Player Matchup

Danzaburou
Danzaburou
Ala_Zen
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,292 Elo+
Solo
Ymir
Ymir
CrimistinDrake
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
RANDOM__Vd
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 90L
1,453 Elo+
Solo
Kukulkan
Kukulkan
derekspencerr
Kukulkan
Level 102
God Stats
217W - 210L
1,486 SR
Queue Stats
250W - 253L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
l ULTIHEAL l
Sun Wukong
Level 24
God Stats
6W - 11L
1,500 SR
Queue Stats
72W - 90L
1,351 Elo+
Party 2
Team Averages
Level 88
1,497 SR
1,402 Elo+

VS

Team Averages
Level 62
1,667 SR
1,659 Elo+
Terra
Terra
AbysmalTitanTTV
Terra
Level 149
God Stats
8W - 0L
1,888 SR
Queue Stats
196W - 108L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BigBoiMillyRoc
Morgan Le Fay
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
Flaviana
Jing Wei
Level 83
God Stats
2W - 4L
1,533 SR
Queue Stats
173W - 184L
1,550 Elo+
Solo
Medusa
Medusa
Hot_N_Buttery
Medusa
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,617 Elo+
Party 1
Scylla
Scylla
Im-The-Orphan
Scylla
Level 19
God Stats
16W - 2L
1,913 SR
Queue Stats
73W - 10L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ala_Zen
Danzaburou
16
3 / 13 / 3
10,437
1,044
9,142
22,420
6,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 5
10,223
1,022
6,230
25,460
16,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 8 / 6
9,746
975
6,439
15,090
6,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
derekspencerr
Kukulkan
16
4 / 5 / 2
11,387
1,139
13,548
13,847
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
l ULTIHEAL l
Sun Wukong
16
0 / 6 / 8
10,417
1,042
7,937
22,350
16,122
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

80

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 26
12,185
1,219
9,844
11,898
10,721
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
BigBoiMillyRoc
Morgan Le Fay
19
12 / 1 / 21
13,449
1,345
27,023
10,849
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Flaviana
Jing Wei
17
1 / 2 / 10
10,676
1,068
5,244
10,390
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 4 / 18
11,373
1,137
17,554
11,685
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
17 / 0 / 20
14,155
1,416
36,241
5,783
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
134
8
Kills
39
39
Deaths
8
24
Assists
95
Player
Kills
Deaths
Assists
KDA
W
3
1
26
16
L
Danzaburou
Ala_Zen
Danzaburou
3
13
3
0.35
W
Morgan Le Fay
BigBoiMillyRoc
Morgan Le Fay
12
1
21
22.5
L
1
7
5
0.5
W
Jing Wei
Flaviana
Jing Wei
1
2
10
3
W
6
4
18
3.75
W
17
0
20
27
L
0
8
6
0.38
L
Kukulkan
derekspencerr
Kukulkan
4
5
2
1
L
Sun Wukong
l ULTIHEAL l
Sun Wukong
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,296
Damage
95,906
99,167
Taken
50,605
49,781
Mitigated
24,617
5,710
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,844
1,494
5,169
3,954
11,898
10,721
0
6,144
5,754
17,153
0
L
Danzaburou
Ala_Zen
Danzaburou
9,142
3,139
0
1,006
22,420
6,865
0
16,783
5,397
0
16,442
W
Morgan Le Fay
BigBoiMillyRoc
Morgan Le Fay
27,023
1,569
143
1,522
10,849
4,465
0
3,426
7,423
45,476
0
L
6,230
764
0
3,445
25,460
16,870
0
17,770
7,381
13,148
0
W
Jing Wei
Flaviana
Jing Wei
5,244
4,603
0
2,847
10,390
3,082
0
3,875
6,515
0
23,406
W
17,554
8,494
0
750
11,685
4,704
0
3,762
7,923
0
29,432
W
36,241
1,066
0
479
5,783
1,645
0
2,571
3,212
53,723
0
L
6,439
0
0
0
15,090
6,094
0
10,279
4,608
0
17,059
L
Kukulkan
derekspencerr
Kukulkan
13,548
402
346
753
13,847
3,830
0
12,457
1,318
48,254
0
L
Sun Wukong
l ULTIHEAL l
Sun Wukong
7,937
1,042
0
160
22,350
16,122
0
14,650
7,355
0
25,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
61,838
183
Minions Killed
166
5
Camps Cleared
9
910,355
Distance Traveled
1,005,579
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,185
1,219
6
1
0
204,824
0
L
Danzaburou
10,437
1,044
14
1
0
171,154
0
W
Morgan Le Fay
13,449
1,345
42
4
0
203,732
0
L
Ymir
10,223
1,022
9
1
1
143,133
0
W
Jing Wei
10,676
1,068
44
4
5
175,592
0
W
Medusa
11,373
1,137
20
2
3
194,373
0
W
Scylla
14,155
1,416
54
5
1
227,058
0
L
Thor
9,746
975
19
2
1
186,766
1
L
Kukulkan
11,387
1,139
105
11
1
198,064
1
L
Sun Wukong
10,417
1,042
36
4
2
211,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role