Player Matchup

Awilix
Awilix
Addieking23
Awilix
Level 125
God Stats
3W - 2L
1,777 SR
Queue Stats
180W - 170L
1,629 Elo+
Party 2
Horus
Horus
IlGow
Horus
Level 121
God Stats
11W - 2L
1,722 SR
Queue Stats
520W - 502L
1,565 Elo+
Solo
Yu Huang
Yu Huang
TheOnlyElmo
Yu Huang
Level 160
God Stats
5W - 3L
1,335 SR
Queue Stats
250W - 246L
1,581 Elo+
Solo
Ah Puch
Ah Puch
ediblSmegma6-9
Ah Puch
Level 143
God Stats
2W - 0L
1,677 SR
Queue Stats
96W - 88L
1,620 Elo+
Party 2
Neith
Neith
iiKnod-
Neith
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 73L
1,265 Elo+
Solo
Team Averages
Level 135
1,602 SR
1,532 Elo+

VS

Team Averages
Level 134
1,646 SR
1,541 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
PuffinPixyStix
Poseidon
Level 123
God Stats
1W - 2L
1,916 SR
Queue Stats
206W - 201L
1,499 Elo+
Party 1
Ullr
Ullr
V8FUzzY
Ullr
Level 126
God Stats
2W - 3L
1,595 SR
Queue Stats
139W - 154L
1,601 Elo+
Party 1
Hel
Hel
cTa Yayyo
Hel
Level 131
God Stats
2W - 2L
1,717 SR
Queue Stats
63W - 63L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 1 / 5
7,124
594
8,017
6,478
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
IlGow
Horus
10
3 / 0 / 5
7,042
587
4,099
9,634
7,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yu Huang
TheOnlyElmo
Yu Huang
12
1 / 1 / 5
7,219
602
7,025
4,312
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
7,269
606
6,054
8,727
5,327
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
iiKnod-
Neith
14
6 / 0 / 3
8,294
691
6,688
5,898
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 1
6,987
582
6,236
10,483
5,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
 
Yemoja
10
1 / 1 / 0
5,302
442
3,101
8,187
4,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
10
0 / 5 / 0
5,776
481
2,614
6,934
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
V8FUzzY
Ullr
9
0 / 4 / 1
5,609
467
2,632
9,323
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
6,143
512
4,191
9,512
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
L
Yemoja
 
Yemoja
1
1
0
1
W
Awilix
2
1
5
4.5
W
Horus
IlGow
Horus
3
0
5
5.5
L
Poseidon
0
5
0
0
W
Yu Huang
TheOnlyElmo
Yu Huang
1
1
5
3.5
L
Ullr
V8FUzzY
Ullr
0
4
1
0.13
L
1
3
1
0.5
W
3
2
0
1.5
W
Neith
iiKnod-
Neith
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,883
Damage
18,774
35,049
Taken
44,439
18,726
Mitigated
14,699
15,016
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,236
1,444
0
3,243
10,483
5,158
46
4,511
5,972
0
46,760
L
Yemoja
 
Yemoja
3,101
470
709
640
8,187
4,251
0
1,836
6,351
16,895
0
W
Awilix
8,017
3,279
0
2,803
6,478
2,234
0
2,421
4,057
0
46,707
W
Horus
IlGow
Horus
4,099
1,518
1,961
2,916
9,634
7,274
0
2,802
6,622
0
15,911
L
Poseidon
2,614
660
0
1,916
6,934
633
0
0
6,934
35,427
0
W
Yu Huang
TheOnlyElmo
Yu Huang
7,025
269
0
809
4,312
1,556
0
882
3,430
51,693
0
L
Ullr
V8FUzzY
Ullr
2,632
945
0
595
9,323
2,344
0
5,267
4,056
0
32,797
L
4,191
249
1,640
4,429
9,512
2,313
0
1,465
8,047
32,568
0
W
6,054
420
0
4,710
8,727
5,327
0
1,177
7,550
43,758
0
W
Neith
iiKnod-
Neith
6,688
2,985
0
1,817
5,898
2,335
402
2,624
3,274
0
58,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
29,817
408
Minions Killed
369
0
Camps Cleared
0
1,258,810
Distance Traveled
1,241,724
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,987
582
117
10
0
245,942
3
L
Yemoja
5,302
442
19
2
0
250,839
4
W
Awilix
7,124
594
99
8
0
299,636
4
W
Horus
7,042
587
26
2
0
261,724
6
L
Poseidon
5,776
481
77
6
0
242,925
0
W
Yu Huang
7,219
602
85
7
0
235,998
4
L
Ullr
5,609
467
83
7
0
240,167
5
L
Hel
6,143
512
73
6
0
261,851
5
W
Ah Puch
7,269
606
86
7
0
234,083
4
W
Neith
8,294
691
112
9
0
227,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role