Player Matchup

Loki
Loki
Jackaroo176
Loki
Level 60
God Stats
4W - 3L
1,620 SR
Queue Stats
108W - 86L
1,649 Elo+
Party 2
Hera
Hera
MilkyFrog
Hera
Level 17
God Stats
8W - 3L
1,842 SR
Queue Stats
67W - 45L
1,647 Elo+
Party 2
Bacchus
Bacchus
fulpotential69
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 156L
1,651 Elo+
Party 2
Team Averages
Level 65
1,654 SR
1,649 Elo+

VS

Team Averages
Level 38
1,583 SR
1,503 Elo+
Baron Samedi
Baron Samedi
Balhengel
Baron Samedi
Level 64
God Stats
2W - 1L
1,748 SR
Queue Stats
12W - 16L
1,517 Elo+
Party 1
Medusa
Medusa
Bokkie221705
Medusa
Level 27
God Stats
6W - 6L
1,550 SR
Queue Stats
25W - 16L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
xemdes
Jormungandr
Level 23
God Stats
19W - 12L
1,451 SR
Queue Stats
28W - 26L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 3
13,537
752
21,561
15,407
6,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
2 / 3 / 9
11,800
656
10,392
8,133
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 0 / 12
12,944
719
13,606
15,047
24,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balhengel
Baron Samedi
16
3 / 3 / 4
11,036
613
8,600
13,093
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
14
2 / 7 / 5
10,507
584
8,837
15,822
4,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
xemdes
Jormungandr
15
2 / 4 / 5
11,238
624
10,082
22,053
20,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
7
7
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Balhengel
Baron Samedi
3
3
4
1.67
L
Medusa
2
7
5
0.64
W
11
4
3
3.13
W
Hera
2
3
9
2.17
W
1
0
12
7
L
Jormungandr
xemdes
Jormungandr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
27,519
38,587
Taken
50,968
34,007
Mitigated
35,109
4,633
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Balhengel
Baron Samedi
8,600
768
1,935
3,642
13,093
9,694
0
9,557
3,536
28,735
0
L
Medusa
8,837
4,533
190
3,604
15,822
4,730
0
6,630
9,192
0
33,298
W
21,561
5,516
0
1,470
15,407
6,040
765
7,618
7,789
0
92,268
W
Hera
10,392
3,427
0
603
8,133
3,092
1,084
4,798
3,335
43,736
0
W
13,606
642
0
2,560
15,047
24,875
0
7,168
7,879
25,091
0
L
Jormungandr
xemdes
Jormungandr
10,082
1,932
319
4,129
22,053
20,685
0
7,811
14,242
32,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
32,781
200
Minions Killed
140
12
Camps Cleared
2
1,027,066
Distance Traveled
915,156
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,036
613
47
3
1
307,618
2
L
Medusa
10,507
584
54
3
0
298,031
2
W
Loki
13,537
752
92
5
10
364,237
2
W
Hera
11,800
656
80
4
0
313,072
1
W
Bacchus
12,944
719
28
2
2
349,757
3
L
Jormungandr
11,238
624
39
2
1
309,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role