11
W
Nemesis
9,365
585
124
8
0
403,633
3
W
Yu Huang
9,432
590
145
9
0
334,168
1
W
Geb
7,355
460
17
1
0
341,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role